mirror of https://github.com/axmolengine/axmol.git
200 lines
7.4 KiB
C++
200 lines
7.4 KiB
C++
/****************************************************************************
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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Copyright (c) 2015 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCPUObserverTranslator.h"
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#include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
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#include "extensions/Particle3D/PU/CCPUObserverManager.h"
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#include "extensions/Particle3D/PU/CCPUObserver.h"
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NS_CC_BEGIN
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PUObserverTranslator::PUObserverTranslator()
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:_observer(nullptr)
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{
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}
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//-------------------------------------------------------------------------
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void PUObserverTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode *node)
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{
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PUObjectAbstractNode* obj = reinterpret_cast<PUObjectAbstractNode*>(node);
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PUObjectAbstractNode* parent = obj->parent ? reinterpret_cast<PUObjectAbstractNode*>(obj->parent) : 0;
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// The name of the obj is the type of the Observer
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// Remark: This can be solved by using a listener, so that obj->values is filled with type + name. Something for later
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std::string type;
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if(!obj->name.empty())
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{
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type = obj->name;
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}
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else
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{
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//compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
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return;
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}
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// Get the factory
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//ParticleObserverFactory* particleObserverFactory = ParticleSystemManager::getSingletonPtr()->getObserverFactory(type);
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//if (!particleObserverFactory)
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//{
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// //compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
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// return;
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//}
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PUScriptTranslator *particleObserverTranlator = PUObserverManager::Instance()->getTranslator(type);
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if (!particleObserverTranlator) return;
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// Create the Observer
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_observer = PUObserverManager::Instance()->createObserver(type);
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if (!_observer)
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{
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//compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
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return;
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}
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_observer->setObserverType(type);
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if (parent && parent->context)
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{
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PUParticleSystem3D* system = static_cast<PUParticleSystem3D *>(parent->context);
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system->addObserver(_observer);
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}
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else
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{
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//// It is an alias
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//mObserver->setAliasName(parent->name);
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//ParticleSystemManager::getSingletonPtr()->addAlias(mObserver);
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}
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// The first value is the (optional) name
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std::string name;
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if(!obj->values.empty())
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{
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getString(*obj->values.front(), &name);
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_observer->setName(name);
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}
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// Set it in the context
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obj->context = _observer;
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// Run through properties
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for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
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{
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if((*i)->type == ANT_PROPERTY)
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{
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PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
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if (prop->name == token[TOKEN_ENABLED])
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{
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// Property: enabled
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if (passValidateProperty(compiler, prop, token[TOKEN_ENABLED], VAL_BOOL))
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{
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bool val;
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if(getBoolean(*prop->values.front(), &val))
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{
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_observer->setEnabled(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_OBSERVE_PARTICLE_TYPE])
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{
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// Property: observe_particle_type
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if (passValidateProperty(compiler, prop, token[TOKEN_OBSERVE_PARTICLE_TYPE], VAL_STRING))
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{
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std::string val;
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if(getString(*prop->values.front(), &val))
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{
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if (val == token[TOKEN_VISUAL_PARTICLE])
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{
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_observer->setParticleTypeToObserve(PUParticle3D::PT_VISUAL);
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}
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else if (val == token[TOKEN_EMITTER_PARTICLE])
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{
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_observer->setParticleTypeToObserve(PUParticle3D::PT_EMITTER);
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}
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else if (val == token[TOKEN_AFFECTOR_PARTICLE])
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{
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_observer->setParticleTypeToObserve(PUParticle3D::PT_AFFECTOR);
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}
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else if (val == token[TOKEN_TECHNIQUE_PARTICLE])
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{
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_observer->setParticleTypeToObserve(PUParticle3D::PT_TECHNIQUE);
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}
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else if (val == token[TOKEN_SYSTEM_PARTICLE])
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{
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_observer->setParticleTypeToObserve(PUParticle3D::PT_SYSTEM);
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}
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}
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}
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}
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else if (prop->name == token[TOKEN_OBSERVE_INTERVAL])
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{
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// Property: observe_interval
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if (passValidateProperty(compiler, prop, token[TOKEN_OBSERVE_INTERVAL], VAL_REAL))
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{
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float val;
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if(getFloat(*prop->values.front(), &val))
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{
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_observer->setObserverInterval(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_OBSERVE_UNTIL_EVENT])
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{
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// Property: observe_until_event
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if (passValidateProperty(compiler, prop, token[TOKEN_OBSERVE_UNTIL_EVENT], VAL_BOOL))
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{
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bool val;
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if(getBoolean(*prop->values.front(), &val))
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{
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_observer->setObserveUntilEvent(val);
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}
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}
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}
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else if (particleObserverTranlator->translateChildProperty(compiler, *i))
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{
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// Parsed the property by another translator; do nothing
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}
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else
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{
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errorUnexpectedProperty(compiler, prop);
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}
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}
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else if((*i)->type == ANT_OBJECT)
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{
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if (particleObserverTranlator->translateChildObject(compiler, *i))
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{
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// Parsed the object by another translator; do nothing
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}
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else
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{
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processNode(compiler, *i);
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}
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}
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else
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{
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errorUnexpectedToken(compiler, *i);
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}
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}
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}
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NS_CC_END
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