axmol/cocos2dx/sprite_nodes
Ricardo Quesada 2e221ee6cc Array & Dictionary fixes
In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't  have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.

This patch fixes all those issues.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
..
CCAnimation.cpp Better destructors logs 2013-08-21 20:08:51 -07:00
CCAnimation.h Surround code in document with code/endcode tags. 2013-08-01 16:57:42 +08:00
CCAnimationCache.cpp Array & Dictionary fixes 2013-08-21 20:12:09 -07:00
CCAnimationCache.h Fixes tag typos: deprecatd -> deprecated 2013-08-01 17:09:23 +08:00
CCSprite.cpp Fixes crash when reordering 2013-08-19 17:27:31 -07:00
CCSprite.h Change some doc due to the change of source code. 2013-08-01 17:47:37 +08:00
CCSpriteBatchNode.cpp Fixes crash when reordering 2013-08-19 17:27:31 -07:00
CCSpriteBatchNode.h issue #2378: More override functions. 2013-07-23 21:51:19 +08:00
CCSpriteFrame.cpp Better destructors logs 2013-08-21 20:08:51 -07:00
CCSpriteFrame.h more best practices fixes 2013-07-17 16:56:19 -07:00
CCSpriteFrameCache.cpp Array & Dictionary fixes 2013-08-21 20:12:09 -07:00
CCSpriteFrameCache.h Use C++ code in C++ comments. 2013-08-01 16:40:56 +08:00