axmol/cocos2dx
minggo 2b55a76970 Merge pull request #978 from minggo/iss1202_remove_CCFileData
fixed #1202:remove CCFileData
2012-06-06 23:15:05 -07:00
..
actions fixed #1277: CCToggleVisibility should implement copyWithZone. 2012-05-30 16:34:42 +08:00
base_nodes move kBottomLeft series enum from CCNode.h to CCBReader.h 2012-05-11 21:10:02 +08:00
cocoa fixed #1202:remove CCFileData 2012-06-07 14:13:44 +08:00
effects issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
extensions CCControlButton update. Added zoomOnTouchDown property and setPreferredSize 2012-06-01 14:07:45 +04:00
include Revert "* add ability to disable denshion in lua mode" 2012-05-28 07:24:20 -07:00
kazmath fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
keypad_dispatcher issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
label_nodes fixed #1202:remove CCFileData 2012-06-07 14:13:44 +08:00
layers_scenes_transitions_nodes Enhances CCTransitionScene to work even if there is no running scene. 2012-06-01 00:54:17 -07:00
menu_nodes fixed #1302: The parameter of CCMenu::setHandlerPriority should be signed int. 2012-06-06 15:16:02 +08:00
misc_nodes fixed #1297: fixed a bug in CCRenderTexture::begin. The parameters of glViewPort should not multiply CC_CONTENT_SCALE_FACTOR(). 2012-06-06 15:56:55 +08:00
particle_nodes fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
platform fixed #1202:remove CCFileData 2012-06-07 14:13:44 +08:00
proj.ios issue #1188: Updated project configuration for ios platform. 2012-04-25 17:33:28 +08:00
proj.win32 fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error. 2012-06-01 13:44:28 +08:00
script_support issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
shaders fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
sprite_nodes Removed assert which prevented CCSpriteBatchNode from being used as a root node. (Discussed this with Ricardo Quesada) 2012-05-21 17:38:24 -07:00
support fixed #1202:remove CCFileData 2012-06-07 14:13:44 +08:00
text_input_node issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
textures fixed #1202:remove CCFileData 2012-06-07 14:13:44 +08:00
tileMap_parallax_nodes fixed #1296: fix logical error of CCTMXTileMap::tilesetForLayer() 2012-06-05 10:51:53 +08:00
touch_dispatcher fixed #1308: Used std::sort to sort the touchHandler array. 2012-06-07 11:38:59 +08:00
Android.mk fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
CCCamera.cpp issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' 2012-04-19 14:35:52 +08:00
CCCamera.h issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
CCConfiguration.cpp fixed #1253: Added static method "purgeConfiguration" for CCConfiguration to avoid memory leak. 2012-05-23 12:11:53 +08:00
CCConfiguration.h fixed #1253: Added static method "purgeConfiguration" for CCConfiguration to avoid memory leak. 2012-05-23 12:11:53 +08:00
CCDirector.cpp fixed #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points. 2012-06-06 14:13:40 +08:00
CCDirector.h Merge pull request #914 from walzer/gles20 2012-05-24 03:48:14 -07:00
CCDrawingPrimitives.cpp fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
CCDrawingPrimitives.h fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
CCScheduler.cpp fix compilation warnings on android & ios 2012-05-05 10:44:42 +08:00
CCScheduler.h issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug). 2012-04-25 16:18:04 +08:00
cocos2d.cpp modify engine version 2012-05-31 10:14:00 +08:00