mirror of https://github.com/axmolengine/axmol.git
d21af3b981
* [android] Fixes warning in UrlAudioPlayer.cpp and CCUserDefault-android.cpp * Don't write 'using namespace std;' in header files. * Uses std::unordered_map instead of std::map for Particle3D module. * Updates external/config.json to v3-deps-141 * Continue to replace `gnustl_static` to `c++_static` for templates and test projects. * Updates CCConsole.h/.cpp to resolve the following issue on Android: jni/../../../../../cocos/base/CCConsole.cpp:321:28: required from here /Users/james/Software/android/android-sdk/ndk-bundle/sources/cxx-stl/llvm-libc++/include/utility:506:63: error: incomplete type 'std::__ndk1::is_move_assignable<cocos2d::Console::Command>' used in nested name specifier is_move_assignable<first_type>::value && ^ make: *** [obj/local/arm64-v8a/objs-debug/cocos2dx_internal_static/base/CCConsole.o] Error 1 * Fixes a memory leak while addCommand and other minor changes. * Updates tolua/cocos2dx.ini, don't bind Console::Command * Adds CC_DLL for Console::Command * Reverts tolua/cocos2dx.ini and ignore Console::[add Command addSubCommand getSubCommand delSubCommand]. * Ignores Console::getCommand. |
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cpp-empty-test | ||
cpp-tests | ||
game-controller-test | ||
js-tests | ||
lua-empty-test | ||
lua-game-controller-test | ||
lua-tests | ||
performance-tests |