mirror of https://github.com/axmolengine/axmol.git
101 lines
3.7 KiB
C++
101 lines
3.7 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2013-2017 Chukong Technologies Inc.
|
|
Copyright (c) 2019-present Axmol Engine contributors (see AUTHORS.md).
|
|
|
|
https://axmolengine.github.io/
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#ifndef __CCSSCENEREADER_H__
|
|
#define __CCSSCENEREADER_H__
|
|
|
|
#include "DictionaryHelper.h"
|
|
#include "CocosStudioExport.h"
|
|
|
|
namespace cocostudio
|
|
{
|
|
|
|
class CCS_DLL SceneReader
|
|
{
|
|
public:
|
|
enum class AttachComponentType
|
|
{
|
|
/// parent: Empty Node
|
|
/// ComRender(Sprite, Armature, TMXTiledMap, ParticleSystemQuad, GUIComponent)
|
|
/// ComAttribute
|
|
/// ComAudio
|
|
/// ....
|
|
EMPTY_NODE,
|
|
|
|
/// parent: ComRender(Sprite, Armature, TMXTiledMap, ParticleSystemQuad, GUIComponent)
|
|
/// ComAttribute
|
|
/// ComAudio
|
|
/// .....
|
|
RENDER_NODE,
|
|
|
|
/// Default AttachComponentType is _EmptyNode
|
|
DEFAULT = EMPTY_NODE,
|
|
};
|
|
|
|
static SceneReader* getInstance();
|
|
/**
|
|
* @js purge
|
|
* @lua destroySceneReader
|
|
*/
|
|
static void destroyInstance();
|
|
static const char* sceneReaderVersion();
|
|
ax::Node* createNodeWithSceneFile(std::string_view fileName,
|
|
AttachComponentType attachComponent = AttachComponentType::EMPTY_NODE);
|
|
void setTarget(const std::function<void(ax::Ref* obj, void* doc)>& selector);
|
|
ax::Node* getNodeByTag(int nTag);
|
|
inline AttachComponentType getAttachComponentType() { return _attachComponent; }
|
|
SceneReader();
|
|
virtual ~SceneReader();
|
|
|
|
private:
|
|
std::string getComponentClassName(std::string_view name);
|
|
|
|
ax::Component* createComponent(std::string_view classname);
|
|
|
|
ax::Node* createObject(const rapidjson::Value& dict,
|
|
ax::Node* parent,
|
|
AttachComponentType attachComponent);
|
|
void setPropertyFromJsonDict(const rapidjson::Value& dict, ax::Node* node);
|
|
bool readJson(std::string_view fileName, rapidjson::Document& doc);
|
|
|
|
ax::Node* createObject(CocoLoader* cocoLoader,
|
|
stExpCocoNode* cocoNode,
|
|
ax::Node* parent,
|
|
AttachComponentType attachComponent);
|
|
void setPropertyFromJsonDict(CocoLoader* cocoLoader, stExpCocoNode* cocoNode, ax::Node* node);
|
|
|
|
ax::Node* nodeByTag(ax::Node* parent, int tag);
|
|
|
|
private:
|
|
static SceneReader* s_sharedReader;
|
|
std::function<void(ax::Ref* obj, void* doc)> _fnSelector;
|
|
ax::Node* _node;
|
|
AttachComponentType _attachComponent;
|
|
};
|
|
|
|
} // namespace cocostudio
|
|
|
|
#endif
|