axmol/core/renderer
aismann 2a2e8a1e95 Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
..
backend Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
shaders Fix quad vertex shader compilation. 2022-07-19 08:20:13 +03:00
CCCallbackCommand.cpp Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
CCCallbackCommand.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCColorizer.cpp Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
CCColorizer.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCCustomCommand.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
CCCustomCommand.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCGroupCommand.cpp Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
CCGroupCommand.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCMaterial.cpp Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
CCMaterial.h Add primitive type support for mesh materials. 2022-07-20 02:33:45 +03:00
CCMeshCommand.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
CCMeshCommand.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCPass.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
CCPass.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCPipelineDescriptor.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCQuadCommand.cpp Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
CCQuadCommand.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCRenderCommand.cpp Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
CCRenderCommand.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCRenderCommandPool.h Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
CCRenderState.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
CCRenderState.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCRenderer.cpp Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
CCRenderer.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCTechnique.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
CCTechnique.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCTexture2D.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
CCTexture2D.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCTextureAtlas.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
CCTextureAtlas.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCTextureCache.cpp Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
CCTextureCache.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCTextureCube.cpp Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
CCTextureCube.h Migrate more macors 2022-07-16 10:43:05 +08:00
CCTrianglesCommand.cpp Migrate more macors 2022-07-16 10:43:05 +08:00
CCTrianglesCommand.h Migrate more macors 2022-07-16 10:43:05 +08:00
CMakeLists.txt Merge: fb4e263b8b 4f1212e655 2022-07-05 15:42:38 +08:00
ccShaders.cpp Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
ccShaders.h Fix quad vertex shader compilation. 2022-07-19 08:20:13 +03:00