axmol/core
DESKTOP-16GC0B8\813658 21f928c4a0 Added operator[] for IndexArray to align it to stl container to protect existing code which could use IndexArray with the corresponding api;
Added uint16_t as default template parameter for IndexArray::push_back(...)
2022-07-08 17:08:39 +03:00
..
2d Improve RngSeed. 2022-07-05 17:21:21 +03:00
3d Added operator[] for IndexArray to align it to stl container to protect existing code which could use IndexArray with the corresponding api; 2022-07-08 17:08:39 +03:00
audio Remove unnecessary alGetError call 2022-05-20 17:26:33 +08:00
base Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
math Update FastRNG.h 2022-07-06 07:20:40 +03:00
navmesh Improve renderer 2022-06-24 14:18:48 +08:00
network Cancel downloader with closesocket when shutdown failed 2022-06-08 12:51:46 +08:00
physics Improve look of DebugDraw and feel of LogoSmash, Raycast., etc 2022-07-06 16:02:41 +02:00
physics3d [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705) 2022-07-05 14:48:46 +08:00
platform Fix CMAKE 2022-07-08 02:10:35 +03:00
renderer Fix shader matrix multiplication. 2022-07-07 05:38:28 +03:00
ui Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
CMakeLists.txt Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
axis.cpp Update version [skip ci] 2022-07-08 16:02:51 +08:00
axis.h Fix CMAKE 2022-07-08 02:10:35 +03:00
cocos2d.h Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
precheader.cpp Rename core folder name 2021-12-31 14:39:08 +08:00
precheader.h Rename core folder name 2021-12-31 14:39:08 +08:00