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actions
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fixed #1277: CCToggleVisibility should implement copyWithZone.
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2012-05-30 16:34:42 +08:00 |
base_nodes
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move kBottomLeft series enum from CCNode.h to CCBReader.h
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2012-05-11 21:10:02 +08:00 |
cocoa
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fixed #1202:remove CCFileData
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2012-06-07 14:13:44 +08:00 |
effects
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |
extensions
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CCControlButton update. Added zoomOnTouchDown property and setPreferredSize
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2012-06-01 14:07:45 +04:00 |
include
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Revert "* add ability to disable denshion in lua mode"
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2012-05-28 07:24:20 -07:00 |
kazmath
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fixed #1270: Fixed some warning on win32.
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2012-05-29 17:11:33 +08:00 |
keypad_dispatcher
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |
label_nodes
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fixed #1202:remove CCFileData
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2012-06-07 14:13:44 +08:00 |
layers_scenes_transitions_nodes
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Enhances CCTransitionScene to work even if there is no running scene.
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2012-06-01 00:54:17 -07:00 |
menu_nodes
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fixed #1302: The parameter of CCMenu::setHandlerPriority should be signed int.
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2012-06-06 15:16:02 +08:00 |
misc_nodes
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fixed #1297: fixed a bug in CCRenderTexture::begin. The parameters of glViewPort should not multiply CC_CONTENT_SCALE_FACTOR().
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2012-06-06 15:56:55 +08:00 |
particle_nodes
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fixed #1270: Fixed some warning on win32.
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2012-05-29 17:11:33 +08:00 |
platform
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fixed #1202:remove CCFileData
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2012-06-07 14:13:44 +08:00 |
proj.ios
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issue #1188: Updated project configuration for ios platform.
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2012-04-25 17:33:28 +08:00 |
proj.win32
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fixed #1282: Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
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2012-06-01 13:44:28 +08:00 |
script_support
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |
shaders
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fixed #1270: Fixed some warning on win32.
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2012-05-29 17:11:33 +08:00 |
sprite_nodes
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Removed assert which prevented CCSpriteBatchNode from being used as a root node. (Discussed this with Ricardo Quesada)
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2012-05-21 17:38:24 -07:00 |
support
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fixed #1202:remove CCFileData
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2012-06-07 14:13:44 +08:00 |
text_input_node
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |
textures
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fixed #1202:remove CCFileData
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2012-06-07 14:13:44 +08:00 |
tileMap_parallax_nodes
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fixed #1296: fix logical error of CCTMXTileMap::tilesetForLayer()
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2012-06-05 10:51:53 +08:00 |
touch_dispatcher
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fixed #1308: Used std::sort to sort the touchHandler array.
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2012-06-07 11:38:59 +08:00 |
Android.mk
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fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
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2012-05-29 16:21:23 +08:00 |
CCCamera.cpp
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issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
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2012-04-19 14:35:52 +08:00 |
CCCamera.h
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |
CCConfiguration.cpp
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fixed #1253: Added static method "purgeConfiguration" for CCConfiguration to avoid memory leak.
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2012-05-23 12:11:53 +08:00 |
CCConfiguration.h
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fixed #1253: Added static method "purgeConfiguration" for CCConfiguration to avoid memory leak.
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2012-05-23 12:11:53 +08:00 |
CCDirector.cpp
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fixed #1301: CCEGLView::sharedOpenGLView().setScissorInPoints() should apply scissor in points.
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2012-06-06 14:13:40 +08:00 |
CCDirector.h
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Merge pull request #914 from walzer/gles20
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2012-05-24 03:48:14 -07:00 |
CCDrawingPrimitives.cpp
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fixed #1270: Fixed some warning on win32.
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2012-05-29 17:11:33 +08:00 |
CCDrawingPrimitives.h
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fixed #1270: Fixed some warning on win32.
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2012-05-29 17:11:33 +08:00 |
CCScheduler.cpp
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fix compilation warnings on android & ios
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2012-05-05 10:44:42 +08:00 |
CCScheduler.h
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issue #1188: Refactor directory. Compile successfully on android and win32(vs2008 debug).
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2012-04-25 16:18:04 +08:00 |
cocos2d.cpp
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modify engine version
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2012-05-31 10:14:00 +08:00 |