axmol/cocos2dx
Walzer 5415e04d7c issue #161,add CCSpriteBatchNode 2010-09-24 04:05:25 +00:00
..
actions issue #141 2010-09-15 06:52:11 +00:00
base_nodes issue #61: 2010-09-06 05:52:57 +00:00
cocoa issue #143 2010-09-11 08:18:18 +00:00
effects issue #142 2010-09-16 07:53:58 +00:00
include issue #161,add CCSpriteBatchNode 2010-09-24 04:04:13 +00:00
label_nodes issue #151 2010-09-18 09:22:21 +00:00
layers_scenes_transitions_nodes issue #144 2010-09-16 09:19:18 +00:00
menu_nodes issue #61: 2010-09-06 10:01:50 +00:00
misc_nodes issue #138 2010-09-09 09:24:55 +00:00
particle_nodes issue 136, use NSDictionary in CCSpriteFrameCache 2010-09-10 06:08:25 +00:00
platform fixed #151 2010-09-24 02:54:06 +00:00
sprite_nodes issue #144 2010-09-17 06:51:34 +00:00
support issue #61: free the memory in void to memory leak 2010-09-03 10:00:48 +00:00
textures issue #151 2010-09-18 06:14:51 +00:00
tileMap_parallax_nodes issue #144 2010-09-16 03:18:09 +00:00
touch_dispatcher issue #144 2010-09-17 03:41:02 +00:00
CCConfiguration.cpp issue #121, return bool in function init**** 2010-09-04 04:02:52 +00:00
CCConfiguration.h issue #121, return bool in function init**** 2010-09-04 04:02:52 +00:00
CCDirector.cpp issue #142 2010-09-16 07:53:58 +00:00
CCDrawingPrimitives.cpp fixed #124, chipmunk done! 2010-09-04 10:18:14 +00:00
CCScheduler.cpp issue #144 2010-09-14 02:26:19 +00:00
CCamera.cpp issue #116 2010-09-02 02:33:39 +00:00
Lib_Cocos2d_Arm_Uphone.TMK3 2010-09-08 01:32:04 +00:00
Makefile.ARM issue #151 2010-09-18 07:22:07 +00:00
cocos2d.cpp fixed #80 2010-08-25 02:35:19 +00:00
cocos2dx-uphone.vcproj issue #161,add CCSpriteBatchNode 2010-09-24 04:05:25 +00:00