axmol/cocos/scripting/lua-bindings/auto/api/GridBase.lua

106 lines
2.8 KiB
Lua

--------------------------------
-- @module GridBase
-- @extend Ref
--------------------------------
-- @function [parent=#GridBase] setGridSize
-- @param self
-- @param #size_table size
--------------------------------
-- @function [parent=#GridBase] calculateVertexPoints
-- @param self
--------------------------------
-- @function [parent=#GridBase] afterDraw
-- @param self
-- @param #cc.Node node
--------------------------------
-- @function [parent=#GridBase] beforeDraw
-- @param self
--------------------------------
-- @function [parent=#GridBase] isTextureFlipped
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
-- @function [parent=#GridBase] getGridSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
--------------------------------
-- @function [parent=#GridBase] getStep
-- @param self
-- @return vector2_table#vector2_table ret (return value: vector2_table)
--------------------------------
-- @function [parent=#GridBase] set2DProjection
-- @param self
--------------------------------
-- @function [parent=#GridBase] setStep
-- @param self
-- @param #vector2_table array
--------------------------------
-- @function [parent=#GridBase] setTextureFlipped
-- @param self
-- @param #bool bool
--------------------------------
-- @function [parent=#GridBase] blit
-- @param self
--------------------------------
-- @function [parent=#GridBase] setActive
-- @param self
-- @param #bool bool
--------------------------------
-- @function [parent=#GridBase] getReuseGrid
-- @param self
-- @return int#int ret (return value: int)
--------------------------------
-- overload function: initWithSize(size_table)
--
-- overload function: initWithSize(size_table, cc.Texture2D, bool)
--
-- @function [parent=#GridBase] initWithSize
-- @param self
-- @param #size_table size
-- @param #cc.Texture2D texture2d
-- @param #bool bool
-- @return bool#bool ret (retunr value: bool)
--------------------------------
-- @function [parent=#GridBase] setReuseGrid
-- @param self
-- @param #int int
--------------------------------
-- @function [parent=#GridBase] isActive
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
-- @function [parent=#GridBase] reuse
-- @param self
--------------------------------
-- overload function: create(size_table)
--
-- overload function: create(size_table, cc.Texture2D, bool)
--
-- @function [parent=#GridBase] create
-- @param self
-- @param #size_table size
-- @param #cc.Texture2D texture2d
-- @param #bool bool
-- @return GridBase#GridBase ret (retunr value: cc.GridBase)
return nil