mirror of https://github.com/axmolengine/axmol.git
194 lines
7.5 KiB
C++
194 lines
7.5 KiB
C++
/****************************************************************************
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Copyright (C) 2013 Henry van Merode. All rights reserved.
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Copyright (c) 2015-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCPUAffectorTranslator.h"
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#include "extensions/Particle3D/PU/CCPUParticleSystem3D.h"
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#include "extensions/Particle3D/PU/CCPUAffectorManager.h"
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NS_CC_BEGIN
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PUAffectorTranslator::PUAffectorTranslator()
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:_affector(nullptr)
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{
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}
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//-------------------------------------------------------------------------
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void PUAffectorTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode *node)
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{
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PUObjectAbstractNode* obj = reinterpret_cast<PUObjectAbstractNode*>(node);
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PUObjectAbstractNode* parent = obj->parent ? reinterpret_cast<PUObjectAbstractNode*>(obj->parent) : 0;
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// The name of the obj is the type of the affector
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// Remark: This can be solved by using a listener, so that obj->values is filled with type + name. Something for later
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std::string type;
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if(!obj->name.empty())
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{
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type = obj->name;
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}
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//// Get the factory
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//ParticleAffectorFactory* particleAffectorFactory = ParticleSystemManager::getSingletonPtr()->getAffectorFactory(type);
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//if (!particleAffectorFactory)
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//{
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// compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
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// return;
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//}
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PUScriptTranslator *particleAffectorTranlator = PUAffectorManager::Instance()->getTranslator(type);
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if (!particleAffectorTranlator) return;
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//// Create the affector
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//mAffector = ParticleSystemManager::getSingletonPtr()->createAffector(type);
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//if (!mAffector)
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//{
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// compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
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// return;
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//}
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_affector = PUAffectorManager::Instance()->createAffector(type);
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if (!_affector) return;
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_affector->setAffectorType(type);
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if (parent && parent->context)
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{
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PUParticleSystem3D* system = static_cast<PUParticleSystem3D*>(parent->context);
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system->addAffector(_affector);
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}
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// The first value is the (optional) name
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std::string name;
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if(!obj->values.empty())
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{
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getString(*obj->values.front(), &name);
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_affector->setName(name);
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}
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// Set it in the context
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obj->context = _affector;
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// Run through properties
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for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
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{
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if((*i)->type == ANT_PROPERTY)
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{
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PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
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if (prop->name == token[TOKEN_ENABLED])
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{
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// Property: enabled
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if (passValidateProperty(compiler, prop, token[TOKEN_ENABLED], VAL_BOOL))
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{
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bool val;
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if(getBoolean(*prop->values.front(), &val))
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{
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_affector->setEnabled(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_POSITION])
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{
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// Property: position
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if (passValidateProperty(compiler, prop, token[TOKEN_POSITION], VAL_VECTOR3))
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{
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Vec3 val;
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if(getVector3(prop->values.begin(), prop->values.end(), &val))
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{
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//mAffector->position = val;
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//mAffector->originalPosition = val;
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_affector->setLocalPosition(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_AFFECTOR_MASS])
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{
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if (passValidateProperty(compiler, prop, token[TOKEN_AFFECTOR_MASS], VAL_REAL))
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{
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float val = 0.0f;
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if(getFloat(*prop->values.front(), &val))
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{
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_affector->setMass(val);
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}
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}
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}
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else if (prop->name == token[TOKEN_AFFECTOR_SPECIALISATION])
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{
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if (passValidateProperty(compiler, prop, token[TOKEN_AFFECTOR_SPECIALISATION], VAL_STRING))
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{
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std::string val;
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if(getString(*prop->values.front(), &val))
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{
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if (val == token[TOKEN_AFFECTOR_SPEC_DEFAULT])
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{
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_affector->setAffectSpecialisation(PUAffector::AFSP_DEFAULT);
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}
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else if (val == token[TOKEN_AFFECTOR_SPEC_TTL_INCREASE])
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{
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_affector->setAffectSpecialisation(PUAffector::AFSP_TTL_INCREASE);
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}
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else if (val == token[TOKEN_AFFECTOR_SPEC_TTL_DECREASE])
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{
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_affector->setAffectSpecialisation(PUAffector::AFSP_TTL_DECREASE);
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}
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}
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}
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}
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else if (prop->name == token[TOKEN_AFFECTOR_EXCLUDE_EMITTER])
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{
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if (passValidatePropertyNoValues(compiler, prop, token[TOKEN_AFFECTOR_EXCLUDE_EMITTER]))
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{
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for(PUAbstractNodeList::iterator j = prop->values.begin(); j != prop->values.end(); ++j)
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{
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std::string val;
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if(getString(**j, &val))
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{
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_affector->addEmitterToExclude(val);
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}
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}
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}
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}
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else if (particleAffectorTranlator->translateChildProperty(compiler, *i))
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{
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// Parsed the property by another translator; do nothing
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}
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else
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{
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errorUnexpectedProperty(compiler, prop);
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}
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}
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else if((*i)->type == ANT_OBJECT)
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{
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if (particleAffectorTranlator->translateChildObject(compiler, *i))
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{
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// Parsed the object by another translator; do nothing
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}
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else
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{
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processNode(compiler, *i);
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}
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}
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else
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{
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errorUnexpectedToken(compiler, *i);
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}
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}
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}
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NS_CC_END |