Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A radical fork of Cocos2d-x-4.0)
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yangws 24ae7b36b7 2010-10-13 08:44:16 +00:00
Box2D add user files 2010-10-13 05:11:55 +00:00
Cocos2dSimpleGame issue #168 2010-10-13 06:18:03 +00:00
CocosDenshion issue #168 2010-10-13 06:18:03 +00:00
HelloWorld make HelloWorld easier 2010-10-13 04:07:47 +00:00
Helloworld-win32 fixed #183 run test ok. 2010-10-13 06:46:06 +00:00
TestAudioEngine issue #168 2010-10-11 08:21:20 +00:00
chipmunk add user files 2010-10-13 05:11:55 +00:00
cocos2dx 2010-10-13 08:44:16 +00:00
template issue #182 2010-10-12 03:52:11 +00:00
test_uphone debug 2010-10-13 08:29:00 +00:00
test_win32 2010-10-13 08:44:16 +00:00
CHANGELOG issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.artwork issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.box2d issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.chipmunk issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.cocos2d-x issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
cocos2dx-uphone.sln issue #182 2010-10-12 08:14:34 +00:00
cocos2dx-win32.sln issue #176 add test code in test_win32, which same with test_uphone . 2010-10-12 09:15:44 +00:00
doxygen.config issue #170 2010-09-29 03:06:31 +00:00
include.bat fixed #120, make include directory 2010-09-04 01:36:29 +00:00
output.bat issue #176 add test code in test_win32, which same with test_uphone . 2010-10-12 09:15:44 +00:00