mirror of https://github.com/axmolengine/axmol.git
36 lines
1.6 KiB
Markdown
36 lines
1.6 KiB
Markdown
cocos2d-x
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==================
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[cocos2d-x][1] is a multi-platform 2D game engine in C++, based on [cocos2d-iphone][2] and licensed under MIT.
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Now this engine has been expanded to iOS, Android, Bada, BlackBerry, Marmalade and desktop operating systems like Linux, WindowsXP & Windows7.
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Multi Platform
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-------------
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* iOS: stable, well tested on iOS 4.x ~ 5.x SDK.
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* Android: stable, well tested on 2.0~4.0, based on ndk r5 ~ r8.
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* Windows 8 Metro & Windows Phone 8: stable, it's in another repo http://github.com/cocos2d-x/cocos2dx-win8. We will merge it back sooner or later
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* Bada: stable on Bada SDK 1.0 & 2.0
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* BlackBerry Playbook & BB10: stable, contribued by engineers working at RIM
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* Marmalade: stable since cocos2d-x-0.11.0
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* Windows: stable, tested on WinXP, Vista, Win7. Please upgrde the drive of your video card if you meet problems on OpenGL functions
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* Linux: usable.
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Document
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------------------
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* Website: [www.cocos2d-x.org][3]
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* [Online API References][4]
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Contact us
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------------------
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* Forum: [http://forum.cocos2d-x.org][5]
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* Twitter: [http://www.twitter.com/cocos2dx][6]
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* Sina mini-blog: [http://t.sina.com.cn/cocos2dx][7]
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[1]: http://www.cocos2d-x.org "cocos2d-x"
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[2]: http://www.cocos2d-iphone.org "cocos2d for iPhone"
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[3]: http://www.cocos2d-x.org "www.cocos2d-x.org"
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[4]: http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Reference "API References"
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[5]: http://forum.cocos2d-x.org "http://forum.cocos2d-x.org"
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[6]: http://www.twitter.com/cocos2dx "http://www.twitter.com/cocos2dx"
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[7]: http://t.sina.com.cn/cocos2dx "http://t.sina.com.cn/cocos2dx"
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