mirror of https://github.com/axmolengine/axmol.git
123 lines
4.4 KiB
Lua
123 lines
4.4 KiB
Lua
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--------------------------------
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-- @module Follow
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-- @extend Action
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-- @parent_module cc
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--------------------------------
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-- Alter behavior - turn on/off boundary. <br>
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-- param value Turn on/off boundary.
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-- @function [parent=#Follow] setBoundarySet
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-- @param self
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-- @param #bool value
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-- @return Follow#Follow self (return value: cc.Follow)
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--------------------------------
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-- Initializes the action with a set boundary or with no boundary.<br>
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-- param followedNode The node to be followed.<br>
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-- param rect The boundary. If \p rect is equal to Rect::ZERO, it'll work<br>
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-- with no boundary.
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-- @function [parent=#Follow] initWithTarget
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-- @param self
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-- @param #cc.Node followedNode
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-- @param #rect_table rect
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- Initializes the action with a set boundary or with no boundary with offsets.<br>
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-- param followedNode The node to be followed.<br>
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-- param rect The boundary. If \p rect is equal to Rect::ZERO, it'll work<br>
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-- with no boundary.<br>
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-- param xOffset The horizontal offset from the center of the screen from which the<br>
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-- node is to be followed.It can be positive,negative or zero.If<br>
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-- set to zero the node will be horizontally centered followed.<br>
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-- param yOffset The vertical offset from the center of the screen from which the<br>
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-- node is to be followed.It can be positive,negative or zero.<br>
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-- If set to zero the node will be vertically centered followed.<br>
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-- If both xOffset and yOffset are set to zero,then the node will be horizontally and vertically centered followed.
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-- @function [parent=#Follow] initWithTargetAndOffset
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-- @param self
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-- @param #cc.Node followedNode
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-- @param #float xOffset
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-- @param #float yOffset
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-- @param #rect_table rect
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- Return boundarySet.<br>
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-- return Return boundarySet.
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-- @function [parent=#Follow] isBoundarySet
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- Creates the action with a set boundary or with no boundary.<br>
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-- param followedNode The node to be followed.<br>
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-- param rect The boundary. If \p rect is equal to Rect::ZERO, it'll work<br>
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-- with no boundary.
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-- @function [parent=#Follow] create
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-- @param self
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-- @param #cc.Node followedNode
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-- @param #rect_table rect
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-- @return Follow#Follow ret (return value: cc.Follow)
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--------------------------------
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-- Creates the action with a set boundary or with no boundary with offsets.<br>
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-- param followedNode The node to be followed.<br>
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-- param rect The boundary. If \p rect is equal to Rect::ZERO, it'll work<br>
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-- with no boundary.<br>
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-- param xOffset The horizontal offset from the center of the screen from which the<br>
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-- node is to be followed.It can be positive,negative or zero.If<br>
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-- set to zero the node will be horizontally centered followed.<br>
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-- param yOffset The vertical offset from the center of the screen from which the<br>
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-- node is to be followed.It can be positive,negative or zero.<br>
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-- If set to zero the node will be vertically centered followed.<br>
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-- If both xOffset and yOffset are set to zero,then the node will be horizontally and vertically centered followed.
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-- @function [parent=#Follow] createWithOffset
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-- @param self
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-- @param #cc.Node followedNode
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-- @param #float xOffset
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-- @param #float yOffset
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-- @param #rect_table rect
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-- @return Follow#Follow ret (return value: cc.Follow)
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--------------------------------
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-- param dt in seconds.<br>
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-- js NA
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-- @function [parent=#Follow] step
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-- @param self
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-- @param #float dt
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-- @return Follow#Follow self (return value: cc.Follow)
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--------------------------------
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--
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-- @function [parent=#Follow] clone
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-- @param self
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-- @return Follow#Follow ret (return value: cc.Follow)
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--------------------------------
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--
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-- @function [parent=#Follow] stop
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-- @param self
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-- @return Follow#Follow self (return value: cc.Follow)
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--------------------------------
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--
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-- @function [parent=#Follow] reverse
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-- @param self
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-- @return Follow#Follow ret (return value: cc.Follow)
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--------------------------------
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--
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-- @function [parent=#Follow] isDone
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-- @param self
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-- @return bool#bool ret (return value: bool)
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--------------------------------
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-- js ctor
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-- @function [parent=#Follow] Follow
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-- @param self
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-- @return Follow#Follow self (return value: cc.Follow)
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return nil
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