axmol/samples/Cpp/TestCpp/Classes/PerformanceTest/PerformanceParticleTest.cpp

560 lines
16 KiB
C++

#include "PerformanceParticleTest.h"
enum {
kTagInfoLayer = 1,
kTagMainLayer = 2,
kTagParticleSystem = 3,
kTagLabelAtlas = 4,
kTagMenuLayer = 1000,
TEST_COUNT = 4,
};
enum {
kMaxParticles = 14000,
kNodesIncrease = 500,
};
static int s_nParCurIdx = 0;
////////////////////////////////////////////////////////
//
// ParticleMenuLayer
//
////////////////////////////////////////////////////////
ParticleMenuLayer::ParticleMenuLayer(bool bControlMenuVisible, int nMaxCases, int nCurCase)
: PerformBasicLayer(bControlMenuVisible, nMaxCases, nCurCase)
{
}
void ParticleMenuLayer::showCurrentTest()
{
auto scene = (ParticleMainScene*)getParent();
int subTest = scene->getSubTestNum();
int parNum = scene->getParticlesNum();
ParticleMainScene* pNewScene = NULL;
switch (_curCase)
{
case 0:
pNewScene = new ParticlePerformTest1;
break;
case 1:
pNewScene = new ParticlePerformTest2;
break;
case 2:
pNewScene = new ParticlePerformTest3;
break;
case 3:
pNewScene = new ParticlePerformTest4;
break;
}
s_nParCurIdx = _curCase;
if (pNewScene)
{
pNewScene->initWithSubTest(subTest, parNum);
Director::getInstance()->replaceScene(pNewScene);
pNewScene->release();
}
}
////////////////////////////////////////////////////////
//
// ParticleMainScene
//
////////////////////////////////////////////////////////
void ParticleMainScene::initWithSubTest(int asubtest, int particles)
{
//srandom(0);
subtestNumber = asubtest;
auto s = Director::getInstance()->getWinSize();
lastRenderedCount = 0;
quantityParticles = particles;
MenuItemFont::setFontSize(65);
auto decrease = MenuItemFont::create(" - ", [&](Object *sender) {
quantityParticles -= kNodesIncrease;
if( quantityParticles < 0 )
quantityParticles = 0;
updateQuantityLabel();
createParticleSystem();
});
decrease->setColor(Color3B(0,200,20));
auto increase = MenuItemFont::create(" + ", [&](Object *sender) {
quantityParticles += kNodesIncrease;
if( quantityParticles > kMaxParticles )
quantityParticles = kMaxParticles;
updateQuantityLabel();
createParticleSystem();
});
increase->setColor(Color3B(0,200,20));
auto menu = Menu::create(decrease, increase, NULL);
menu->alignItemsHorizontally();
menu->setPosition(Point(s.width/2, s.height/2+15));
addChild(menu, 1);
auto infoLabel = LabelTTF::create("0 nodes", "Marker Felt", 30);
infoLabel->setColor(Color3B(0,200,20));
infoLabel->setPosition(Point(s.width/2, s.height - 90));
addChild(infoLabel, 1, kTagInfoLayer);
// particles on stage
auto labelAtlas = LabelAtlas::create("0000", "fps_images.png", 12, 32, '.');
addChild(labelAtlas, 0, kTagLabelAtlas);
labelAtlas->setPosition(Point(s.width-66,50));
// Next Prev Test
auto menuLayer = new ParticleMenuLayer(true, TEST_COUNT, s_nParCurIdx);
addChild(menuLayer, 1, kTagMenuLayer);
menuLayer->release();
// Sub Tests
MenuItemFont::setFontSize(40);
auto pSubMenu = Menu::create();
for (int i = 1; i <= 6; ++i)
{
char str[10] = {0};
sprintf(str, "%d ", i);
auto itemFont = MenuItemFont::create(str, CC_CALLBACK_1(ParticleMainScene::testNCallback, this));
itemFont->setTag(i);
pSubMenu->addChild(itemFont, 10);
if (i <= 3)
{
itemFont->setColor(Color3B(200,20,20));
}
else
{
itemFont->setColor(Color3B(0,200,20));
}
}
pSubMenu->alignItemsHorizontally();
pSubMenu->setPosition(Point(s.width/2, 80));
addChild(pSubMenu, 2);
auto label = LabelTTF::create(title().c_str(), "Arial", 40);
addChild(label, 1);
label->setPosition(Point(s.width/2, s.height-32));
label->setColor(Color3B(255,255,40));
updateQuantityLabel();
createParticleSystem();
schedule(schedule_selector(ParticleMainScene::step));
}
std::string ParticleMainScene::title() const
{
return "No title";
}
void ParticleMainScene::step(float dt)
{
auto atlas = (LabelAtlas*) getChildByTag(kTagLabelAtlas);
auto emitter = (ParticleSystem*) getChildByTag(kTagParticleSystem);
char str[10] = {0};
sprintf(str, "%4d", emitter->getParticleCount());
atlas->setString(str);
}
void ParticleMainScene::createParticleSystem()
{
ParticleSystemQuad *particleSystem = nullptr;
/*
* Tests:
* 1: Point Particle System using 32-bit textures (PNG)
* 2: Point Particle System using 16-bit textures (PNG)
* 3: Point Particle System using 8-bit textures (PNG)
* 4: Point Particle System using 4-bit textures (PVRTC)
* 5: Quad Particle System using 32-bit textures (PNG)
* 6: Quad Particle System using 16-bit textures (PNG)
* 7: Quad Particle System using 8-bit textures (PNG)
* 8: Quad Particle System using 4-bit textures (PVRTC)
*/
removeChildByTag(kTagParticleSystem, true);
// remove the "fire.png" from the TextureCache cache.
auto texture = Director::getInstance()->getTextureCache()->addImage("Images/fire.png");
Director::getInstance()->getTextureCache()->removeTexture(texture);
//TODO: if (subtestNumber <= 3)
// {
// particleSystem = new ParticleSystemPoint();
// }
// else
{
particleSystem = ParticleSystemQuad::createWithTotalParticles(quantityParticles);
}
switch( subtestNumber)
{
case 1:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png"));
break;
case 2:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png"));
break;
case 3:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::A8);
particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png"));
break;
// case 4:
// particleSystem->initWithTotalParticles(quantityParticles);
// ////---- particleSystem.texture = [[TextureCache sharedTextureCache] addImage:@"fire.pvr"];
// particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png"));
// break;
case 4:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png"));
break;
case 5:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png"));
break;
case 6:
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::A8);
particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png"));
break;
// case 8:
// ////---- particleSystem.texture = [[TextureCache sharedTextureCache] addImage:@"fire.pvr"];
// particleSystem->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/fire.png"));
// break;
default:
particleSystem = NULL;
CCLOG("Shall not happen!");
break;
}
addChild(particleSystem, 0, kTagParticleSystem);
doTest();
// restore the default pixel format
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
}
void ParticleMainScene::testNCallback(Object* sender)
{
subtestNumber = static_cast<Node*>(sender)->getTag();
auto menu = static_cast<ParticleMenuLayer*>( getChildByTag(kTagMenuLayer) );
menu->restartCallback(sender);
}
void ParticleMainScene::updateQuantityLabel()
{
if( quantityParticles != lastRenderedCount )
{
auto infoLabel = (LabelTTF *) getChildByTag(kTagInfoLayer);
char str[20] = {0};
sprintf(str, "%u particles", quantityParticles);
infoLabel->setString(str);
lastRenderedCount = quantityParticles;
}
}
////////////////////////////////////////////////////////
//
// ParticlePerformTest1
//
////////////////////////////////////////////////////////
std::string ParticlePerformTest1::title() const
{
char str[20] = {0};
sprintf(str, "A (%d) size=4", subtestNumber);
std::string strRet = str;
return strRet;
}
void ParticlePerformTest1::doTest()
{
auto s = Director::getInstance()->getWinSize();
auto particleSystem = (ParticleSystem*)getChildByTag(kTagParticleSystem);
// duration
particleSystem->setDuration(-1);
// gravity
particleSystem->setGravity(Point(0,-90));
// angle
particleSystem->setAngle(90);
particleSystem->setAngleVar(0);
// radial
particleSystem->setRadialAccel(0);
particleSystem->setRadialAccelVar(0);
// speed of particles
particleSystem->setSpeed(180);
particleSystem->setSpeedVar(50);
// emitter position
particleSystem->setPosition(Point(s.width/2, 100));
particleSystem->setPosVar(Point(s.width/2,0));
// life of particles
particleSystem->setLife(2.0f);
particleSystem->setLifeVar(1);
// emits per frame
particleSystem->setEmissionRate(particleSystem->getTotalParticles() /particleSystem->getLife());
// color of particles
Color4F startColor(0.5f, 0.5f, 0.5f, 1.0f);
particleSystem->setStartColor(startColor);
Color4F startColorVar(0.5f, 0.5f, 0.5f, 1.0f);
particleSystem->setStartColorVar( startColorVar);
Color4F endColor(0.1f, 0.1f, 0.1f, 0.2f);
particleSystem->setEndColor(endColor);
Color4F endColorVar(0.1f, 0.1f, 0.1f, 0.2f);
particleSystem->setEndColorVar(endColorVar);
// size, in pixels
particleSystem->setEndSize(4.0f);
particleSystem->setStartSize(4.0f);
particleSystem->setEndSizeVar(0);
particleSystem->setStartSizeVar(0);
// additive
particleSystem->setBlendAdditive(false);
}
////////////////////////////////////////////////////////
//
// ParticlePerformTest2
//
////////////////////////////////////////////////////////
std::string ParticlePerformTest2::title() const
{
char str[20] = {0};
sprintf(str, "B (%d) size=8", subtestNumber);
std::string strRet = str;
return strRet;
}
void ParticlePerformTest2::doTest()
{
auto s = Director::getInstance()->getWinSize();
auto particleSystem = (ParticleSystem*) getChildByTag(kTagParticleSystem);
// duration
particleSystem->setDuration(-1);
// gravity
particleSystem->setGravity(Point(0,-90));
// angle
particleSystem->setAngle(90);
particleSystem->setAngleVar(0);
// radial
particleSystem->setRadialAccel(0);
particleSystem->setRadialAccelVar(0);
// speed of particles
particleSystem->setSpeed(180);
particleSystem->setSpeedVar(50);
// emitter position
particleSystem->setPosition(Point(s.width/2, 100));
particleSystem->setPosVar(Point(s.width/2,0));
// life of particles
particleSystem->setLife(2.0f);
particleSystem->setLifeVar(1);
// emits per frame
particleSystem->setEmissionRate(particleSystem->getTotalParticles() / particleSystem->getLife());
// color of particles
Color4F startColor(0.5f, 0.5f, 0.5f, 1.0f);
particleSystem->setStartColor(startColor);
Color4F startColorVar(0.5f, 0.5f, 0.5f, 1.0f);
particleSystem->setStartColorVar(startColorVar);
Color4F endColor(0.1f, 0.1f, 0.1f, 0.2f);
particleSystem->setEndColor(endColor);
Color4F endColorVar(0.1f, 0.1f, 0.1f, 0.2f);
particleSystem->setEndColorVar(endColorVar);
// size, in pixels
particleSystem->setEndSize(8.0f);
particleSystem->setStartSize(8.0f);
particleSystem->setEndSizeVar(0);
particleSystem->setStartSizeVar(0);
// additive
particleSystem->setBlendAdditive(false);
}
////////////////////////////////////////////////////////
//
// ParticlePerformTest3
//
////////////////////////////////////////////////////////
std::string ParticlePerformTest3::title() const
{
char str[20] = {0};
sprintf(str, "C (%d) size=32", subtestNumber);
std::string strRet = str;
return strRet;
}
void ParticlePerformTest3::doTest()
{
auto s = Director::getInstance()->getWinSize();
auto particleSystem = (ParticleSystem*)getChildByTag(kTagParticleSystem);
// duration
particleSystem->setDuration(-1);
// gravity
particleSystem->setGravity(Point(0,-90));
// angle
particleSystem->setAngle(90);
particleSystem->setAngleVar(0);
// radial
particleSystem->setRadialAccel(0);
particleSystem->setRadialAccelVar(0);
// speed of particles
particleSystem->setSpeed(180);
particleSystem->setSpeedVar(50);
// emitter position
particleSystem->setPosition(Point(s.width/2, 100));
particleSystem->setPosVar(Point(s.width/2,0));
// life of particles
particleSystem->setLife(2.0f);
particleSystem->setLifeVar(1);
// emits per frame
particleSystem->setEmissionRate(particleSystem->getTotalParticles() / particleSystem->getLife());
// color of particles
Color4F startColor(0.5f, 0.5f, 0.5f, 1.0f);
particleSystem->setStartColor(startColor);
Color4F startColorVar(0.5f, 0.5f, 0.5f, 1.0f);
particleSystem->setStartColorVar(startColorVar);
Color4F endColor(0.1f, 0.1f, 0.1f, 0.2f);
particleSystem->setEndColor(endColor);
Color4F endColorVar(0.1f, 0.1f, 0.1f, 0.2f);
particleSystem->setEndColorVar(endColorVar);
// size, in pixels
particleSystem->setEndSize(32.0f);
particleSystem->setStartSize(32.0f);
particleSystem->setEndSizeVar(0);
particleSystem->setStartSizeVar(0);
// additive
particleSystem->setBlendAdditive(false);
}
////////////////////////////////////////////////////////
//
// ParticlePerformTest4
//
////////////////////////////////////////////////////////
std::string ParticlePerformTest4::title() const
{
char str[20] = {0};
sprintf(str, "D (%d) size=64", subtestNumber);
std::string strRet = str;
return strRet;
}
void ParticlePerformTest4::doTest()
{
auto s = Director::getInstance()->getWinSize();
auto particleSystem = (ParticleSystem*) getChildByTag(kTagParticleSystem);
// duration
particleSystem->setDuration(-1);
// gravity
particleSystem->setGravity(Point(0,-90));
// angle
particleSystem->setAngle(90);
particleSystem->setAngleVar(0);
// radial
particleSystem->setRadialAccel(0);
particleSystem->setRadialAccelVar(0);
// speed of particles
particleSystem->setSpeed(180);
particleSystem->setSpeedVar(50);
// emitter position
particleSystem->setPosition(Point(s.width/2, 100));
particleSystem->setPosVar(Point(s.width/2,0));
// life of particles
particleSystem->setLife(2.0f);
particleSystem->setLifeVar(1);
// emits per frame
particleSystem->setEmissionRate(particleSystem->getTotalParticles() / particleSystem->getLife());
// color of particles
Color4F startColor(0.5f, 0.5f, 0.5f, 1.0f);
particleSystem->setStartColor(startColor);
Color4F startColorVar(0.5f, 0.5f, 0.5f, 1.0f);
particleSystem->setStartColorVar(startColorVar);
Color4F endColor(0.1f, 0.1f, 0.1f, 0.2f);
particleSystem->setEndColor(endColor);
Color4F endColorVar(0.1f, 0.1f, 0.1f, 0.2f);
particleSystem->setEndColorVar(endColorVar);
// size, in pixels
particleSystem->setEndSize(64.0f);
particleSystem->setStartSize(64.0f);
particleSystem->setEndSizeVar(0);
particleSystem->setStartSizeVar(0);
// additive
particleSystem->setBlendAdditive(false);
}
void runParticleTest()
{
auto scene = new ParticlePerformTest1;
scene->initWithSubTest(1, kNodesIncrease);
Director::getInstance()->replaceScene(scene);
scene->release();
}