mirror of https://github.com/axmolengine/axmol.git
91 lines
2.9 KiB
C++
91 lines
2.9 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_NODE_CACHE_H__
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#define __CC_NODE_CACHE_H__
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#include "cocostudio/DictionaryHelper.h"
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#include "cocostudio/CocosStudioExport.h"
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#include "cocos2d.h"
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namespace cocostudio {
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namespace timeline{
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class CC_STUDIO_DLL NodeReader
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{
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public:
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static NodeReader* getInstance();
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static void destroyInstance();
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NodeReader();
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void purge();
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void init();
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cocos2d::Node* createNode(const std::string& filename);
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cocos2d::Node* loadNodeWithFile(const std::string& fileName);
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cocos2d::Node* loadNodeWithContent(const std::string& content);
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void setRecordJsonPath(bool record) { _recordJsonPath = record; }
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bool isRecordJsonPath() const { return _recordJsonPath; }
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void setJsonPath(std::string jsonPath) { _jsonPath = jsonPath; }
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std::string getJsonPath() const { return _jsonPath; }
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protected:
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cocos2d::Node* loadNode(const rapidjson::Value& json);
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void locateNodeWithMulresPosition(cocos2d::Node* node, const rapidjson::Value& json);
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void initNode(cocos2d::Node* node, const rapidjson::Value& json);
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// load nodes
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cocos2d::Node* loadSimpleNode(const rapidjson::Value& json);
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cocos2d::Node* loadSubGraph (const rapidjson::Value& json);
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cocos2d::Node* loadSprite (const rapidjson::Value& json);
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cocos2d::Node* loadParticle (const rapidjson::Value& json);
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// load gui
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cocos2d::Node* loadWidget(const rapidjson::Value& json);
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typedef std::function<cocos2d::Node*(const rapidjson::Value& json)> NodeCreateFunc;
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typedef std::pair<std::string, NodeCreateFunc> Pair;
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std::unordered_map<std::string, NodeCreateFunc> _funcs;
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bool _recordJsonPath;
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std::string _jsonPath;
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};
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}
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}
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#endif /*__CC_NODE_CACHE_H__*/
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