axmol/cocos/editor-support/spine/IkConstraintData.h

76 lines
2.7 KiB
C

/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef SPINE_IKCONSTRAINTDATA_H_
#define SPINE_IKCONSTRAINTDATA_H_
#include <spine/BoneData.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct spIkConstraintData {
const char* const name;
int order;
int bonesCount;
spBoneData** bones;
spBoneData* target;
int bendDirection;
float mix;
#ifdef __cplusplus
spIkConstraintData() :
name(0),
bonesCount(0),
bones(0),
target(0),
bendDirection(0),
mix(0) {
}
#endif
} spIkConstraintData;
spIkConstraintData* spIkConstraintData_create (const char* name);
void spIkConstraintData_dispose (spIkConstraintData* self);
#ifdef SPINE_SHORT_NAMES
typedef spIkConstraintData IkConstraintData;
#define IkConstraintData_create(...) spIkConstraintData_create(__VA_ARGS__)
#define IkConstraintData_dispose(...) spIkConstraintData_dispose(__VA_ARGS__)
#endif
#ifdef __cplusplus
}
#endif
#endif /* SPINE_IKCONSTRAINTDATA_H_ */