axmol/cocos
Ricardo Quesada 32d96ca9ad Compiles on Windows Phone 8
... but does not run
2014-05-09 19:42:57 -07:00
..
2d Compiles on Windows Phone 8 2014-05-09 19:42:57 -07:00
audio upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found). 2014-05-07 17:41:04 +03:00
base ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
deprecated ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
editor-support ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
math Merge branch 'v3' into v3.1_unify_ZERO_ONE 2014-05-05 18:10:13 -07:00
network upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found). 2014-05-07 17:41:04 +03:00
physics rolling back physics in layer 2014-05-01 16:42:35 -07:00
renderer Shader fixes for windows 2014-05-09 19:13:12 -07:00
scripting/lua-bindings ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
storage upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found). 2014-05-07 17:41:04 +03:00
ui ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
Android.mk android rename ShaderCahe to GLProgramCache 2014-05-09 19:05:39 -07:00
CMakeLists.txt linux cmake improvements 2014-05-01 13:01:51 -07:00
cocos2d.cpp it is v3.1-alpha1 2014-05-09 17:03:34 -07:00
cocos2d.h ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00