mirror of https://github.com/axmolengine/axmol.git
97 lines
2.7 KiB
Lua
97 lines
2.7 KiB
Lua
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--------------------------------
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-- @module ControlSwitch
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-- @extend Control
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--------------------------------
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-- @function [parent=#ControlSwitch] setEnabled
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-- @param self
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-- @param #bool bool
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--------------------------------
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-- overload function: setOn(bool)
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--
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-- overload function: setOn(bool, bool)
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--
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-- @function [parent=#ControlSwitch] setOn
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-- @param self
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-- @param #bool bool
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-- @param #bool bool
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--------------------------------
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-- @function [parent=#ControlSwitch] isOn
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- overload function: initWithMaskSprite(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite, cc.Label, cc.Label)
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--
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-- overload function: initWithMaskSprite(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite)
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--
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-- @function [parent=#ControlSwitch] initWithMaskSprite
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-- @param self
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-- @param #cc.Sprite sprite
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-- @param #cc.Sprite sprite
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-- @param #cc.Sprite sprite
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-- @param #cc.Sprite sprite
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-- @param #cc.Label label
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-- @param #cc.Label label
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-- @return bool#bool ret (retunr value: bool)
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--------------------------------
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-- @function [parent=#ControlSwitch] hasMoved
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#ControlSwitch] locationFromTouch
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-- @param self
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-- @param #cc.Touch touch
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-- @return point_table#point_table ret (return value: point_table)
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--------------------------------
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-- overload function: create(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite)
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--
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-- overload function: create(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite, cc.Label, cc.Label)
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--
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-- @function [parent=#ControlSwitch] create
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-- @param self
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-- @param #cc.Sprite sprite
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-- @param #cc.Sprite sprite
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-- @param #cc.Sprite sprite
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-- @param #cc.Sprite sprite
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-- @param #cc.Label label
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-- @param #cc.Label label
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-- @return ControlSwitch#ControlSwitch ret (retunr value: cc.ControlSwitch)
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--------------------------------
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-- @function [parent=#ControlSwitch] onTouchMoved
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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--------------------------------
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-- @function [parent=#ControlSwitch] onTouchEnded
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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--------------------------------
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-- @function [parent=#ControlSwitch] onTouchCancelled
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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--------------------------------
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-- @function [parent=#ControlSwitch] onTouchBegan
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-- @param self
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-- @param #cc.Touch touch
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-- @param #cc.Event event
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- @function [parent=#ControlSwitch] ControlSwitch
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-- @param self
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return nil
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