axmol/cocos/renderer/backend
coulsonwang 2a0ded38a2 [Texture2D Test17/18] add methods to convert BGRA8888 format (#19716)
* [Texture2D Test17/18] add methods to convert BGRA8888 format

* use size_t and ssize_t when necessary

* fix compile error
2019-05-15 18:17:26 -07:00
..
metal [Texture2D Test17/18] add methods to convert BGRA8888 format (#19716) 2019-05-15 18:17:26 -07:00
opengl fix buffer usage (#19685) 2019-05-09 20:30:06 -07:00
Backend.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
BlendState.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
BlendState.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Buffer.h remove unneeded function and rename function to more readable 2019-04-30 15:19:53 +08:00
CommandBuffer.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
CommandBuffer.h [Feature] CaptureScreen works (#19547) 2019-03-27 18:09:26 -07:00
DepthStencilState.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
DepthStencilState.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Device.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Device.h [Feature] add DeviceInfo for querying implementation limits. 2019-03-14 15:58:55 +08:00
DeviceInfo.h [Feature] fix CI test fail 2019-03-15 11:13:40 +08:00
Macros.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Program.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Program.h [Feature] fix spirte, label test when EGL context lost (#19612) 2019-04-29 18:51:45 -07:00
ProgramCache.cpp fix lineColor.vert shader (#19684) 2019-05-09 20:30:37 -07:00
ProgramCache.h [Feature] fix spirte, label test when EGL context lost (#19612) 2019-04-29 18:51:45 -07:00
ProgramState.cpp [Feature] fix spirte, label test when EGL context lost (#19612) 2019-04-29 18:51:45 -07:00
ProgramState.h [Feature] fix spirte, label test when EGL context lost (#19612) 2019-04-29 18:51:45 -07:00
RenderPassDescriptor.cpp fix depth/stencil validation failed in iPhoneX (#19458) 2019-03-04 15:09:34 +08:00
RenderPassDescriptor.h [MaterialSystemTest] When depth testing is disabled, writes to the depth buffer are also disabled. No need to do depth test in such case. (#19582) 2019-04-08 18:56:05 -07:00
RenderPipeline.h [bugfix] GL vertex attribute layout incorrect (#19484) 2019-03-12 10:37:52 +08:00
RenderPipelineDescriptor.h [bugfix] GL vertex attribute layout incorrect (#19484) 2019-03-12 10:37:52 +08:00
ShaderCache.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ShaderCache.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ShaderModule.cpp metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
ShaderModule.h [Feature] fix spirte, label test when EGL context lost (#19612) 2019-04-29 18:51:45 -07:00
StringUtils.cpp [Texture2D Test17/18] add methods to convert BGRA8888 format (#19716) 2019-05-15 18:17:26 -07:00
StringUtils.h metal support for cocos2d-x (#19305) 2019-01-18 15:08:25 +08:00
Texture.cpp [Texture2D Test17/18] add methods to convert BGRA8888 format (#19716) 2019-05-15 18:17:26 -07:00
Texture.h [Feature] fix spirte, label test when EGL context lost (#19612) 2019-04-29 18:51:45 -07:00
Types.cpp Update cocos/renderer/backend/Types.cpp 2019-03-15 17:28:57 +08:00
Types.h [Texture2D Test17/18] add methods to convert BGRA8888 format (#19716) 2019-05-15 18:17:26 -07:00
VertexLayout.cpp fix lua-tests errors (#19646) 2019-05-05 00:26:34 -07:00
VertexLayout.h fix lua-tests errors (#19646) 2019-05-05 00:26:34 -07:00