mirror of https://github.com/axmolengine/axmol.git
77 lines
2.6 KiB
C++
77 lines
2.6 KiB
C++
/**
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2012-2018 DragonBones team and other contributors
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy of
|
|
* this software and associated documentation files (the "Software"), to deal in
|
|
* the Software without restriction, including without limitation the rights to
|
|
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
|
* the Software, and to permit persons to whom the Software is furnished to do so,
|
|
* subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
* copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
|
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
|
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
|
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
*/
|
|
#ifndef DRAGONBONES_AX_SLOT_H
|
|
#define DRAGONBONES_AX_SLOT_H
|
|
|
|
#include "DragonBonesHeaders.h"
|
|
#include "cocos2d.h"
|
|
|
|
DRAGONBONES_NAMESPACE_BEGIN
|
|
/**
|
|
* The Cocos2d slot.
|
|
* @version DragonBones 3.0
|
|
* @language en_US
|
|
*/
|
|
class CCSlot : public Slot
|
|
{
|
|
BIND_CLASS_TYPE_A(CCSlot);
|
|
|
|
private:
|
|
float _textureScale;
|
|
ax::Node* _renderDisplay;
|
|
|
|
protected:
|
|
virtual void _onClear() override;
|
|
virtual void _initDisplay(void* value, bool isRetain) override;
|
|
virtual void _disposeDisplay(void* value, bool isRelease) override;
|
|
virtual void _onUpdateDisplay() override;
|
|
virtual void _addDisplay() override;
|
|
virtual void _replaceDisplay(void* value, bool isArmatureDisplay) override;
|
|
virtual void _removeDisplay() override;
|
|
virtual void _updateZOrder() override;
|
|
|
|
public:
|
|
virtual void _updateVisible() override;
|
|
virtual void _updateBlendMode() override;
|
|
virtual void _updateColor() override;
|
|
|
|
protected:
|
|
virtual void _updateFrame() override;
|
|
virtual void _updateMesh() override;
|
|
virtual void _updateTransform() override;
|
|
virtual void _identityTransform() override;
|
|
|
|
public:
|
|
/**
|
|
* The display object that the slot displays at this time.
|
|
* @see #display
|
|
* @version DragonBones 3.0
|
|
* @language en_US
|
|
*/
|
|
inline ax::Node* getCCDisplay() const { return static_cast<ax::Node*>(_display); }
|
|
inline void setCCDisplay(ax::Node* value) { setDisplay(value, DisplayType::Image); }
|
|
};
|
|
|
|
DRAGONBONES_NAMESPACE_END
|
|
#endif // DRAGONBONES_AX_SLOT_H
|