axmol/cocos/scripting/lua
James Chen 55ff96df3a closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding.
Instead of using std::unordered_map<long, T>(long is the hash_code generated by typeid(T).hash_code()),
We needs to use std::unordered_map<std::string, T> to avoid collision since unordered_map internally processes collisions.
2013-12-20 17:13:09 +08:00
..
bindings closed #3463: Potential hash collision by using typeid(T).hash_code() in JSB and LuaBinding. 2013-12-20 17:13:09 +08:00
script Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD 2013-12-19 17:05:59 +08:00