mirror of https://github.com/axmolengine/axmol.git
94 lines
5.6 KiB
C++
94 lines
5.6 KiB
C++
#ifndef _CCB_CCNODELOADER_H_
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#define _CCB_CCNODELOADER_H_
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#include "cocos2d.h"
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#include "CCBReader.h"
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NS_CC_EXT_BEGIN
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struct BlockData {
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SEL_MenuHandler mSELMenuHandler;
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CCObject * mTarget;
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};
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struct BlockCCControlData {
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SEL_CCControlHandler mSELCCControlHandler;
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CCObject * mTarget;
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int mControlEvents;
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};
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/* Forward declaration. */
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class CCBReader;
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class CC_DLL CCNodeLoader : public CCObject {
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public:
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STATIC_NEW_AUTORELEASE_OBJECT_METHOD(CCNodeLoader, loader);
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virtual CCNode * loadCCNode(CCNode *, CCBReader *);
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virtual void parseProperties(CCNode *, CCNode *, CCBReader *);
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protected:
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virtual CCNode * createCCNode(CCNode *, CCBReader *);
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virtual CCPoint parsePropTypePosition(CCNode *, CCNode *, CCBReader *);
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virtual CCPoint parsePropTypePoint(CCNode *, CCNode *, CCBReader *);
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virtual CCPoint parsePropTypePointLock(CCNode *, CCNode *, CCBReader *);
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virtual CCSize parsePropTypeSize(CCNode *, CCNode *, CCBReader *);
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virtual float * parsePropTypeScaleLock(CCNode *, CCNode *, CCBReader *);
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virtual float parsePropTypeFloat(CCNode *, CCNode *, CCBReader *);
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virtual float parsePropTypeDegrees(CCNode *, CCNode *, CCBReader *);
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virtual float parsePropTypeFloatScale(CCNode *, CCNode *, CCBReader *);
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virtual int parsePropTypeInteger(CCNode *, CCNode *, CCBReader *);
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virtual int parsePropTypeIntegerLabeled(CCNode *, CCNode *, CCBReader *);
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virtual float * parsePropTypeFloatVar(CCNode *, CCNode *, CCBReader *);
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virtual bool parsePropTypeCheck(CCNode *, CCNode *, CCBReader *);
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virtual CCSpriteFrame * parsePropTypeSpriteFrame(CCNode *, CCNode *, CCBReader *);
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virtual CCAnimation * parsePropTypeAnimation(CCNode *, CCNode *, CCBReader *);
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virtual CCTexture2D * parsePropTypeTexture(CCNode *, CCNode *, CCBReader *);
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virtual unsigned char parsePropTypeByte(CCNode *, CCNode *, CCBReader *);
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virtual ccColor3B parsePropTypeColor3(CCNode *, CCNode *, CCBReader *);
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virtual ccColor4F * parsePropTypeColor4FVar(CCNode *, CCNode *, CCBReader *);
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virtual bool * parsePropTypeFlip(CCNode *, CCNode *, CCBReader *);
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virtual ccBlendFunc parsePropTypeBlendFunc(CCNode *, CCNode *, CCBReader *);
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virtual const char * parsePropTypeFntFile(CCNode *, CCNode *, CCBReader *);
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virtual const char * parsePropTypeString(CCNode *, CCNode *, CCBReader *);
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virtual const char * parsePropTypeText(CCNode *, CCNode *, CCBReader *);
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virtual const char * parsePropTypeFontTTF(CCNode *, CCNode *, CCBReader *);
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virtual BlockData * parsePropTypeBlock(CCNode *, CCNode *, CCBReader *);
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virtual BlockCCControlData * parsePropTypeBlockCCControl(CCNode *, CCNode *, CCBReader *);
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virtual CCNode * parsePropTypeCCBFile(CCNode *, CCNode *, CCBReader *);
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virtual void onHandlePropTypePosition(CCNode *, CCNode *, const char *, CCPoint, CCBReader *);
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virtual void onHandlePropTypePoint(CCNode *, CCNode *, const char *, CCPoint, CCBReader *);
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virtual void onHandlePropTypePointLock(CCNode *, CCNode *, const char *, CCPoint, CCBReader *);
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virtual void onHandlePropTypeSize(CCNode *, CCNode *, const char *, CCSize, CCBReader *);
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virtual void onHandlePropTypeScaleLock(CCNode *, CCNode *, const char *, float *, CCBReader *);
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virtual void onHandlePropTypeFloat(CCNode *, CCNode *, const char *, float, CCBReader *);
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virtual void onHandlePropTypeDegrees(CCNode *, CCNode *, const char *, float, CCBReader *);
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virtual void onHandlePropTypeFloatScale(CCNode *, CCNode *, const char *, float, CCBReader *);
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virtual void onHandlePropTypeInteger(CCNode *, CCNode *, const char *, int, CCBReader *);
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virtual void onHandlePropTypeIntegerLabeled(CCNode *, CCNode *, const char *, int, CCBReader *);
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virtual void onHandlePropTypeFloatVar(CCNode *, CCNode *, const char *, float *, CCBReader *);
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virtual void onHandlePropTypeCheck(CCNode *, CCNode *, const char *, bool, CCBReader *);
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virtual void onHandlePropTypeSpriteFrame(CCNode *, CCNode *, const char *, CCSpriteFrame *, CCBReader *);
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virtual void onHandlePropTypeAnimation(CCNode *, CCNode *, const char *, CCAnimation *, CCBReader *);
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virtual void onHandlePropTypeTexture(CCNode *, CCNode *, const char *, CCTexture2D *, CCBReader *);
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virtual void onHandlePropTypeByte(CCNode *, CCNode *, const char *, unsigned char, CCBReader *);
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virtual void onHandlePropTypeColor3(CCNode *, CCNode *, const char *, ccColor3B, CCBReader *);
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virtual void onHandlePropTypeColor4FVar(CCNode *, CCNode *, const char *, ccColor4F *, CCBReader *);
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virtual void onHandlePropTypeFlip(CCNode *, CCNode *, const char *, bool *, CCBReader *);
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virtual void onHandlePropTypeBlendFunc(CCNode *, CCNode *, const char *, ccBlendFunc, CCBReader *);
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virtual void onHandlePropTypeFntFile(CCNode *, CCNode *, const char *, const char *, CCBReader *);
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virtual void onHandlePropTypeString(CCNode *, CCNode *, const char *, const char *, CCBReader *);
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virtual void onHandlePropTypeText(CCNode *, CCNode *, const char *, const char *, CCBReader *);
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virtual void onHandlePropTypeFontTTF(CCNode *, CCNode *, const char *, const char *, CCBReader *);
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virtual void onHandlePropTypeBlock(CCNode *, CCNode *, const char *, BlockData *, CCBReader *);
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virtual void onHandlePropTypeBlockCCControl(CCNode *, CCNode *, const char *, BlockCCControlData *, CCBReader *);
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virtual void onHandlePropTypeCCBFile(CCNode *, CCNode *, const char *, CCNode *, CCBReader *);
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};
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NS_CC_EXT_END
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#endif
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