mirror of https://github.com/axmolengine/axmol.git
647 lines
29 KiB
C++
647 lines
29 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2015 Chukong Technologies Inc.
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "CCPUParticle3DEmitterTranslator.h"
|
|
#include "3dparticle/ParticleUniverse/CCPUParticleSystem3D.h"
|
|
#include "3dparticle/ParticleUniverse/CCPUParticle3DDynamicAttribute.h"
|
|
#include "3dparticle/ParticleUniverse/CCPUParticle3DDynamicAttributeTranslator.h"
|
|
#include "3dparticle/ParticleUniverse/ParticleEmitters/CCPUParticle3DEmitterManager.h"
|
|
|
|
NS_CC_BEGIN
|
|
|
|
PUParticle3DEmitterTranslator::PUParticle3DEmitterTranslator()
|
|
:_emitter(nullptr)
|
|
{
|
|
}
|
|
//-------------------------------------------------------------------------
|
|
void PUParticle3DEmitterTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode *node)
|
|
{
|
|
PUObjectAbstractNode* obj = reinterpret_cast<PUObjectAbstractNode*>(node);
|
|
PUObjectAbstractNode* parent = obj->parent ? reinterpret_cast<PUObjectAbstractNode*>(obj->parent) : 0;
|
|
|
|
// The name of the obj is the type of the emitter
|
|
// Remark: This can be solved by using a listener, so that obj->values is filled with type + name. Something for later
|
|
std::string type;
|
|
if(!obj->name.empty())
|
|
{
|
|
type = obj->name;
|
|
}
|
|
|
|
|
|
//// Get the factory
|
|
//ParticleEmitterFactory* particleEmitterFactory = ParticleSystemManager::getSingletonPtr()->getEmitterFactory(type);
|
|
//if (!particleEmitterFactory)
|
|
//{
|
|
// compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
|
|
// return;
|
|
//}
|
|
PUScriptTranslator *particleEmitterTranlator = PUParticle3DEmitterManager::Instance()->getTranslator(type);
|
|
if (!particleEmitterTranlator) return;
|
|
|
|
//// Create the emitter
|
|
//mEmitter = ParticleSystemManager::getSingletonPtr()->createEmitter(type);
|
|
//if (!mEmitter)
|
|
//{
|
|
// compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line);
|
|
// return;
|
|
//}
|
|
_emitter = PUParticle3DEmitterManager::Instance()->createEmitter(type);
|
|
if (!_emitter) return;
|
|
|
|
if (parent && parent->context)
|
|
{
|
|
PUParticleSystem3D* system = static_cast<PUParticleSystem3D*>(parent->context);
|
|
system->addEmitter(_emitter);
|
|
}
|
|
|
|
// The first value is the (optional) name
|
|
std::string name;
|
|
if(!obj->values.empty())
|
|
{
|
|
getString(*obj->values.front(), &name);
|
|
_emitter->setName(name);
|
|
}
|
|
|
|
// Set it in the context
|
|
obj->context = _emitter;
|
|
|
|
// Run through properties
|
|
for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i)
|
|
{
|
|
if((*i)->type == ANT_PROPERTY)
|
|
{
|
|
PUPropertyAbstractNode* prop = reinterpret_cast<PUPropertyAbstractNode*>((*i));
|
|
if (prop->name == token[TOKEN_ENABLED])
|
|
{
|
|
// Property: enabled
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_ENABLED], VAL_BOOL))
|
|
{
|
|
bool val;
|
|
if(getBoolean(*prop->values.front(), &val))
|
|
{
|
|
_emitter->setEnabled(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_POSITION])
|
|
{
|
|
// Property: positon
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_POSITION], VAL_VECTOR3))
|
|
{
|
|
Vec3 val;
|
|
if(getVector3(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
//mEmitter->position = val;
|
|
//mEmitter->originalPosition = val;
|
|
_emitter->setLocalPosition(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_DIRECTION])
|
|
{
|
|
// Property: direction
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_DIRECTION], VAL_VECTOR3))
|
|
{
|
|
Vec3 val;
|
|
if(getVector3(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
_emitter->setParticleDirection(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_ORIENTATION])
|
|
{
|
|
// Property: orientation
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_ORIENTATION], VAL_QUATERNION))
|
|
{
|
|
Quaternion val;
|
|
if(getQuaternion(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
_emitter->setParticleOrientation(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_START_ORIENTATION_RANGE])
|
|
{
|
|
// Property: start_orientation_range
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_START_ORIENTATION_RANGE], VAL_QUATERNION))
|
|
{
|
|
Quaternion val;
|
|
if(getQuaternion(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
_emitter->setParticleOrientationRangeStart(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_ORIENTATION_RANGE_START])
|
|
{
|
|
// Property: range_start_orientation (deprecated and replaced by start_orientation_range)
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_ORIENTATION_RANGE_START], VAL_QUATERNION))
|
|
{
|
|
Quaternion val;
|
|
if(getQuaternion(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
_emitter->setParticleOrientationRangeStart(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_END_ORIENTATION_RANGE])
|
|
{
|
|
// Property: end_orientation_range
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_END_ORIENTATION_RANGE], VAL_QUATERNION))
|
|
{
|
|
Quaternion val;
|
|
if(getQuaternion(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
_emitter->setParticleOrientationRangeEnd(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_ORIENTATION_RANGE_END])
|
|
{
|
|
// Property: range_end_orientation (deprecated and replaced by end_orientation_range)
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_ORIENTATION_RANGE_END], VAL_QUATERNION))
|
|
{
|
|
Quaternion val;
|
|
if(getQuaternion(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
_emitter->setParticleOrientationRangeEnd(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_EMISSION_RATE])
|
|
{
|
|
// Property: emission_rate
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_EMISSION_RATE], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynEmissionRate(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_TIME_TO_LIVE])
|
|
{
|
|
// Property: time_to_live
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_TIME_TO_LIVE], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynTotalTimeToLive(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_MASS])
|
|
{
|
|
// Property: mass
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_MASS], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynParticleMass(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_START_TEXCOORDS_RANGE])
|
|
{
|
|
// Property: start_texture_coords_range
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_START_TEXCOORDS_RANGE], VAL_UINT))
|
|
{
|
|
unsigned int val = 0;
|
|
if(getUInt(*prop->values.front(), &val))
|
|
{
|
|
_emitter->setParticleTextureCoordsRangeStart(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_START_TEXCOORDS])
|
|
{
|
|
// Property: start_texture_coords (deprecated and replaced by start_texture_coords_range)
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_START_TEXCOORDS], VAL_UINT))
|
|
{
|
|
unsigned int val = 0;
|
|
if(getUInt(*prop->values.front(), &val))
|
|
{
|
|
_emitter->setParticleTextureCoordsRangeStart(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_END_TEXCOORDS_RANGE])
|
|
{
|
|
// Property: end_texture_coords_range
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_END_TEXCOORDS_RANGE], VAL_UINT))
|
|
{
|
|
unsigned int val = 0;
|
|
if(getUInt(*prop->values.front(), &val))
|
|
{
|
|
_emitter->setParticleTextureCoordsRangeEnd(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_END_TEXCOORDS])
|
|
{
|
|
// Property: end_texture_coords (deprecated and replaced by end_texture_coords_range)
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_END_TEXCOORDS], VAL_UINT))
|
|
{
|
|
unsigned int val = 0;
|
|
if(getUInt(*prop->values.front(), &val))
|
|
{
|
|
_emitter->setParticleTextureCoordsRangeEnd(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_TEXCOORDS])
|
|
{
|
|
// Property: texture_coords
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_TEXCOORDS], VAL_UINT))
|
|
{
|
|
unsigned int val = 0;
|
|
if(getUInt(*prop->values.front(), &val))
|
|
{
|
|
_emitter->setParticleTextureCoords(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_START_COLOUR_RANGE])
|
|
{
|
|
// Property: start_colour_range
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_START_COLOUR_RANGE], VAL_COLOURVALUE))
|
|
{
|
|
Vec4 val;
|
|
if(getVector4(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
_emitter->setParticleColorRangeStart(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_END_COLOUR_RANGE])
|
|
{
|
|
// Property: end_colour_range
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_END_COLOUR_RANGE], VAL_COLOURVALUE))
|
|
{
|
|
Vec4 val;
|
|
if(getVector4(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
_emitter->setParticleColorRangeEnd(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_COLOUR])
|
|
{
|
|
// Property: colour
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_COLOUR], VAL_COLOURVALUE))
|
|
{
|
|
Vec4 val;
|
|
if(getVector4(prop->values.begin(), prop->values.end(), &val))
|
|
{
|
|
_emitter->setParticleColor(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_VELOCITY])
|
|
{
|
|
// Property: velocity
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_VELOCITY], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynVelocity(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_DURATION])
|
|
{
|
|
// Property: duration
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_DURATION], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynDuration(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_REPEAT_DELAY])
|
|
{
|
|
// Property: repeat_delay
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_REPEAT_DELAY], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynRepeatDelay(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_EMITS])
|
|
{
|
|
//// Property: emits
|
|
//if (passValidatePropertyNumberOfValues(compiler, prop, token[TOKEN_EMITTER_EMITS], 2))
|
|
//{
|
|
// String particleType;
|
|
// String name;
|
|
// AbstractNodeList::const_iterator i = prop->values.begin();
|
|
// if (getString(*i, &particleType))
|
|
// {
|
|
// if (particleType == token[TOKEN_VISUAL_PARTICLE])
|
|
// {
|
|
// mEmitter->setEmitsType(Particle::PT_VISUAL);
|
|
// }
|
|
// else if (particleType == token[TOKEN_EMITTER_PARTICLE])
|
|
// {
|
|
// mEmitter->setEmitsType(Particle::PT_EMITTER);
|
|
// }
|
|
// else if (particleType == token[TOKEN_AFFECTOR_PARTICLE])
|
|
// {
|
|
// mEmitter->setEmitsType(Particle::PT_AFFECTOR);
|
|
// }
|
|
// else if (particleType == token[TOKEN_TECHNIQUE_PARTICLE])
|
|
// {
|
|
// mEmitter->setEmitsType(Particle::PT_TECHNIQUE);
|
|
// }
|
|
// else if (particleType == token[TOKEN_SYSTEM_PARTICLE])
|
|
// {
|
|
// mEmitter->setEmitsType(Particle::PT_SYSTEM);
|
|
// }
|
|
// ++i;
|
|
// if (getString(*i, &name))
|
|
// {
|
|
// mEmitter->setEmitsName(name);
|
|
// }
|
|
// }
|
|
//}
|
|
}
|
|
else if (prop->name == token[TOKEN_ANGLE])
|
|
{
|
|
// Property: angle
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_ANGLE], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynAngle(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_ALL_PARTICLE_DIM])
|
|
{
|
|
// Property: all_particle_dimensions
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_ALL_PARTICLE_DIM], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynParticleAllDimensions(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_PARTICLE_WIDTH])
|
|
{
|
|
// Property: particle_width
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_PARTICLE_WIDTH], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynParticleWidth(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_PARTICLE_HEIGHT])
|
|
{
|
|
// Property: particle_height
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_PARTICLE_HEIGHT], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynParticleHeight(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_PARTICLE_DEPTH])
|
|
{
|
|
// Property: particle_depth
|
|
// If it is a property, it is a fixed value
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_PARTICLE_DEPTH], VAL_REAL))
|
|
{
|
|
float val = 0.0f;
|
|
if(getFloat(*prop->values.front(), &val))
|
|
{
|
|
PUDynamicAttributeFixed* dynamicAttributeFixed = new (std::nothrow) PUDynamicAttributeFixed();
|
|
dynamicAttributeFixed->setValue(val);
|
|
_emitter->setDynParticleDepth(dynamicAttributeFixed);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_AUTO_DIRECTION])
|
|
{
|
|
// Property: auto_direction
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_AUTO_DIRECTION], VAL_BOOL))
|
|
{
|
|
bool val;
|
|
if(getBoolean(*prop->values.front(), &val))
|
|
{
|
|
_emitter->setAutoDirection(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_KEEP_LOCAL])
|
|
{
|
|
// Property: keep_local
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_KEEP_LOCAL], VAL_BOOL))
|
|
{
|
|
bool val;
|
|
if(getBoolean(*prop->values.front(), &val))
|
|
{
|
|
_emitter->setKeepLocal(val);
|
|
}
|
|
}
|
|
}
|
|
else if (prop->name == token[TOKEN_EMITTER_FORCE_EMISISON])
|
|
{
|
|
// Property: force_emission
|
|
if (passValidateProperty(compiler, prop, token[TOKEN_EMITTER_FORCE_EMISISON], VAL_BOOL))
|
|
{
|
|
bool val;
|
|
if(getBoolean(*prop->values.front(), &val))
|
|
{
|
|
_emitter->setForceEmission(val);
|
|
}
|
|
}
|
|
}
|
|
else if (particleEmitterTranlator->translateChildProperty(compiler, *i))
|
|
{
|
|
// Parsed the property by another translator; do nothing
|
|
}
|
|
else
|
|
{
|
|
errorUnexpectedProperty(compiler, prop);
|
|
}
|
|
}
|
|
else if((*i)->type == ANT_OBJECT)
|
|
{
|
|
PUObjectAbstractNode* child = reinterpret_cast<PUObjectAbstractNode*>((*i));
|
|
PUParticle3DDynamicAttributeTranslator dynamicAttributeTranslator;
|
|
if (child->cls == token[TOKEN_EMITTER_EMISSION_RATE])
|
|
{
|
|
// Property: emission_rate
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynEmissionRate(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_TIME_TO_LIVE])
|
|
{
|
|
// Property: time_to_live
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynTotalTimeToLive(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_EMITTER_MASS])
|
|
{
|
|
// Property: mass
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynParticleMass(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_VELOCITY])
|
|
{
|
|
// Property: velocity
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynVelocity(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_EMITTER_DURATION])
|
|
{
|
|
// Property: duration
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynDuration(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_EMITTER_REPEAT_DELAY])
|
|
{
|
|
// Property: repeat_delay
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynRepeatDelay(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_ANGLE])
|
|
{
|
|
// Property: angle
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynAngle(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_EMITTER_ALL_PARTICLE_DIM])
|
|
{
|
|
// Property: all_particle_dimensions
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynParticleAllDimensions(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_EMITTER_PARTICLE_WIDTH])
|
|
{
|
|
// Property: particle_width
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynParticleWidth(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_EMITTER_PARTICLE_HEIGHT])
|
|
{
|
|
// Property: particle_height
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynParticleHeight(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_EMITTER_PARTICLE_DEPTH])
|
|
{
|
|
// Property: particle_depth
|
|
dynamicAttributeTranslator.translate(compiler, *i);
|
|
PUDynamicAttribute* dynamicAttribute = static_cast<PUDynamicAttribute*>(child->context);
|
|
_emitter->setDynParticleDepth(dynamicAttribute);
|
|
}
|
|
else if (child->cls == token[TOKEN_CAMERA_DEPENDENCY])
|
|
{
|
|
//// Property: it can only be a camera_dependency for emission rate
|
|
//CameraDependency* cameraDependency = PU_NEW_T(CameraDependency, MEMCATEGORY_SCRIPTING)();
|
|
//child->context = Any(cameraDependency);
|
|
//CameraDependencyTranslator cameraDependencyTranslator;
|
|
//cameraDependencyTranslator.translate(compiler, *i);
|
|
//Real threshold = cameraDependency->getThreshold();
|
|
//mEmitter->setEmissionRateCameraDependency(threshold * threshold, cameraDependency->isIncrease());
|
|
|
|
//// Delete the camera dependency
|
|
//PU_DELETE_T(cameraDependency, CameraDependency, MEMCATEGORY_SCRIPTING);
|
|
}
|
|
else if (particleEmitterTranlator->translateChildObject(compiler, *i))
|
|
{
|
|
// Parsed the object by another translator; do nothing
|
|
}
|
|
else
|
|
{
|
|
processNode(compiler, *i);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
errorUnexpectedToken(compiler, *i);
|
|
}
|
|
}
|
|
}
|
|
|
|
NS_CC_END |