axmol/samples/Cpp/TestCpp/Classes/RenderTextureTest
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
..
RenderTextureTest.cpp GlobalZOrder is used for render priority... 2014-01-18 11:38:06 -08:00
RenderTextureTest.h remove node reuse in renderTextureSave 2014-01-06 09:49:04 +08:00