mirror of https://github.com/axmolengine/axmol.git
1642 lines
52 KiB
Objective-C
1642 lines
52 KiB
Objective-C
/*
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Copyright (c) 2010 Steve Oldmeadow
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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$Id$
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*/
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#import "audio/mac/CocosDenshion.h"
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ALvoid alBufferDataStaticProc(const ALint bid, ALenum format, ALvoid* data, ALsizei size, ALsizei freq);
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ALvoid alcMacOSXMixerOutputRateProc(const ALdouble value);
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typedef ALvoid AL_APIENTRY (*alBufferDataStaticProcPtr) (const ALint bid, ALenum format, ALvoid* data, ALsizei size, ALsizei freq);
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ALvoid alBufferDataStaticProc(const ALint bid, ALenum format, ALvoid* data, ALsizei size, ALsizei freq)
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{
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static alBufferDataStaticProcPtr proc = NULL;
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if (proc == NULL) {
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proc = (alBufferDataStaticProcPtr) alcGetProcAddress(NULL, (const ALCchar*) "alBufferDataStatic");
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}
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if (proc)
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proc(bid, format, data, size, freq);
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return;
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}
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typedef ALvoid AL_APIENTRY (*alcMacOSXMixerOutputRateProcPtr) (const ALdouble value);
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ALvoid alcMacOSXMixerOutputRateProc(const ALdouble value)
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{
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static alcMacOSXMixerOutputRateProcPtr proc = NULL;
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if (proc == NULL) {
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proc = (alcMacOSXMixerOutputRateProcPtr) alcGetProcAddress(NULL, (const ALCchar*) "alcMacOSXMixerOutputRate");
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}
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if (proc)
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proc(value);
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return;
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}
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NSString * const kCDN_BadAlContext = @"kCDN_BadAlContext";
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NSString * const kCDN_AsynchLoadComplete = @"kCDN_AsynchLoadComplete";
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float const kCD_PitchDefault = 1.0f;
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float const kCD_PitchLowerOneOctave = 0.5f;
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float const kCD_PitchHigherOneOctave = 2.0f;
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float const kCD_PanDefault = 0.0f;
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float const kCD_PanFullLeft = -1.0f;
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float const kCD_PanFullRight = 1.0f;
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float const kCD_GainDefault = 1.0f;
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@interface CDSoundEngine (PrivateMethods)
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-(BOOL) _initOpenAL;
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-(void) _testGetGain;
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-(void) _dumpSourceGroupsInfo;
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-(void) _getSourceIndexForSourceGroup;
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-(void) _freeSourceGroups;
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-(BOOL) _setUpSourceGroups:(int[]) definitions total:(NSUInteger) total;
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@end
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#pragma mark -
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#pragma mark CDUtilities
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@implementation CDUtilities
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+(NSString*) fullPathFromRelativePath:(NSString*) relPath
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{
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// do not convert an absolute path (starting with '/')
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if(([relPath length] > 0) && ([relPath characterAtIndex:0] == '/'))
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{
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return relPath;
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}
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NSMutableArray *imagePathComponents = [NSMutableArray arrayWithArray:[relPath pathComponents]];
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NSString *file = [imagePathComponents lastObject];
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[imagePathComponents removeLastObject];
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NSString *imageDirectory = [NSString pathWithComponents:imagePathComponents];
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NSString *fullpath = [[NSBundle mainBundle] pathForResource:file ofType:nil inDirectory:imageDirectory];
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if (fullpath == nil)
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fullpath = relPath;
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return fullpath;
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}
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@end
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#pragma mark -
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#pragma mark CDSoundEngine
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@implementation CDSoundEngine
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static Float32 _mixerSampleRate;
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static BOOL _mixerRateSet = NO;
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@synthesize lastErrorCode = lastErrorCode_;
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@synthesize functioning = functioning_;
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@synthesize asynchLoadProgress = asynchLoadProgress_;
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@synthesize getGainWorks = getGainWorks_;
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@synthesize sourceTotal = sourceTotal_;
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+ (void) setMixerSampleRate:(Float32) sampleRate {
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_mixerRateSet = YES;
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_mixerSampleRate = sampleRate;
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}
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- (void) _testGetGain {
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float testValue = 0.7f;
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ALuint testSourceId = _sources[0].sourceId;
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alSourcef(testSourceId, AL_GAIN, 0.0f);//Start from know value
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alSourcef(testSourceId, AL_GAIN, testValue);
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ALfloat gainVal;
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alGetSourcef(testSourceId, AL_GAIN, &gainVal);
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getGainWorks_ = (gainVal == testValue);
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}
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//Generate sources one at a time until we fail
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-(void) _generateSources {
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_sources = (sourceInfo*)malloc( sizeof(_sources[0]) * CD_SOURCE_LIMIT);
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BOOL hasFailed = NO;
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sourceTotal_ = 0;
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alGetError();//Clear error
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while (!hasFailed && sourceTotal_ < CD_SOURCE_LIMIT) {
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alGenSources(1, &(_sources[sourceTotal_].sourceId));
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if (alGetError() == AL_NO_ERROR) {
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//Now try attaching source to null buffer
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alSourcei(_sources[sourceTotal_].sourceId, AL_BUFFER, 0);
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if (alGetError() == AL_NO_ERROR) {
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_sources[sourceTotal_].usable = true;
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sourceTotal_++;
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} else {
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hasFailed = YES;
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}
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} else {
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_sources[sourceTotal_].usable = false;
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hasFailed = YES;
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}
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}
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//Mark the rest of the sources as not usable
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for (int i=sourceTotal_; i < CD_SOURCE_LIMIT; i++) {
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_sources[i].usable = false;
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}
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}
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-(void) _generateBuffers:(int) startIndex endIndex:(int) endIndex {
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if (_buffers) {
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alGetError();
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for (int i=startIndex; i <= endIndex; i++) {
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alGenBuffers(1, &_buffers[i].bufferId);
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_buffers[i].bufferData = NULL;
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if (alGetError() == AL_NO_ERROR) {
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_buffers[i].bufferState = CD_BS_EMPTY;
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} else {
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_buffers[i].bufferState = CD_BS_FAILED;
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CDLOG(@"Denshion::CDSoundEngine - buffer creation failed %i",i);
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}
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}
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}
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}
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/**
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* Internal method called during init
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*/
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- (BOOL) _initOpenAL
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{
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//ALenum error;
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context = NULL;
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ALCdevice *newDevice = NULL;
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//Set the mixer rate for the audio mixer
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if (!_mixerRateSet) {
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_mixerSampleRate = CD_SAMPLE_RATE_DEFAULT;
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}
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alcMacOSXMixerOutputRateProc(_mixerSampleRate);
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CDLOGINFO(@"Denshion::CDSoundEngine - mixer output rate set to %0.2f",_mixerSampleRate);
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// Create a new OpenAL Device
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// Pass NULL to specify the system's default output device
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newDevice = alcOpenDevice(NULL);
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if (newDevice != NULL)
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{
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// Create a new OpenAL Context
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// The new context will render to the OpenAL Device just created
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context = alcCreateContext(newDevice, 0);
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if (context != NULL)
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{
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// Make the new context the Current OpenAL Context
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alcMakeContextCurrent(context);
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// Create some OpenAL Buffer Objects
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[self _generateBuffers:0 endIndex:bufferTotal-1];
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// Create some OpenAL Source Objects
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[self _generateSources];
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}
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} else {
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return FALSE;//No device
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}
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alGetError();//Clear error
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return TRUE;
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}
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- (void) dealloc {
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ALCcontext *currentContext = NULL;
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ALCdevice *device = NULL;
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[self stopAllSounds];
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CDLOGINFO(@"Denshion::CDSoundEngine - Deallocing sound engine.");
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[self _freeSourceGroups];
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// Delete the Sources
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CDLOGINFO(@"Denshion::CDSoundEngine - deleting sources.");
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for (int i=0; i < sourceTotal_; i++) {
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alSourcei(_sources[i].sourceId, AL_BUFFER, 0);//Detach from current buffer
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alDeleteSources(1, &(_sources[i].sourceId));
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if((lastErrorCode_ = alGetError()) != AL_NO_ERROR) {
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CDLOG(@"Denshion::CDSoundEngine - Error deleting source! %x\n", lastErrorCode_);
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}
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}
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// Delete the Buffers
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CDLOGINFO(@"Denshion::CDSoundEngine - deleting buffers.");
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for (int i=0; i < bufferTotal; i++) {
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alDeleteBuffers(1, &_buffers[i].bufferId);
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#ifdef CD_USE_STATIC_BUFFERS
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if (_buffers[i].bufferData) {
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free(_buffers[i].bufferData);
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}
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#endif
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}
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CDLOGINFO(@"Denshion::CDSoundEngine - free buffers.");
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free(_buffers);
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currentContext = alcGetCurrentContext();
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//Get device for active context
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device = alcGetContextsDevice(currentContext);
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//Release context
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CDLOGINFO(@"Denshion::CDSoundEngine - destroy context.");
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alcMakeContextCurrent(NULL);
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alcDestroyContext(currentContext);
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//Close device
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CDLOGINFO(@"Denshion::CDSoundEngine - close device.");
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alcCloseDevice(device);
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CDLOGINFO(@"Denshion::CDSoundEngine - free sources.");
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free(_sources);
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//Release mutexes
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[_mutexBufferLoad release];
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[super dealloc];
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}
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-(NSUInteger) sourceGroupTotal {
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return _sourceGroupTotal;
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}
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-(void) _freeSourceGroups
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{
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CDLOGINFO(@"Denshion::CDSoundEngine freeing source groups");
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if(_sourceGroups) {
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for (int i=0; i < _sourceGroupTotal; i++) {
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if (_sourceGroups[i].sourceStatuses) {
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free(_sourceGroups[i].sourceStatuses);
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CDLOGINFO(@"Denshion::CDSoundEngine freed source statuses %i",i);
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}
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}
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free(_sourceGroups);
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}
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}
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-(BOOL) _redefineSourceGroups:(int[]) definitions total:(NSUInteger) total
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{
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if (_sourceGroups) {
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//Stop all sounds
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[self stopAllSounds];
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//Need to free source groups
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[self _freeSourceGroups];
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}
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return [self _setUpSourceGroups:definitions total:total];
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}
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-(BOOL) _setUpSourceGroups:(int[]) definitions total:(NSUInteger) total
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{
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_sourceGroups = (sourceGroup *)malloc( sizeof(_sourceGroups[0]) * total);
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if(!_sourceGroups) {
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CDLOG(@"Denshion::CDSoundEngine - source groups memory allocation failed");
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return NO;
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}
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_sourceGroupTotal = total;
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int sourceCount = 0;
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for (int i=0; i < _sourceGroupTotal; i++) {
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_sourceGroups[i].startIndex = 0;
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_sourceGroups[i].currentIndex = _sourceGroups[i].startIndex;
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_sourceGroups[i].enabled = false;
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_sourceGroups[i].nonInterruptible = false;
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_sourceGroups[i].totalSources = definitions[i];
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_sourceGroups[i].sourceStatuses = malloc(sizeof(_sourceGroups[i].sourceStatuses[0]) * _sourceGroups[i].totalSources);
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if (_sourceGroups[i].sourceStatuses) {
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for (int j=0; j < _sourceGroups[i].totalSources; j++) {
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//First bit is used to indicate whether source is locked, index is shifted back 1 bit
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_sourceGroups[i].sourceStatuses[j] = (sourceCount + j) << 1;
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}
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}
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sourceCount += definitions[i];
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}
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return YES;
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}
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-(void) defineSourceGroups:(int[]) sourceGroupDefinitions total:(NSUInteger) total {
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[self _redefineSourceGroups:sourceGroupDefinitions total:total];
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}
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-(void) defineSourceGroups:(NSArray*) sourceGroupDefinitions {
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CDLOGINFO(@"Denshion::CDSoundEngine - source groups defined by NSArray.");
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NSUInteger totalDefs = [sourceGroupDefinitions count];
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int* defs = (int *)malloc( sizeof(int) * totalDefs);
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int currentIndex = 0;
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for (id currentDef in sourceGroupDefinitions) {
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if ([currentDef isKindOfClass:[NSNumber class]]) {
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defs[currentIndex] = (int)[(NSNumber*)currentDef integerValue];
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CDLOGINFO(@"Denshion::CDSoundEngine - found definition %i.",defs[currentIndex]);
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} else {
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CDLOG(@"Denshion::CDSoundEngine - warning, did not understand source definition.");
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defs[currentIndex] = 0;
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}
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currentIndex++;
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}
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[self _redefineSourceGroups:defs total:totalDefs];
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free(defs);
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}
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- (id)init
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{
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if ((self = [super init])) {
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//Create mutexes
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_mutexBufferLoad = [[NSObject alloc] init];
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asynchLoadProgress_ = 0.0f;
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bufferTotal = CD_BUFFERS_START;
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_buffers = (bufferInfo *)malloc( sizeof(_buffers[0]) * bufferTotal);
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// Initialize our OpenAL environment
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if ([self _initOpenAL]) {
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//Set up the default source group - a single group that contains all the sources
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int sourceDefs[1];
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sourceDefs[0] = self.sourceTotal;
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[self _setUpSourceGroups:sourceDefs total:1];
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functioning_ = YES;
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//Synchronize premute gain
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_preMuteGain = self.masterGain;
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mute_ = NO;
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enabled_ = YES;
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//Test whether get gain works for sources
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[self _testGetGain];
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} else {
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//Something went wrong with OpenAL
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functioning_ = NO;
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}
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}
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return self;
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}
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/**
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* Delete the buffer identified by soundId
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* @return true if buffer deleted successfully, otherwise false
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*/
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- (BOOL) unloadBuffer:(int) soundId
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{
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//Ensure soundId is within array bounds otherwise memory corruption will occur
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if (soundId < 0 || soundId >= bufferTotal) {
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CDLOG(@"Denshion::CDSoundEngine - soundId is outside array bounds, maybe you need to increase CD_MAX_BUFFERS");
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return FALSE;
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}
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//Before a buffer can be deleted any sources that are attached to it must be stopped
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for (int i=0; i < sourceTotal_; i++) {
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//Note: tried getting the AL_BUFFER attribute of the source instead but doesn't
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//appear to work on a device - just returned zero.
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if (_buffers[soundId].bufferId == _sources[i].attachedBufferId) {
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CDLOG(@"Denshion::CDSoundEngine - Found attached source %i %i %i",i,_buffers[soundId].bufferId,_sources[i].sourceId);
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#ifdef CD_USE_STATIC_BUFFERS
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//When using static buffers a crash may occur if a source is playing with a buffer that is about
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//to be deleted even though we stop the source and successfully delete the buffer. Crash is confirmed
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//on 2.2.1 and 3.1.2, however, it will only occur if a source is used rapidly after having its prior
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//data deleted. To avoid any possibility of the crash we wait for the source to finish playing.
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ALint state;
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alGetSourcei(_sources[i].sourceId, AL_SOURCE_STATE, &state);
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if (state == AL_PLAYING) {
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CDLOG(@"Denshion::CDSoundEngine - waiting for source to complete playing before removing buffer data");
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alSourcei(_sources[i].sourceId, AL_LOOPING, FALSE);//Turn off looping otherwise loops will never end
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while (state == AL_PLAYING) {
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alGetSourcei(_sources[i].sourceId, AL_SOURCE_STATE, &state);
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usleep(10000);
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}
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}
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#endif
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//Stop source and detach
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alSourceStop(_sources[i].sourceId);
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if((lastErrorCode_ = alGetError()) != AL_NO_ERROR) {
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CDLOG(@"Denshion::CDSoundEngine - error stopping source: %x\n", lastErrorCode_);
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}
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alSourcei(_sources[i].sourceId, AL_BUFFER, 0);//Attach to "NULL" buffer to detach
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if((lastErrorCode_ = alGetError()) != AL_NO_ERROR) {
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CDLOG(@"Denshion::CDSoundEngine - error detaching buffer: %x\n", lastErrorCode_);
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} else {
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//Record that source is now attached to nothing
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_sources[i].attachedBufferId = 0;
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}
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}
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}
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alDeleteBuffers(1, &_buffers[soundId].bufferId);
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if((lastErrorCode_ = alGetError()) != AL_NO_ERROR) {
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CDLOG(@"Denshion::CDSoundEngine - error deleting buffer: %x\n", lastErrorCode_);
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_buffers[soundId].bufferState = CD_BS_FAILED;
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return FALSE;
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} else {
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#ifdef CD_USE_STATIC_BUFFERS
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//Free previous data, if alDeleteBuffer has returned without error then no
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if (_buffers[soundId].bufferData) {
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CDLOGINFO(@"Denshion::CDSoundEngine - freeing static data for soundId %i @ %i",soundId,_buffers[soundId].bufferData);
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free(_buffers[soundId].bufferData);//Free the old data
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_buffers[soundId].bufferData = NULL;
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}
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#endif
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}
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alGenBuffers(1, &_buffers[soundId].bufferId);
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if((lastErrorCode_ = alGetError()) != AL_NO_ERROR) {
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CDLOG(@"Denshion::CDSoundEngine - error regenerating buffer: %x\n", lastErrorCode_);
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_buffers[soundId].bufferState = CD_BS_FAILED;
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return FALSE;
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} else {
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//We now have an empty buffer
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_buffers[soundId].bufferState = CD_BS_EMPTY;
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CDLOGINFO(@"Denshion::CDSoundEngine - buffer %i successfully unloaded\n",soundId);
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return TRUE;
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}
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}
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/**
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* Load buffers asynchronously
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* Check asynchLoadProgress for progress. asynchLoadProgress represents fraction of completion. When it equals 1.0 loading
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* is complete. NB: asynchLoadProgress is simply based on the number of load requests, it does not take into account
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* file sizes.
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* @param An array of CDBufferLoadRequest objects
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*/
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- (void) loadBuffersAsynchronously:(NSArray *) loadRequests {
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@synchronized(self) {
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asynchLoadProgress_ = 0.0f;
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CDAsynchBufferLoader *loaderOp = [[[CDAsynchBufferLoader alloc] init:loadRequests soundEngine:self] autorelease];
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NSOperationQueue *opQ = [[[NSOperationQueue alloc] init] autorelease];
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[opQ addOperation:loaderOp];
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}
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}
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-(BOOL) _resizeBuffers:(int) increment {
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void * tmpBufferInfos = realloc( _buffers, sizeof(_buffers[0]) * (bufferTotal + increment) );
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if(!tmpBufferInfos) {
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free(tmpBufferInfos);
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return NO;
|
|
} else {
|
|
_buffers = tmpBufferInfos;
|
|
int oldBufferTotal = bufferTotal;
|
|
bufferTotal = bufferTotal + increment;
|
|
[self _generateBuffers:oldBufferTotal endIndex:bufferTotal-1];
|
|
return YES;
|
|
}
|
|
}
|
|
|
|
-(BOOL) loadBufferFromData:(int) soundId soundData:(ALvoid*) soundData format:(ALenum) format size:(ALsizei) size freq:(ALsizei) freq {
|
|
|
|
@synchronized(_mutexBufferLoad) {
|
|
|
|
if (!functioning_) {
|
|
//OpenAL initialisation has previously failed
|
|
CDLOG(@"Denshion::CDSoundEngine - Loading buffer failed because sound engine state != functioning");
|
|
return FALSE;
|
|
}
|
|
|
|
//Ensure soundId is within array bounds otherwise memory corruption will occur
|
|
if (soundId < 0) {
|
|
CDLOG(@"Denshion::CDSoundEngine - soundId is negative");
|
|
return FALSE;
|
|
}
|
|
|
|
if (soundId >= bufferTotal) {
|
|
//Need to resize the buffers
|
|
int requiredIncrement = CD_BUFFERS_INCREMENT;
|
|
while (bufferTotal + requiredIncrement < soundId) {
|
|
requiredIncrement += CD_BUFFERS_INCREMENT;
|
|
}
|
|
CDLOGINFO(@"Denshion::CDSoundEngine - attempting to resize buffers by %i for sound %i",requiredIncrement,soundId);
|
|
if (![self _resizeBuffers:requiredIncrement]) {
|
|
CDLOG(@"Denshion::CDSoundEngine - buffer resize failed");
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
if (soundData)
|
|
{
|
|
if (_buffers[soundId].bufferState != CD_BS_EMPTY) {
|
|
CDLOGINFO(@"Denshion::CDSoundEngine - non empty buffer, regenerating");
|
|
if (![self unloadBuffer:soundId]) {
|
|
//Deletion of buffer failed, delete buffer routine has set buffer state and lastErrorCode
|
|
return NO;
|
|
}
|
|
}
|
|
|
|
#ifdef CD_DEBUG
|
|
//Check that sample rate matches mixer rate and warn if they do not
|
|
if (freq != (int)_mixerSampleRate) {
|
|
CDLOGINFO(@"Denshion::CDSoundEngine - WARNING sample rate does not match mixer sample rate performance may not be optimal.");
|
|
}
|
|
#endif
|
|
|
|
#ifdef CD_USE_STATIC_BUFFERS
|
|
alBufferDataStaticProc(_buffers[soundId].bufferId, format, soundData, size, freq);
|
|
_buffers[soundId].bufferData = data;//Save the pointer to the new data
|
|
#else
|
|
alBufferData(_buffers[soundId].bufferId, format, soundData, size, freq);
|
|
#endif
|
|
if((lastErrorCode_ = alGetError()) != AL_NO_ERROR) {
|
|
CDLOG(@"Denshion::CDSoundEngine - error attaching audio to buffer: %x", lastErrorCode_);
|
|
_buffers[soundId].bufferState = CD_BS_FAILED;
|
|
return FALSE;
|
|
}
|
|
} else {
|
|
CDLOG(@"Denshion::CDSoundEngine Buffer data is null!");
|
|
_buffers[soundId].bufferState = CD_BS_FAILED;
|
|
return FALSE;
|
|
}
|
|
|
|
_buffers[soundId].format = format;
|
|
_buffers[soundId].sizeInBytes = size;
|
|
_buffers[soundId].frequencyInHertz = freq;
|
|
_buffers[soundId].bufferState = CD_BS_LOADED;
|
|
CDLOGINFO(@"Denshion::CDSoundEngine Buffer %i loaded format:%i freq:%i size:%i",soundId,format,freq,size);
|
|
return TRUE;
|
|
}//end mutex
|
|
}
|
|
|
|
/**
|
|
* Load sound data for later play back.
|
|
* @return TRUE if buffer loaded okay for play back otherwise false
|
|
*/
|
|
- (BOOL) loadBuffer:(int) soundId filePath:(NSString*) filePath
|
|
{
|
|
|
|
ALvoid* data;
|
|
ALenum format;
|
|
ALsizei size;
|
|
ALsizei freq;
|
|
|
|
CDLOGINFO(@"Denshion::CDSoundEngine - Loading openAL buffer %i %@", soundId, filePath);
|
|
|
|
CFURLRef fileURL = nil;
|
|
NSString *path = [CDUtilities fullPathFromRelativePath:filePath];
|
|
if (path) {
|
|
fileURL = (CFURLRef)[[NSURL fileURLWithPath:path] retain];
|
|
}
|
|
|
|
if (fileURL)
|
|
{
|
|
data = CDGetOpenALAudioData(fileURL, &size, &format, &freq);
|
|
CFRelease(fileURL);
|
|
BOOL result = [self loadBufferFromData:soundId soundData:data format:format size:size freq:freq];
|
|
#ifndef CD_USE_STATIC_BUFFERS
|
|
free(data);//Data can be freed here because alBufferData performs a memcpy
|
|
#endif
|
|
return result;
|
|
} else {
|
|
CDLOG(@"Denshion::CDSoundEngine Could not find file!\n");
|
|
//Don't change buffer state here as it will be the same as before method was called
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
-(BOOL) validateBufferId:(int) soundId {
|
|
if (soundId < 0 || soundId >= bufferTotal) {
|
|
CDLOGINFO(@"Denshion::CDSoundEngine - validateBufferId buffer outside range %i",soundId);
|
|
return NO;
|
|
} else if (_buffers[soundId].bufferState != CD_BS_LOADED) {
|
|
CDLOGINFO(@"Denshion::CDSoundEngine - validateBufferId invalide buffer state %i",soundId);
|
|
return NO;
|
|
} else {
|
|
return YES;
|
|
}
|
|
}
|
|
|
|
-(float) bufferDurationInSeconds:(int) soundId {
|
|
if ([self validateBufferId:soundId]) {
|
|
float factor = 0.0f;
|
|
switch (_buffers[soundId].format) {
|
|
case AL_FORMAT_MONO8:
|
|
factor = 1.0f;
|
|
break;
|
|
case AL_FORMAT_MONO16:
|
|
factor = 0.5f;
|
|
break;
|
|
case AL_FORMAT_STEREO8:
|
|
factor = 0.5f;
|
|
break;
|
|
case AL_FORMAT_STEREO16:
|
|
factor = 0.25f;
|
|
break;
|
|
}
|
|
return (float)_buffers[soundId].sizeInBytes/(float)_buffers[soundId].frequencyInHertz * factor;
|
|
} else {
|
|
return -1.0f;
|
|
}
|
|
}
|
|
|
|
-(ALsizei) bufferSizeInBytes:(int) soundId {
|
|
if ([self validateBufferId:soundId]) {
|
|
return _buffers[soundId].sizeInBytes;
|
|
} else {
|
|
return -1.0f;
|
|
}
|
|
}
|
|
|
|
-(ALsizei) bufferFrequencyInHertz:(int) soundId {
|
|
if ([self validateBufferId:soundId]) {
|
|
return _buffers[soundId].frequencyInHertz;
|
|
} else {
|
|
return -1.0f;
|
|
}
|
|
}
|
|
|
|
- (ALfloat) masterGain {
|
|
if (mute_) {
|
|
//When mute the real gain will always be 0 therefore return the preMuteGain value
|
|
return _preMuteGain;
|
|
} else {
|
|
ALfloat gain;
|
|
alGetListenerf(AL_GAIN, &gain);
|
|
return gain;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Overall gain setting multiplier. e.g 0.5 is half the gain.
|
|
*/
|
|
- (void) setMasterGain:(ALfloat) newGainValue {
|
|
if (mute_) {
|
|
_preMuteGain = newGainValue;
|
|
} else {
|
|
alListenerf(AL_GAIN, newGainValue);
|
|
}
|
|
}
|
|
|
|
#pragma mark CDSoundEngine AudioInterrupt protocol
|
|
- (BOOL) mute {
|
|
return mute_;
|
|
}
|
|
|
|
/**
|
|
* Setting mute silences all sounds but playing sounds continue to advance playback
|
|
*/
|
|
- (void) setMute:(BOOL) newMuteValue {
|
|
|
|
if (newMuteValue == mute_) {
|
|
return;
|
|
}
|
|
|
|
mute_ = newMuteValue;
|
|
if (mute_) {
|
|
//Remember what the gain was
|
|
_preMuteGain = self.masterGain;
|
|
//Set gain to 0 - do not use the property as this will adjust preMuteGain when muted
|
|
alListenerf(AL_GAIN, 0.0f);
|
|
} else {
|
|
//Restore gain to what it was before being muted
|
|
self.masterGain = _preMuteGain;
|
|
}
|
|
}
|
|
|
|
- (BOOL) enabled {
|
|
return enabled_;
|
|
}
|
|
|
|
- (void) setEnabled:(BOOL)enabledValue
|
|
{
|
|
if (enabled_ == enabledValue) {
|
|
return;
|
|
}
|
|
enabled_ = enabledValue;
|
|
if (enabled_ == NO) {
|
|
[self stopAllSounds];
|
|
}
|
|
}
|
|
|
|
-(void) _lockSource:(int) sourceIndex lock:(BOOL) lock {
|
|
BOOL found = NO;
|
|
for (int i=0; i < _sourceGroupTotal && !found; i++) {
|
|
if (_sourceGroups[i].sourceStatuses) {
|
|
for (int j=0; j < _sourceGroups[i].totalSources && !found; j++) {
|
|
//First bit is used to indicate whether source is locked, index is shifted back 1 bit
|
|
if((_sourceGroups[i].sourceStatuses[j] >> 1)==sourceIndex) {
|
|
if (lock) {
|
|
//Set first bit to lock this source
|
|
_sourceGroups[i].sourceStatuses[j] |= 1;
|
|
} else {
|
|
//Unset first bit to unlock this source
|
|
_sourceGroups[i].sourceStatuses[j] &= ~1;
|
|
}
|
|
found = YES;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
-(int) _getSourceIndexForSourceGroup:(int)sourceGroupId
|
|
{
|
|
//Ensure source group id is valid to prevent memory corruption
|
|
if (sourceGroupId < 0 || sourceGroupId >= _sourceGroupTotal) {
|
|
CDLOG(@"Denshion::CDSoundEngine invalid source group id %i",sourceGroupId);
|
|
return CD_NO_SOURCE;
|
|
}
|
|
|
|
int sourceIndex = -1;//Using -1 to indicate no source found
|
|
BOOL complete = NO;
|
|
ALint sourceState = 0;
|
|
sourceGroup *thisSourceGroup = &_sourceGroups[sourceGroupId];
|
|
thisSourceGroup->currentIndex = thisSourceGroup->startIndex;
|
|
while (!complete) {
|
|
//Iterate over sources looking for one that is not locked, first bit indicates if source is locked
|
|
if ((thisSourceGroup->sourceStatuses[thisSourceGroup->currentIndex] & 1) == 0) {
|
|
//This source is not locked
|
|
sourceIndex = thisSourceGroup->sourceStatuses[thisSourceGroup->currentIndex] >> 1;//shift back to get the index
|
|
if (thisSourceGroup->nonInterruptible) {
|
|
//Check if this source is playing, if so it can't be interrupted
|
|
alGetSourcei(_sources[sourceIndex].sourceId, AL_SOURCE_STATE, &sourceState);
|
|
if (sourceState != AL_PLAYING) {
|
|
//complete = YES;
|
|
//Set start index so next search starts at the next position
|
|
thisSourceGroup->startIndex = thisSourceGroup->currentIndex + 1;
|
|
break;
|
|
} else {
|
|
sourceIndex = -1;//The source index was no good because the source was playing
|
|
}
|
|
} else {
|
|
//complete = YES;
|
|
//Set start index so next search starts at the next position
|
|
thisSourceGroup->startIndex = thisSourceGroup->currentIndex + 1;
|
|
break;
|
|
}
|
|
}
|
|
thisSourceGroup->currentIndex++;
|
|
if (thisSourceGroup->currentIndex >= thisSourceGroup->totalSources) {
|
|
//Reset to the beginning
|
|
thisSourceGroup->currentIndex = 0;
|
|
}
|
|
if (thisSourceGroup->currentIndex == thisSourceGroup->startIndex) {
|
|
//We have looped around and got back to the start
|
|
complete = YES;
|
|
}
|
|
}
|
|
|
|
//Reset start index to beginning if beyond bounds
|
|
if (thisSourceGroup->startIndex >= thisSourceGroup->totalSources) {
|
|
thisSourceGroup->startIndex = 0;
|
|
}
|
|
|
|
if (sourceIndex >= 0) {
|
|
return sourceIndex;
|
|
} else {
|
|
return CD_NO_SOURCE;
|
|
}
|
|
|
|
}
|
|
|
|
/**
|
|
* Play a sound.
|
|
* @param soundId the id of the sound to play (buffer id).
|
|
* @param SourceGroupId the source group that will be used to play the sound.
|
|
* @param pitch pitch multiplier. e.g 1.0 is unaltered, 0.5 is 1 octave lower.
|
|
* @param pan stereo position. -1 is fully left, 0 is centre and 1 is fully right.
|
|
* @param gain gain multiplier. e.g. 1.0 is unaltered, 0.5 is half the gain
|
|
* @param loop should the sound be looped or one shot.
|
|
* @return the id of the source being used to play the sound or CD_MUTE if the sound engine is muted or non functioning
|
|
* or CD_NO_SOURCE if a problem occurs setting up the source
|
|
*
|
|
*/
|
|
- (ALuint)playSound:(int) soundId sourceGroupId:(int)sourceGroupId pitch:(float) pitch pan:(float) pan gain:(float) gain loop:(BOOL) loop {
|
|
|
|
#ifdef CD_DEBUG
|
|
//Sanity check parameters - only in DEBUG
|
|
NSAssert(soundId >= 0, @"soundId can not be negative");
|
|
NSAssert(soundId < bufferTotal, @"soundId exceeds limit");
|
|
NSAssert(sourceGroupId >= 0, @"sourceGroupId can not be negative");
|
|
NSAssert(sourceGroupId < _sourceGroupTotal, @"sourceGroupId exceeds limit");
|
|
NSAssert(pitch > 0, @"pitch must be greater than zero");
|
|
NSAssert(pan >= -1 && pan <= 1, @"pan must be between -1 and 1");
|
|
NSAssert(gain >= 0, @"gain can not be negative");
|
|
#endif
|
|
//If mute or initialisation has failed or buffer is not loaded then do nothing
|
|
if (!enabled_ || !functioning_ || _buffers[soundId].bufferState != CD_BS_LOADED || _sourceGroups[sourceGroupId].enabled) {
|
|
#ifdef CD_DEBUG
|
|
if (!functioning_) {
|
|
CDLOGINFO(@"Denshion::CDSoundEngine - sound playback aborted because sound engine is not functioning");
|
|
} else if (_buffers[soundId].bufferState != CD_BS_LOADED) {
|
|
CDLOGINFO(@"Denshion::CDSoundEngine - sound playback aborted because buffer %i is not loaded", soundId);
|
|
}
|
|
#endif
|
|
return CD_MUTE;
|
|
}
|
|
|
|
int sourceIndex = [self _getSourceIndexForSourceGroup:sourceGroupId];//This method ensures sourceIndex is valid
|
|
|
|
if (sourceIndex != CD_NO_SOURCE) {
|
|
ALint state;
|
|
ALuint source = _sources[sourceIndex].sourceId;
|
|
ALuint buffer = _buffers[soundId].bufferId;
|
|
alGetError();//Clear the error code
|
|
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
|
if (state == AL_PLAYING) {
|
|
alSourceStop(source);
|
|
}
|
|
alSourcei(source, AL_BUFFER, buffer);//Attach to sound
|
|
alSourcef(source, AL_PITCH, pitch);//Set pitch
|
|
alSourcei(source, AL_LOOPING, loop);//Set looping
|
|
alSourcef(source, AL_GAIN, gain);//Set gain/volume
|
|
float sourcePosAL[] = {pan, 0.0f, 0.0f};//Set position - just using left and right panning
|
|
alSourcefv(source, AL_POSITION, sourcePosAL);
|
|
alGetError();//Clear the error code
|
|
alSourcePlay(source);
|
|
if((lastErrorCode_ = alGetError()) == AL_NO_ERROR) {
|
|
//Everything was okay
|
|
_sources[sourceIndex].attachedBufferId = buffer;
|
|
return source;
|
|
} else {
|
|
if (alcGetCurrentContext() == NULL) {
|
|
CDLOGINFO(@"Denshion::CDSoundEngine - posting bad OpenAL context message");
|
|
[[NSNotificationCenter defaultCenter] postNotificationName:kCDN_BadAlContext object:nil];
|
|
}
|
|
return CD_NO_SOURCE;
|
|
}
|
|
} else {
|
|
return CD_NO_SOURCE;
|
|
}
|
|
}
|
|
|
|
-(BOOL) _soundSourceAttachToBuffer:(CDSoundSource*) soundSource soundId:(int) soundId {
|
|
//Attach the source to the buffer
|
|
ALint state;
|
|
ALuint source = soundSource->_sourceId;
|
|
ALuint buffer = _buffers[soundId].bufferId;
|
|
alGetSourcei(source, AL_SOURCE_STATE, &state);
|
|
if (state == AL_PLAYING) {
|
|
alSourceStop(source);
|
|
}
|
|
alGetError();//Clear the error code
|
|
alSourcei(source, AL_BUFFER, buffer);//Attach to sound data
|
|
if((lastErrorCode_ = alGetError()) == AL_NO_ERROR) {
|
|
_sources[soundSource->_sourceIndex].attachedBufferId = buffer;
|
|
//_sourceBufferAttachments[soundSource->_sourceIndex] = buffer;//Keep track of which
|
|
soundSource->_soundId = soundId;
|
|
return YES;
|
|
} else {
|
|
return NO;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get a sound source for the specified sound in the specified source group
|
|
*/
|
|
-(CDSoundSource *) soundSourceForSound:(int) soundId sourceGroupId:(int) sourceGroupId
|
|
{
|
|
if (!functioning_) {
|
|
return nil;
|
|
}
|
|
//Check if a source is available
|
|
int sourceIndex = [self _getSourceIndexForSourceGroup:sourceGroupId];
|
|
if (sourceIndex != CD_NO_SOURCE) {
|
|
CDSoundSource *result = [[CDSoundSource alloc] init:_sources[sourceIndex].sourceId sourceIndex:sourceIndex soundEngine:self];
|
|
[self _lockSource:sourceIndex lock:YES];
|
|
//Try to attach to the buffer
|
|
if ([self _soundSourceAttachToBuffer:result soundId:soundId]) {
|
|
//Set to a known state
|
|
result.pitch = 1.0f;
|
|
result.pan = 0.0f;
|
|
result.gain = 1.0f;
|
|
result.looping = NO;
|
|
return [result autorelease];
|
|
} else {
|
|
//Release the sound source we just created, this will also unlock the source
|
|
[result release];
|
|
return nil;
|
|
}
|
|
} else {
|
|
//No available source within that source group
|
|
return nil;
|
|
}
|
|
}
|
|
|
|
-(void) _soundSourcePreRelease:(CDSoundSource *) soundSource {
|
|
CDLOGINFO(@"Denshion::CDSoundEngine _soundSourcePreRelease %i",soundSource->_sourceIndex);
|
|
//Unlock the sound source's source
|
|
[self _lockSource:soundSource->_sourceIndex lock:NO];
|
|
}
|
|
|
|
/**
|
|
* Stop all sounds playing within a source group
|
|
*/
|
|
- (void) stopSourceGroup:(int) sourceGroupId {
|
|
|
|
if (!functioning_ || sourceGroupId >= _sourceGroupTotal || sourceGroupId < 0) {
|
|
return;
|
|
}
|
|
int sourceCount = _sourceGroups[sourceGroupId].totalSources;
|
|
for (int i=0; i < sourceCount; i++) {
|
|
int sourceIndex = _sourceGroups[sourceGroupId].sourceStatuses[i] >> 1;
|
|
alSourceStop(_sources[sourceIndex].sourceId);
|
|
}
|
|
alGetError();//Clear error in case we stopped any sounds that couldn't be stopped
|
|
}
|
|
|
|
/**
|
|
* Stop a sound playing.
|
|
* @param sourceId an OpenAL source identifier i.e. the return value of playSound
|
|
*/
|
|
- (void)stopSound:(ALuint) sourceId {
|
|
if (!functioning_) {
|
|
return;
|
|
}
|
|
alSourceStop(sourceId);
|
|
alGetError();//Clear error in case we stopped any sounds that couldn't be stopped
|
|
}
|
|
|
|
- (void) stopAllSounds {
|
|
for (int i=0; i < sourceTotal_; i++) {
|
|
alSourceStop(_sources[i].sourceId);
|
|
}
|
|
alGetError();//Clear error in case we stopped any sounds that couldn't be stopped
|
|
}
|
|
|
|
- (void) pauseSound:(ALuint) sourceId {
|
|
if (!functioning_) {
|
|
return;
|
|
}
|
|
alSourcePause(sourceId);
|
|
alGetError();//Clear error in case we pause any sounds that couldn't be paused
|
|
}
|
|
|
|
- (void) pauseAllSounds {
|
|
for (int i = 0; i < sourceTotal_; i++) {
|
|
[self pauseSound:_sources[i].sourceId];
|
|
}
|
|
alGetError();//Clear error in case we stopped any sounds that couldn't be paused
|
|
}
|
|
|
|
- (void) resumeSound:(ALuint) soundId {
|
|
if (!functioning_) {
|
|
return;
|
|
}
|
|
|
|
// only resume a sound id that is paused
|
|
ALint state;
|
|
alGetSourcei(soundId, AL_SOURCE_STATE, &state);
|
|
if (state != AL_PAUSED)
|
|
{
|
|
return;
|
|
}
|
|
|
|
alSourcePlay(soundId);
|
|
alGetError();//Clear error in case we stopped any sounds that couldn't be resumed
|
|
}
|
|
|
|
- (void) resumeAllSounds {
|
|
for (int i = 0; i < sourceTotal_; i++) {
|
|
[self resumeSound:_sources[i].sourceId];
|
|
}
|
|
alGetError();//Clear error in case we stopped any sounds that couldn't be resumed
|
|
}
|
|
|
|
/**
|
|
* Set a source group as non interruptible. Default is that source groups are interruptible.
|
|
* Non interruptible means that if a request to play a sound is made for a source group and there are
|
|
* no free sources available then the play request will be ignored and CD_NO_SOURCE will be returned.
|
|
*/
|
|
- (void) setSourceGroupNonInterruptible:(int) sourceGroupId isNonInterruptible:(BOOL) isNonInterruptible {
|
|
//Ensure source group id is valid to prevent memory corruption
|
|
if (sourceGroupId < 0 || sourceGroupId >= _sourceGroupTotal) {
|
|
CDLOG(@"Denshion::CDSoundEngine setSourceGroupNonInterruptible invalid source group id %i",sourceGroupId);
|
|
return;
|
|
}
|
|
|
|
if (isNonInterruptible) {
|
|
_sourceGroups[sourceGroupId].nonInterruptible = true;
|
|
} else {
|
|
_sourceGroups[sourceGroupId].nonInterruptible = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Set the mute property for a source group. If mute is turned on any sounds in that source group
|
|
* will be stopped and further sounds in that source group will play. However, turning mute off
|
|
* will not restart any sounds that were playing when mute was turned on. Also the mute setting
|
|
* for the sound engine must be taken into account. If the sound engine is mute no sounds will play
|
|
* no matter what the source group mute setting is.
|
|
*/
|
|
- (void) setSourceGroupEnabled:(int) sourceGroupId enabled:(BOOL) enabled {
|
|
//Ensure source group id is valid to prevent memory corruption
|
|
if (sourceGroupId < 0 || sourceGroupId >= _sourceGroupTotal) {
|
|
CDLOG(@"Denshion::CDSoundEngine setSourceGroupEnabled invalid source group id %i",sourceGroupId);
|
|
return;
|
|
}
|
|
|
|
if (enabled) {
|
|
_sourceGroups[sourceGroupId].enabled = true;
|
|
[self stopSourceGroup:sourceGroupId];
|
|
} else {
|
|
_sourceGroups[sourceGroupId].enabled = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Return the mute property for the source group identified by sourceGroupId
|
|
*/
|
|
- (BOOL) sourceGroupEnabled:(int) sourceGroupId {
|
|
return _sourceGroups[sourceGroupId].enabled;
|
|
}
|
|
|
|
-(ALCcontext *) openALContext {
|
|
return context;
|
|
}
|
|
|
|
- (void) _dumpSourceGroupsInfo {
|
|
#ifdef CD_DEBUG
|
|
CDLOGINFO(@"-------------- source Group Info --------------");
|
|
for (int i=0; i < _sourceGroupTotal; i++) {
|
|
CDLOGINFO(@"Group: %i start:%i total:%i",i,_sourceGroups[i].startIndex, _sourceGroups[i].totalSources);
|
|
CDLOGINFO(@"----- mute:%i nonInterruptible:%i",_sourceGroups[i].enabled, _sourceGroups[i].nonInterruptible);
|
|
CDLOGINFO(@"----- Source statuses ----");
|
|
for (int j=0; j < _sourceGroups[i].totalSources; j++) {
|
|
CDLOGINFO(@"Source status:%i index=%i locked=%i",j,_sourceGroups[i].sourceStatuses[j] >> 1, _sourceGroups[i].sourceStatuses[j] & 1);
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
@end
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////
|
|
@implementation CDSoundSource
|
|
|
|
@synthesize lastError;
|
|
|
|
//Macro for handling the al error code
|
|
#define CDSOUNDSOURCE_UPDATE_LAST_ERROR (lastError = alGetError())
|
|
#define CDSOUNDSOURCE_ERROR_HANDLER ( CDSOUNDSOURCE_UPDATE_LAST_ERROR == AL_NO_ERROR)
|
|
|
|
-(id)init:(ALuint) theSourceId sourceIndex:(int) index soundEngine:(CDSoundEngine*) engine {
|
|
if ((self = [super init])) {
|
|
_sourceId = theSourceId;
|
|
_engine = engine;
|
|
_sourceIndex = index;
|
|
enabled_ = YES;
|
|
mute_ = NO;
|
|
_preMuteGain = self.gain;
|
|
}
|
|
return self;
|
|
}
|
|
|
|
-(void) dealloc
|
|
{
|
|
CDLOGINFO(@"Denshion::CDSoundSource deallocated %i",self->_sourceIndex);
|
|
|
|
//Notify sound engine we are about to release
|
|
[_engine _soundSourcePreRelease:self];
|
|
[super dealloc];
|
|
}
|
|
|
|
- (void) setPitch:(float) newPitchValue {
|
|
alSourcef(_sourceId, AL_PITCH, newPitchValue);
|
|
CDSOUNDSOURCE_UPDATE_LAST_ERROR;
|
|
}
|
|
|
|
- (void) setGain:(float) newGainValue {
|
|
if (!mute_) {
|
|
alSourcef(_sourceId, AL_GAIN, newGainValue);
|
|
} else {
|
|
_preMuteGain = newGainValue;
|
|
}
|
|
CDSOUNDSOURCE_UPDATE_LAST_ERROR;
|
|
}
|
|
|
|
- (void) setPan:(float) newPanValue {
|
|
float sourcePosAL[] = {newPanValue, 0.0f, 0.0f};//Set position - just using left and right panning
|
|
alSourcefv(_sourceId, AL_POSITION, sourcePosAL);
|
|
CDSOUNDSOURCE_UPDATE_LAST_ERROR;
|
|
|
|
}
|
|
|
|
- (void) setLooping:(BOOL) newLoopingValue {
|
|
alSourcei(_sourceId, AL_LOOPING, newLoopingValue);
|
|
CDSOUNDSOURCE_UPDATE_LAST_ERROR;
|
|
|
|
}
|
|
|
|
- (BOOL) isPlaying {
|
|
ALint state;
|
|
alGetSourcei(_sourceId, AL_SOURCE_STATE, &state);
|
|
CDSOUNDSOURCE_UPDATE_LAST_ERROR;
|
|
return (state == AL_PLAYING);
|
|
}
|
|
|
|
- (float) pitch {
|
|
ALfloat pitchVal;
|
|
alGetSourcef(_sourceId, AL_PITCH, &pitchVal);
|
|
CDSOUNDSOURCE_UPDATE_LAST_ERROR;
|
|
return pitchVal;
|
|
}
|
|
|
|
- (float) pan {
|
|
ALfloat sourcePosAL[] = {0.0f,0.0f,0.0f};
|
|
alGetSourcefv(_sourceId, AL_POSITION, sourcePosAL);
|
|
CDSOUNDSOURCE_UPDATE_LAST_ERROR;
|
|
return sourcePosAL[0];
|
|
}
|
|
|
|
- (float) gain {
|
|
if (!mute_) {
|
|
ALfloat val;
|
|
alGetSourcef(_sourceId, AL_GAIN, &val);
|
|
CDSOUNDSOURCE_UPDATE_LAST_ERROR;
|
|
return val;
|
|
} else {
|
|
return _preMuteGain;
|
|
}
|
|
}
|
|
|
|
- (BOOL) looping {
|
|
ALfloat val;
|
|
alGetSourcef(_sourceId, AL_LOOPING, &val);
|
|
CDSOUNDSOURCE_UPDATE_LAST_ERROR;
|
|
return val;
|
|
}
|
|
|
|
-(BOOL) stop {
|
|
alSourceStop(_sourceId);
|
|
return CDSOUNDSOURCE_ERROR_HANDLER;
|
|
}
|
|
|
|
-(BOOL) play {
|
|
if (enabled_) {
|
|
alSourcePlay(_sourceId);
|
|
CDSOUNDSOURCE_UPDATE_LAST_ERROR;
|
|
if (lastError != AL_NO_ERROR) {
|
|
if (alcGetCurrentContext() == NULL) {
|
|
CDLOGINFO(@"Denshion::CDSoundSource - posting bad OpenAL context message");
|
|
[[NSNotificationCenter defaultCenter] postNotificationName:kCDN_BadAlContext object:nil];
|
|
}
|
|
return NO;
|
|
} else {
|
|
return YES;
|
|
}
|
|
} else {
|
|
return NO;
|
|
}
|
|
}
|
|
|
|
-(BOOL) pause {
|
|
alSourcePause(_sourceId);
|
|
return CDSOUNDSOURCE_ERROR_HANDLER;
|
|
}
|
|
|
|
-(BOOL) rewind {
|
|
alSourceRewind(_sourceId);
|
|
return CDSOUNDSOURCE_ERROR_HANDLER;
|
|
}
|
|
|
|
-(void) setSoundId:(int) soundId {
|
|
[_engine _soundSourceAttachToBuffer:self soundId:soundId];
|
|
}
|
|
|
|
-(int) soundId {
|
|
return _soundId;
|
|
}
|
|
|
|
-(float) durationInSeconds {
|
|
return [_engine bufferDurationInSeconds:_soundId];
|
|
}
|
|
|
|
#pragma mark CDSoundSource AudioInterrupt protocol
|
|
- (BOOL) mute {
|
|
return mute_;
|
|
}
|
|
|
|
/**
|
|
* Setting mute silences all sounds but playing sounds continue to advance playback
|
|
*/
|
|
- (void) setMute:(BOOL) newMuteValue {
|
|
|
|
if (newMuteValue == mute_) {
|
|
return;
|
|
}
|
|
|
|
if (newMuteValue) {
|
|
//Remember what the gain was
|
|
_preMuteGain = self.gain;
|
|
self.gain = 0.0f;
|
|
mute_ = newMuteValue;//Make sure this is done after setting the gain property as the setter behaves differently depending on mute value
|
|
} else {
|
|
//Restore gain to what it was before being muted
|
|
mute_ = newMuteValue;
|
|
self.gain = _preMuteGain;
|
|
}
|
|
}
|
|
|
|
- (BOOL) enabled {
|
|
return enabled_;
|
|
}
|
|
|
|
- (void) setEnabled:(BOOL)enabledValue
|
|
{
|
|
if (enabled_ == enabledValue) {
|
|
return;
|
|
}
|
|
enabled_ = enabledValue;
|
|
if (enabled_ == NO) {
|
|
[self stop];
|
|
}
|
|
}
|
|
|
|
@end
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
#pragma mark CDAudioInterruptTargetGroup
|
|
|
|
@implementation CDAudioInterruptTargetGroup
|
|
|
|
-(id) init {
|
|
if ((self = [super init])) {
|
|
children_ = [[NSMutableArray alloc] initWithCapacity:32];
|
|
enabled_ = YES;
|
|
mute_ = NO;
|
|
}
|
|
return self;
|
|
}
|
|
|
|
-(void) addAudioInterruptTarget:(NSObject<CDAudioInterruptProtocol>*) interruptibleTarget {
|
|
//Synchronize child with group settings;
|
|
[interruptibleTarget setMute:mute_];
|
|
[interruptibleTarget setEnabled:enabled_];
|
|
[children_ addObject:interruptibleTarget];
|
|
}
|
|
|
|
-(void) removeAudioInterruptTarget:(NSObject<CDAudioInterruptProtocol>*) interruptibleTarget {
|
|
[children_ removeObjectIdenticalTo:interruptibleTarget];
|
|
}
|
|
|
|
- (BOOL) mute {
|
|
return mute_;
|
|
}
|
|
|
|
/**
|
|
* Setting mute silences all sounds but playing sounds continue to advance playback
|
|
*/
|
|
- (void) setMute:(BOOL) newMuteValue {
|
|
|
|
if (newMuteValue == mute_) {
|
|
return;
|
|
}
|
|
|
|
for (NSObject<CDAudioInterruptProtocol>* target in children_) {
|
|
[target setMute:newMuteValue];
|
|
}
|
|
}
|
|
|
|
- (BOOL) enabled {
|
|
return enabled_;
|
|
}
|
|
|
|
- (void) setEnabled:(BOOL)enabledValue
|
|
{
|
|
if (enabledValue == enabled_) {
|
|
return;
|
|
}
|
|
|
|
for (NSObject<CDAudioInterruptProtocol>* target in children_) {
|
|
[target setEnabled:enabledValue];
|
|
}
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
|
|
#pragma mark -
|
|
#pragma mark CDAsynchBufferLoader
|
|
|
|
@implementation CDAsynchBufferLoader
|
|
|
|
-(id) init:(NSArray *)loadRequests soundEngine:(CDSoundEngine *) theSoundEngine {
|
|
if ((self = [super init])) {
|
|
_loadRequests = loadRequests;
|
|
[_loadRequests retain];
|
|
_soundEngine = theSoundEngine;
|
|
[_soundEngine retain];
|
|
}
|
|
return self;
|
|
}
|
|
|
|
-(void) main {
|
|
CDLOGINFO(@"Denshion::CDAsynchBufferLoader - loading buffers");
|
|
[super main];
|
|
_soundEngine.asynchLoadProgress = 0.0f;
|
|
|
|
if ([_loadRequests count] > 0) {
|
|
float increment = 1.0f / [_loadRequests count];
|
|
//Iterate over load request and load
|
|
for (CDBufferLoadRequest *loadRequest in _loadRequests) {
|
|
[_soundEngine loadBuffer:loadRequest.soundId filePath:loadRequest.filePath];
|
|
_soundEngine.asynchLoadProgress += increment;
|
|
}
|
|
}
|
|
|
|
//Completed
|
|
_soundEngine.asynchLoadProgress = 1.0f;
|
|
[[NSNotificationCenter defaultCenter] postNotificationName:kCDN_AsynchLoadComplete object:nil];
|
|
|
|
}
|
|
|
|
-(void) dealloc {
|
|
[_loadRequests release];
|
|
[_soundEngine release];
|
|
[super dealloc];
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
#pragma mark CDBufferLoadRequest
|
|
|
|
@implementation CDBufferLoadRequest
|
|
|
|
@synthesize filePath, soundId;
|
|
|
|
-(id) init:(int) theSoundId filePath:(const NSString *) theFilePath {
|
|
if ((self = [super init])) {
|
|
soundId = theSoundId;
|
|
filePath = [theFilePath copy];
|
|
}
|
|
return self;
|
|
}
|
|
|
|
-(void) dealloc {
|
|
[filePath release];
|
|
[super dealloc];
|
|
}
|
|
|
|
@end
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
#pragma mark CDFloatInterpolator
|
|
|
|
@implementation CDFloatInterpolator
|
|
@synthesize start,end,interpolationType;
|
|
|
|
-(float) interpolate:(float) t {
|
|
|
|
if (t < 1.0f) {
|
|
switch (interpolationType) {
|
|
case kIT_Linear:
|
|
//Linear interpolation
|
|
return ((end - start) * t) + start;
|
|
|
|
case kIT_SCurve:
|
|
//Cubic s curve t^2 * (3 - 2t)
|
|
return ((float)(t * t * (3.0 - (2.0 * t))) * (end - start)) + start;
|
|
|
|
case kIT_Exponential:
|
|
//Formulas taken from EaseAction
|
|
if (end > start) {
|
|
//Fade in
|
|
float logDelta = (t==0) ? 0 : powf(2, 10 * (t/1 - 1)) - 1 * 0.001f;
|
|
return ((end - start) * logDelta) + start;
|
|
} else {
|
|
//Fade Out
|
|
float logDelta = (-powf(2, -10 * t/1) + 1);
|
|
return ((end - start) * logDelta) + start;
|
|
}
|
|
default:
|
|
return 0.0f;
|
|
}
|
|
} else {
|
|
return end;
|
|
}
|
|
}
|
|
|
|
-(id) init:(tCDInterpolationType) type startVal:(float) startVal endVal:(float) endVal {
|
|
if ((self = [super init])) {
|
|
start = startVal;
|
|
end = endVal;
|
|
interpolationType = type;
|
|
}
|
|
return self;
|
|
}
|
|
|
|
@end
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
#pragma mark CDPropertyModifier
|
|
|
|
@implementation CDPropertyModifier
|
|
|
|
@synthesize stopTargetWhenComplete;
|
|
|
|
-(id) init:(id) theTarget interpolationType:(tCDInterpolationType) type startVal:(float) startVal endVal:(float) endVal {
|
|
if ((self = [super init])) {
|
|
if (target) {
|
|
//Release the previous target if there is one
|
|
[target release];
|
|
}
|
|
target = theTarget;
|
|
#if CD_DEBUG
|
|
//Check target is of the required type
|
|
if (![theTarget isMemberOfClass:[self _allowableType]] ) {
|
|
CDLOG(@"Denshion::CDPropertyModifier target is not of type %@",[self _allowableType]);
|
|
NSAssert([theTarget isKindOfClass:[CDSoundEngine class]], @"CDPropertyModifier target not of required type");
|
|
}
|
|
#endif
|
|
[target retain];
|
|
startValue = startVal;
|
|
endValue = endVal;
|
|
if (interpolator) {
|
|
//Release previous interpolator if there is one
|
|
[interpolator release];
|
|
}
|
|
interpolator = [[CDFloatInterpolator alloc] init:type startVal:startVal endVal:endVal];
|
|
stopTargetWhenComplete = NO;
|
|
}
|
|
return self;
|
|
}
|
|
|
|
-(void) dealloc {
|
|
CDLOGINFO(@"Denshion::CDPropertyModifier deallocated %@",self);
|
|
[target release];
|
|
[interpolator release];
|
|
[super dealloc];
|
|
}
|
|
|
|
-(void) modify:(float) t {
|
|
if (t < 1.0) {
|
|
[self _setTargetProperty:[interpolator interpolate:t]];
|
|
} else {
|
|
//At the end
|
|
[self _setTargetProperty:endValue];
|
|
if (stopTargetWhenComplete) {
|
|
[self _stopTarget];
|
|
}
|
|
}
|
|
}
|
|
|
|
-(float) startValue {
|
|
return startValue;
|
|
}
|
|
|
|
-(void) setStartValue:(float) startVal
|
|
{
|
|
startValue = startVal;
|
|
interpolator.start = startVal;
|
|
}
|
|
|
|
-(float) endValue {
|
|
return startValue;
|
|
}
|
|
|
|
-(void) setEndValue:(float) endVal
|
|
{
|
|
endValue = endVal;
|
|
interpolator.end = endVal;
|
|
}
|
|
|
|
-(tCDInterpolationType) interpolationType {
|
|
return interpolator.interpolationType;
|
|
}
|
|
|
|
-(void) setInterpolationType:(tCDInterpolationType) interpolationType {
|
|
interpolator.interpolationType = interpolationType;
|
|
}
|
|
|
|
-(void) _setTargetProperty:(float) newVal {
|
|
|
|
}
|
|
|
|
-(float) _getTargetProperty {
|
|
return 0.0f;
|
|
}
|
|
|
|
-(void) _stopTarget {
|
|
|
|
}
|
|
|
|
-(Class) _allowableType {
|
|
return [NSObject class];
|
|
}
|
|
@end
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
#pragma mark CDSoundSourceFader
|
|
|
|
@implementation CDSoundSourceFader
|
|
|
|
-(void) _setTargetProperty:(float) newVal {
|
|
((CDSoundSource*)target).gain = newVal;
|
|
}
|
|
|
|
-(float) _getTargetProperty {
|
|
return ((CDSoundSource*)target).gain;
|
|
}
|
|
|
|
-(void) _stopTarget {
|
|
[((CDSoundSource*)target) stop];
|
|
}
|
|
|
|
-(Class) _allowableType {
|
|
return [CDSoundSource class];
|
|
}
|
|
|
|
@end
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
#pragma mark CDSoundSourcePanner
|
|
|
|
@implementation CDSoundSourcePanner
|
|
|
|
-(void) _setTargetProperty:(float) newVal {
|
|
((CDSoundSource*)target).pan = newVal;
|
|
}
|
|
|
|
-(float) _getTargetProperty {
|
|
return ((CDSoundSource*)target).pan;
|
|
}
|
|
|
|
-(void) _stopTarget {
|
|
[((CDSoundSource*)target) stop];
|
|
}
|
|
|
|
-(Class) _allowableType {
|
|
return [CDSoundSource class];
|
|
}
|
|
|
|
@end
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
#pragma mark CDSoundSourcePitchBender
|
|
|
|
@implementation CDSoundSourcePitchBender
|
|
|
|
-(void) _setTargetProperty:(float) newVal {
|
|
((CDSoundSource*)target).pitch = newVal;
|
|
}
|
|
|
|
-(float) _getTargetProperty {
|
|
return ((CDSoundSource*)target).pitch;
|
|
}
|
|
|
|
-(void) _stopTarget {
|
|
[((CDSoundSource*)target) stop];
|
|
}
|
|
|
|
-(Class) _allowableType {
|
|
return [CDSoundSource class];
|
|
}
|
|
|
|
@end
|
|
|
|
///////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
#pragma mark CDSoundEngineFader
|
|
|
|
@implementation CDSoundEngineFader
|
|
|
|
-(void) _setTargetProperty:(float) newVal {
|
|
((CDSoundEngine*)target).masterGain = newVal;
|
|
}
|
|
|
|
-(float) _getTargetProperty {
|
|
return ((CDSoundEngine*)target).masterGain;
|
|
}
|
|
|
|
-(void) _stopTarget {
|
|
[((CDSoundEngine*)target) stopAllSounds];
|
|
}
|
|
|
|
-(Class) _allowableType {
|
|
return [CDSoundEngine class];
|
|
}
|
|
|
|
@end
|
|
|
|
|