2d
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Compiles on Windows Phone 8
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2014-05-09 19:42:57 -07:00 |
base
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ShaderCache -> GLProgramCache
|
2014-05-09 18:39:25 -07:00 |
deprecated
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ShaderCache -> GLProgramCache
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2014-05-09 18:39:25 -07:00 |
editor-support
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ShaderCache -> GLProgramCache
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2014-05-09 18:39:25 -07:00 |
math
|
Merge branch 'v3' into v3.1_unify_ZERO_ONE
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2014-05-05 18:10:13 -07:00 |
physics
|
rolling back physics in layer
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2014-05-01 16:42:35 -07:00 |
renderer
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Shader fixes for windows
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2014-05-09 19:13:12 -07:00 |
scripting/lua-bindings
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ShaderCache -> GLProgramCache
|
2014-05-09 18:39:25 -07:00 |
ui
|
ShaderCache -> GLProgramCache
|
2014-05-09 18:39:25 -07:00 |
Android.mk
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android rename ShaderCahe to GLProgramCache
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2014-05-09 19:05:39 -07:00 |
CMakeLists.txt
|
linux cmake improvements
|
2014-05-01 13:01:51 -07:00 |
cocos2d.cpp
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it is v3.1-alpha1
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2014-05-09 17:03:34 -07:00 |
cocos2d.h
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ShaderCache -> GLProgramCache
|
2014-05-09 18:39:25 -07:00 |