axmol/cocos2dx
Nicolas Gramlich 2554f25cd8 CCString: Added CCStringCompare operator (can be used i.e. in stl containers). 2012-06-14 13:50:47 -07:00
..
actions Merge with gles20. 2012-06-11 10:43:07 -07:00
base_nodes Merge with gles20. 2012-06-11 10:43:07 -07:00
cocoa CCString: Added CCStringCompare operator (can be used i.e. in stl containers). 2012-06-14 13:50:47 -07:00
effects issue #1310: Fixed a bug that 3d effect can't be displayed correctly in retina mode. 2012-06-11 11:53:17 +08:00
extensions Cleaned up public interface of CCNodeLoaderLibrary (now takes either const char * or CCString, instead of std::string). 2012-06-14 01:16:54 -07:00
include issue #1322: vertical alignment ok on iOS 2012-06-13 16:20:58 +08:00
kazmath fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
keypad_dispatcher issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
label_nodes Merge with gles20. 2012-06-13 15:56:52 -07:00
layers_scenes_transitions_nodes Merge with gles20. 2012-06-11 10:43:07 -07:00
menu_nodes Merge with gles20. 2012-06-11 11:50:32 -07:00
misc_nodes Converted removed all Carriage Returns (dos line-endings, ^M.) in cocos2dx, except in the windows project/platform files. 2012-06-13 14:26:28 -07:00
particle_nodes Converted removed all Carriage Returns (dos line-endings, ^M.) in cocos2dx, except in the windows project/platform files. 2012-06-13 14:26:28 -07:00
platform Merge with gles20. 2012-06-13 15:56:52 -07:00
proj.ios issue #1188: Updated project configuration for ios platform. 2012-04-25 17:33:28 +08:00
proj.win32 Merge with gles20. 2012-06-11 10:43:07 -07:00
script_support issue #1310: Reverted floatr to CCTimer. 2012-06-12 17:07:54 +08:00
shaders Merge with gles20. 2012-06-11 10:43:07 -07:00
sprite_nodes Merge with gles20. 2012-06-13 15:56:52 -07:00
support Merge with gles20. 2012-06-11 10:43:07 -07:00
text_input_node issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
textures Converted removed all Carriage Returns (dos line-endings, ^M.) in cocos2dx, except in the windows project/platform files. 2012-06-13 14:26:28 -07:00
tileMap_parallax_nodes Converted removed all Carriage Returns (dos line-endings, ^M.) in cocos2dx, except in the windows project/platform files. 2012-06-13 14:26:28 -07:00
touch_dispatcher Merge with gles20. 2012-06-11 10:43:07 -07:00
Android.mk Added missiong cpp files in Android.mk. Android build now successful. 2012-06-13 16:05:31 -07:00
CCCamera.cpp issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' 2012-04-19 14:35:52 +08:00
CCCamera.h issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
CCConfiguration.cpp Merge with gles20. 2012-06-11 10:43:07 -07:00
CCConfiguration.h Converted removed all Carriage Returns (dos line-endings, ^M.) in cocos2dx, except in the windows project/platform files. 2012-06-13 14:26:28 -07:00
CCDirector.cpp Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work. 2012-06-13 14:19:13 -07:00
CCDirector.h Merge with gles20. 2012-06-11 11:50:32 -07:00
CCDrawingPrimitives.cpp Merge with gles20. 2012-06-11 10:43:07 -07:00
CCDrawingPrimitives.h Converted removed all Carriage Returns (dos line-endings, ^M.) in cocos2dx, except in the windows project/platform files. 2012-06-13 14:26:28 -07:00
CCScheduler.cpp Merge with gles20. 2012-06-13 15:56:52 -07:00
CCScheduler.h Merge with gles20. 2012-06-13 15:56:52 -07:00
cocos2d.cpp Merge with gles20. 2012-06-11 10:43:07 -07:00