axmol/cocos/renderer/backend/VertexLayout.cpp

23 lines
604 B
C++

#include "VertexLayout.h"
#include "base/ccMacros.h"
#include <cassert>
CC_BACKEND_BEGIN
void VertexLayout::setAttribute(const std::string &name, unsigned int index, VertexFormat format, unsigned int offset, bool needToBeNormallized)
{
if (_attributes.find(name) != _attributes.end())
{
//CCLOG("warning: vertex attribute '%s' already set", name.c_str());
}
_attributes[name] = { name, index, format, offset, needToBeNormallized };
}
void VertexLayout::setLayout(unsigned int stride, VertexStepMode stepMode)
{
_stride = stride;
_stepMode = stepMode;
}
CC_BACKEND_END