mirror of https://github.com/axmolengine/axmol.git
49 lines
963 B
C++
49 lines
963 B
C++
#ifndef __FUIINPUT_H__
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#define __FUIINPUT_H__
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#include "cocos2d.h"
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#include "FairyGUIMacros.h"
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#include "ui/UIEditBox/UIEditBox.h"
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#include "TextFormat.h"
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NS_FGUI_BEGIN
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class FUIInput : public ax::ui::EditBox
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{
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public:
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static FUIInput* create();
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FUIInput();
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virtual ~FUIInput();
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std::string getText() const;
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void setText(const std::string& value);
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TextFormat* getTextFormat() const { return _textFormat; }
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void applyTextFormat();
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bool isSingleLine() const;
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void setSingleLine(bool value);
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bool isPassword() const { return _password; }
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void setPassword(bool value);
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int keyboardType() const { return _keyboardType; }
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void setKeyboardType(int value);
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void openKeyboard();
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private:
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void continueInit();
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void _touchDownAction(ax::Ref *sender, ax::ui::Widget::TouchEventType controlEvent);
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TextFormat* _textFormat;
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bool _password;
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int _keyboardType;
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};
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NS_FGUI_END
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#endif
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