axmol/cocos/3d
samuele3hu 91fd40dd3a Add a newline for some files 2014-08-18 15:27:54 +08:00
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proj.win32 Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-18 14:58:57 +08:00
3dExport.h Add a newline for some files 2014-08-18 15:27:54 +08:00
Android.mk Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-18 14:58:57 +08:00
CCAABB.cpp optimize Sprite3D get aabb. 2014-08-12 13:45:06 +08:00
CCAABB.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCAnimate3D.cpp add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
CCAnimate3D.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCAnimation3D.cpp adjust api according feedback 2014-07-09 09:53:15 +08:00
CCAnimation3D.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCAnimationCurve.h add comments 2014-06-19 14:11:14 +08:00
CCAnimationCurve.inl fix warnings 2014-06-26 16:15:02 +08:00
CCAttachNode.cpp adjust 2014-07-31 20:20:29 +08:00
CCAttachNode.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCBundle3D.cpp add comment 2014-07-31 18:28:52 +08:00
CCBundle3D.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCBundle3DData.h code style adjust according minggo 2014-07-31 18:14:01 +08:00
CCBundleReader.cpp SubMesh and Attachment 2014-07-29 10:49:06 +08:00
CCBundleReader.h fixed compile error. 2014-07-19 18:29:52 +08:00
CCMesh.cpp for pull request modify!! 2014-08-11 10:40:34 +08:00
CCMesh.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCMeshSkin.cpp adjust 2014-07-31 20:17:51 +08:00
CCMeshSkin.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCOBB.cpp modify function name and add default to switch block. 2014-08-14 13:15:37 +08:00
CCOBB.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCObjLoader.cpp Change atof() to utils::atof() 2014-07-14 20:45:24 +08:00
CCObjLoader.h Squashed commit of the following: 2014-05-18 14:49:16 -07:00
CCRay.cpp for pull request modify!! 2014-08-11 10:40:34 +08:00
CCRay.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCSkeleton3D.cpp add Quaternion::ZERO 2014-07-31 18:36:30 +08:00
CCSkeleton3D.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCSprite3D.cpp Merge branch 'newcode' into obb 2014-08-14 18:58:46 +08:00
CCSprite3D.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCSprite3DMaterial.cpp code adjustment according to minggo 2014-06-17 19:18:56 +08:00
CCSprite3DMaterial.h add comments 2014-06-19 14:11:14 +08:00
CCSubMesh.cpp SubMesh and Attachment 2014-07-29 10:49:06 +08:00
CCSubMesh.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CCSubMeshState.cpp add skeleton and refactor skin 2014-07-30 18:32:34 +08:00
CCSubMeshState.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
CMakeLists.txt Add a newline for some files 2014-08-18 15:27:54 +08:00
cocos3d.h Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00