axmol/cocos/scripting/lua-bindings/auto/api/PhysicsContactPreSolve.lua

52 lines
1.8 KiB
Lua

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-- @module PhysicsContactPreSolve
-- @parent_module cc
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-- get friction between two bodies
-- @function [parent=#PhysicsContactPreSolve] getFriction
-- @param self
-- @return float#float ret (return value: float)
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-- get restitution between two bodies
-- @function [parent=#PhysicsContactPreSolve] getRestitution
-- @param self
-- @return float#float ret (return value: float)
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-- set the friction
-- @function [parent=#PhysicsContactPreSolve] setFriction
-- @param self
-- @param #float friction
-- @return PhysicsContactPreSolve#PhysicsContactPreSolve self (return value: cc.PhysicsContactPreSolve)
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-- ignore the rest of the contact presolve and postsolve callbacks
-- @function [parent=#PhysicsContactPreSolve] ignore
-- @param self
-- @return PhysicsContactPreSolve#PhysicsContactPreSolve self (return value: cc.PhysicsContactPreSolve)
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-- get surface velocity between two bodies
-- @function [parent=#PhysicsContactPreSolve] getSurfaceVelocity
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
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-- set the surface velocity
-- @function [parent=#PhysicsContactPreSolve] setSurfaceVelocity
-- @param self
-- @param #vec2_table velocity
-- @return PhysicsContactPreSolve#PhysicsContactPreSolve self (return value: cc.PhysicsContactPreSolve)
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-- set the restitution
-- @function [parent=#PhysicsContactPreSolve] setRestitution
-- @param self
-- @param #float restitution
-- @return PhysicsContactPreSolve#PhysicsContactPreSolve self (return value: cc.PhysicsContactPreSolve)
return nil