axmol/extensions/CCArmature/display
Ricardo Quesada 2e221ee6cc Array & Dictionary fixes
In many places `Dictionary` and `Array` are not being initialized. In fact `Dictionary` doesn't  have the `init()` method creating potential leaks.
Also in objects like `Armature` and the new `LabelTTF`, the `Array` object is not being used a pointer. So it doesn't use the 2 phase initialization, creating potential leaks.

This patch fixes all those issues.

Signed-off-by: Ricardo Quesada <ricardoquesada@gmail.com>
2013-08-21 20:12:09 -07:00
..
CCBatchNode.cpp issue #2430:move GLProgram enum into class 2013-07-25 17:48:22 +08:00
CCBatchNode.h issue #2129: Removing CC prefix for extension module. 2013-06-20 14:15:53 +08:00
CCDecorativeDisplay.cpp issue #2129: Removing CC prefix for extension module. 2013-06-20 14:15:53 +08:00
CCDecorativeDisplay.h issue #2129: Removing CC prefix for extension module. 2013-06-20 14:15:53 +08:00
CCDisplayFactory.cpp Array & Dictionary fixes 2013-08-21 20:12:09 -07:00
CCDisplayFactory.h issue #2129: Removing CC prefix for extension module. 2013-06-20 14:15:53 +08:00
CCDisplayManager.cpp Array & Dictionary fixes 2013-08-21 20:12:09 -07:00
CCDisplayManager.h issue #2129: Removing CC prefix for extension module. 2013-06-20 14:15:53 +08:00
CCShaderNode.cpp ccGLXXX -> GL::xxx 2013-07-25 18:42:53 -07:00
CCShaderNode.h issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
CCSkin.cpp Some more changes to make the code more c++ friendly: 2013-07-16 18:16:04 -07:00
CCSkin.h issue #2129: Removing CC prefix for extension module. 2013-06-20 14:15:53 +08:00