mirror of https://github.com/axmolengine/axmol.git
268 lines
8.9 KiB
C++
268 lines
8.9 KiB
C++
/****************************************************************************
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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Copyright (c) 2015 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCPUParticle3DScaleAffector.h"
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#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
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NS_CC_BEGIN
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// Constants
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const float PUParticle3DScaleAffector::DEFAULT_X_SCALE = 1.0f;
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const float PUParticle3DScaleAffector::DEFAULT_Y_SCALE = 1.0f;
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const float PUParticle3DScaleAffector::DEFAULT_Z_SCALE = 1.0f;
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const float PUParticle3DScaleAffector::DEFAULT_XYZ_SCALE = 1.0f;
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//-----------------------------------------------------------------------
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PUParticle3DScaleAffector::PUParticle3DScaleAffector(void) :
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PUParticle3DAffector(),
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_dynScaleXSet(false),
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_dynScaleYSet(false),
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_dynScaleZSet(false),
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_dynScaleXYZSet(false),
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_sinceStartSystem(false)
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{
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_dynScaleX = new (std::nothrow) PUDynamicAttributeFixed();
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_dynScaleY = new (std::nothrow) PUDynamicAttributeFixed();
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_dynScaleZ = new (std::nothrow) PUDynamicAttributeFixed();
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_dynScaleXYZ = new (std::nothrow) PUDynamicAttributeFixed();
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(static_cast<PUDynamicAttributeFixed*>(_dynScaleX))->setValue(DEFAULT_X_SCALE);
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(static_cast<PUDynamicAttributeFixed*>(_dynScaleY))->setValue(DEFAULT_Y_SCALE);
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(static_cast<PUDynamicAttributeFixed*>(_dynScaleZ))->setValue(DEFAULT_Z_SCALE);
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(static_cast<PUDynamicAttributeFixed*>(_dynScaleXYZ))->setValue(DEFAULT_XYZ_SCALE);
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_latestTimeElapsed = 1.0f;
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}
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//-----------------------------------------------------------------------
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PUParticle3DScaleAffector::~PUParticle3DScaleAffector(void)
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{
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if (_dynScaleX)
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{
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CC_SAFE_DELETE(_dynScaleX);
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}
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if (_dynScaleY)
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{
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CC_SAFE_DELETE(_dynScaleY);
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}
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if (_dynScaleZ)
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{
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CC_SAFE_DELETE(_dynScaleZ);
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}
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if (_dynScaleXYZ)
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{
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CC_SAFE_DELETE(_dynScaleXYZ);
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}
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}
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//-----------------------------------------------------------------------
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void PUParticle3DScaleAffector::setDynScaleX(PUDynamicAttribute* dynScaleX)
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{
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if (_dynScaleX)
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CC_SAFE_DELETE(_dynScaleX);
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_dynScaleX = dynScaleX;
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_dynScaleXSet = true;
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}
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//-----------------------------------------------------------------------
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void PUParticle3DScaleAffector::resetDynScaleX(bool resetToDefault)
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{
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if (resetToDefault)
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{
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CC_SAFE_DELETE(_dynScaleX);
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_dynScaleX = new (std::nothrow) PUDynamicAttributeFixed();
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(static_cast<PUDynamicAttributeFixed*>(_dynScaleX))->setValue(DEFAULT_X_SCALE);
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_dynScaleXSet = false;
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}
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else
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{
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_dynScaleXSet = true;
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}
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}
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//-----------------------------------------------------------------------
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void PUParticle3DScaleAffector::setDynScaleY(PUDynamicAttribute* dynScaleY)
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{
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if (_dynScaleY)
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CC_SAFE_DELETE(_dynScaleY);
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_dynScaleY = dynScaleY;
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_dynScaleYSet = true;
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}
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//-----------------------------------------------------------------------
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void PUParticle3DScaleAffector::resetDynScaleY(bool resetToDefault)
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{
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if (resetToDefault)
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{
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CC_SAFE_DELETE(_dynScaleY);
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_dynScaleY = new (std::nothrow) PUDynamicAttributeFixed();
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(static_cast<PUDynamicAttributeFixed*>(_dynScaleY))->setValue(DEFAULT_X_SCALE);
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_dynScaleYSet = false;
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}
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else
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{
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_dynScaleYSet = true;
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}
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}
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//-----------------------------------------------------------------------
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void PUParticle3DScaleAffector::setDynScaleZ(PUDynamicAttribute* dynScaleZ)
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{
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if (_dynScaleZ)
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CC_SAFE_DELETE(_dynScaleZ);
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_dynScaleZ = dynScaleZ;
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_dynScaleZSet = true;
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}
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//-----------------------------------------------------------------------
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void PUParticle3DScaleAffector::resetDynScaleZ(bool resetToDefault)
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{
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if (resetToDefault)
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{
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CC_SAFE_DELETE(_dynScaleZ);
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_dynScaleZ = new (std::nothrow) PUDynamicAttributeFixed();
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(static_cast<PUDynamicAttributeFixed*>(_dynScaleZ))->setValue(DEFAULT_X_SCALE);
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_dynScaleYSet = false;
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}
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else
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{
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_dynScaleYSet = true;
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}
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}
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//-----------------------------------------------------------------------
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void PUParticle3DScaleAffector::setDynScaleXYZ(PUDynamicAttribute* dynScaleXYZ)
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{
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if (_dynScaleXYZ)
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CC_SAFE_DELETE(_dynScaleXYZ);
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_dynScaleXYZ = dynScaleXYZ;
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_dynScaleXYZSet = true;
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}
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//-----------------------------------------------------------------------
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void PUParticle3DScaleAffector::resetDynScaleXYZ(bool resetToDefault)
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{
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if (resetToDefault)
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{
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CC_SAFE_DELETE(_dynScaleXYZ);
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_dynScaleXYZ = new (std::nothrow) PUDynamicAttributeFixed();
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(static_cast<PUDynamicAttributeFixed*>(_dynScaleXYZ))->setValue(DEFAULT_XYZ_SCALE);
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_dynScaleXYZSet = false;
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}
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else
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{
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_dynScaleXYZSet = true;
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}
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}
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//-----------------------------------------------------------------------
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float PUParticle3DScaleAffector::calculateScale(PUDynamicAttribute* dynScale, PUParticle3D* particle)
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{
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if (!particle)
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return 0.0f;
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if (_sinceStartSystem)
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{
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// If control points are used (curved type), the first value of each control point is seconds from the start of the system
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return _dynamicAttributeHelper.calculate(dynScale, (static_cast<PUParticleSystem3D *>(_particleSystem))->getTimeElapsedSinceStart());
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}
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else
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{
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// If control points are used (curved type), the first value of each control point is the fraction of the particle lifetime [0..1]
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return _dynamicAttributeHelper.calculate(dynScale, particle->timeFraction);
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}
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}
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void PUParticle3DScaleAffector::updatePUAffector( PUParticle3D *particle, float deltaTime )
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{
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//// Only continue if the particle is a visual particle
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//if (particle->particleType != Particle::PT_VISUAL)
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// return;
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//for (auto iter : _particleSystem->getParticles())
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{
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//PUParticle3D *particle = iter;
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float ds = 0;
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float width = 0;
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float height = 0;
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float depth = 0;
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float dimension = 0; // Added in V1.4
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if (_dynScaleXYZSet)
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{
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ds = calculateScale(_dynScaleXYZ, particle) * deltaTime * calculateAffectSpecialisationFactor(particle);
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dimension = particle->width + ds * _affectorScale.x;
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if (dimension > 0)
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{
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width = dimension;
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}
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dimension = particle->height + ds * _affectorScale.y;
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if (dimension > 0)
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{
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height = dimension;
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}
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dimension = particle->depth + ds * _affectorScale.z;
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if (dimension > 0)
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{
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depth = dimension;
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}
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particle->setOwnDimensions(width, height, depth);
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}
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else
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{
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if (_dynScaleXSet)
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{
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ds = calculateScale(_dynScaleX, particle) * deltaTime;
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dimension = particle->width + ds * _affectorScale.x;
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if (dimension > 0)
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{
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width = dimension;
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}
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}
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if (_dynScaleYSet)
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{
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ds = calculateScale(_dynScaleY, particle) * deltaTime;
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dimension = particle->height + ds * _affectorScale.y;
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if (dimension > 0)
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{
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height = dimension;
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}
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}
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if (_dynScaleZSet)
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{
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ds = calculateScale(_dynScaleZ, particle) * deltaTime;
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dimension = particle->depth + ds * _affectorScale.z;
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if (dimension > 0)
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{
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depth = dimension;
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}
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}
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particle->setOwnDimensions(width, height, depth);
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}
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}
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}
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PUParticle3DScaleAffector* PUParticle3DScaleAffector::create()
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{
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auto psa = new (std::nothrow) PUParticle3DScaleAffector();
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psa->autorelease();
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return psa;
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}
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NS_CC_END |