axmol/cocos/scripting/lua-bindings/auto/api/TintTo.lua

61 lines
1.6 KiB
Lua

--------------------------------
-- @module TintTo
-- @extend ActionInterval
-- @parent_module cc
--------------------------------
-- initializes the action with duration and color
-- @function [parent=#TintTo] initWithDuration
-- @param self
-- @param #float duration
-- @param #unsigned char red
-- @param #unsigned char green
-- @param #unsigned char blue
-- @return bool#bool ret (return value: bool)
--------------------------------
-- @overload self, float, color3b_table
-- @overload self, float, unsigned char, unsigned char, unsigned char
-- @function [parent=#TintTo] create
-- @param self
-- @param #float duration
-- @param #unsigned char red
-- @param #unsigned char green
-- @param #unsigned char blue
-- @return TintTo#TintTo ret (return value: cc.TintTo)
--------------------------------
--
-- @function [parent=#TintTo] startWithTarget
-- @param self
-- @param #cc.Node target
-- @return TintTo#TintTo self (return value: cc.TintTo)
--------------------------------
--
-- @function [parent=#TintTo] clone
-- @param self
-- @return TintTo#TintTo ret (return value: cc.TintTo)
--------------------------------
--
-- @function [parent=#TintTo] reverse
-- @param self
-- @return TintTo#TintTo ret (return value: cc.TintTo)
--------------------------------
-- param time In seconds.
-- @function [parent=#TintTo] update
-- @param self
-- @param #float time
-- @return TintTo#TintTo self (return value: cc.TintTo)
--------------------------------
--
-- @function [parent=#TintTo] TintTo
-- @param self
-- @return TintTo#TintTo self (return value: cc.TintTo)
return nil