.. |
BlendStateMTL.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
BlendStateMTL.mm
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
BufferMTL.h
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remove unneeded function and rename function to more readable
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2019-04-30 15:19:53 +08:00 |
BufferMTL.mm
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Memory leak (#19358)
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2019-01-25 09:20:07 +08:00 |
BufferManager.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
BufferManager.mm
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fix bug when dynamic buffer stop updating data(#19351)
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2019-01-24 15:56:59 +08:00 |
CommandBufferMTL.h
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[Feature] CaptureScreen works (#19547)
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2019-03-27 18:09:26 -07:00 |
CommandBufferMTL.mm
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[MaterialSystemTest] When depth testing is disabled, writes to the depth buffer are also disabled. No need to do depth test in such case. (#19582)
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2019-04-08 18:56:05 -07:00 |
DepthStencilStateMTL.h
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metal support for cocos2d-x (#19305)
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2019-01-18 15:08:25 +08:00 |
DepthStencilStateMTL.mm
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adapt ClippingNodeTest (#19528)
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2019-03-24 19:08:49 -07:00 |
DeviceInfoMTL.h
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[Feature] fix CI test fail
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2019-03-15 11:13:40 +08:00 |
DeviceInfoMTL.mm
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[Feature] fix CI test fail
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2019-03-15 11:13:40 +08:00 |
DeviceMTL.h
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Feature/update sprite3 d test (#19475)
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2019-03-08 18:48:12 +08:00 |
DeviceMTL.mm
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[Feature] fix spirte, label test when EGL context lost (#19612)
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2019-04-29 18:51:45 -07:00 |
ProgramMTL.h
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[Feature] update attribute setting
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2019-03-12 21:05:03 +08:00 |
ProgramMTL.mm
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remove todos
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2019-03-20 09:45:09 +08:00 |
RenderPipelineMTL.h
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[Feature] caching render pipeline (#19375)
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2019-01-31 16:31:09 +08:00 |
RenderPipelineMTL.mm
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[bugfix] GL vertex attribute layout incorrect (#19484)
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2019-03-12 10:37:52 +08:00 |
ShaderModuleMTL.h
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[Feature] update attribute setting
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2019-03-12 21:05:03 +08:00 |
ShaderModuleMTL.mm
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Merge pull request #19488 from Mee-gu/feature/UniformAlignment
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2019-03-13 17:32:35 +08:00 |
TextureMTL.h
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[Feature] fix spirte, label test when EGL context lost (#19612)
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2019-04-29 18:51:45 -07:00 |
TextureMTL.mm
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[Feature] fix spirte, label test when EGL context lost (#19612)
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2019-04-29 18:51:45 -07:00 |
Utils.h
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[Feature] CaptureScreen works (#19547)
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2019-03-27 18:09:26 -07:00 |
Utils.mm
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[Texture2D Test17/18] add methods to convert BGRA8888 format (#19716)
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2019-05-15 18:17:26 -07:00 |