axmol/cocos2dx/platform
James Chen 2bc48219f8 remove libjpeg, libpng, libz project, use them as sources in cocos2dx project. 2012-02-27 18:18:40 +08:00
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android issue #971: build cocos2dx as static lib and remove some unneeded codes 2012-02-09 15:49:14 +08:00
bada 1.modify some project setting for bada 2012-02-14 22:35:51 +08:00
ios fixed #917: add header files to resolve compiling errors 2012-01-09 17:36:57 +08:00
linux rename include file name from uppercase to lowercase for linux platform 2012-02-14 22:41:33 +08:00
marmalade Changed use of animation interval in game loop 2012-01-24 23:27:03 +01:00
qnx update bada and qnx project settings 2012-02-15 13:52:41 +08:00
third_party remove libjpeg, libpng, libz project, use them as sources in cocos2dx project. 2012-02-27 18:18:40 +08:00
win32 Second half of commit for adding Accelerometer simulation to Win32. 2012-02-06 11:38:53 +00:00
wophone fixed #703: refactor Accelerometer 2011-08-31 17:14:29 +08:00
CCAccelerometer_platform.h rename include file name from uppercase to lowercase for linux platform 2012-02-14 22:41:33 +08:00
CCApplication_platform.h rename include file name from uppercase to lowercase for linux platform 2012-02-14 22:41:33 +08:00
CCArchOptimalParticleSystem.h #issue 908: Merge marmalade to latest cocos2d-x source 2011-12-12 17:46:21 +08:00
CCCommon.cpp #issue 908: Merge marmalade to latest cocos2d-x source 2011-12-12 17:46:21 +08:00
CCCommon.h add f project 2011-11-29 12:38:20 +08:00
CCEGLView_platform.h rename include file name from uppercase to lowercase for linux platform 2012-02-14 22:41:33 +08:00
CCFileUtils.cpp rename include file name from uppercase to lowercase for linux platform 2012-02-14 22:41:33 +08:00
CCFileUtils.h offer a thread safe function to read contents of xml file, and the engine use it internal 2011-11-15 10:41:18 +08:00
CCGL.cpp modified: HelloWorld/AppDelegate.cpp 2011-08-17 11:36:54 +08:00
CCGL.h fixed #938:Don't use eglGetProcAddress to get extension function on bada1.0 device, otherwise it will cause crash. 2012-01-09 14:15:49 +08:00
CCImage.cpp rename include file name from uppercase to lowercase for linux platform 2012-02-14 22:41:33 +08:00
CCImage.h fixed #923: init iamge type and refactor a little codes 2011-12-22 15:38:31 +08:00
CCLibxml2.h move platform_support into cocos2dx/platform 2011-03-09 11:38:36 +08:00
CCPlatformConfig.h #issue 908: Merge marmalade to latest cocos2d-x source 2011-12-12 17:46:21 +08:00
CCPlatformMacros.h * add macro defines for Lua engine 2012-02-02 10:37:21 +08:00
CCSAXParser.cpp changed bada projects directory, add bada macro 2011-09-19 17:53:45 +08:00
CCSAXParser.h #issue 908: Merge marmalade to latest cocos2d-x source 2011-12-12 17:46:21 +08:00
CCStdC.cpp add bada1.0 pthread support 2011-11-24 00:07:50 +08:00
CCStdC.h #issue 908: Merge marmalade to latest cocos2d-x source 2011-12-12 17:46:21 +08:00
CCThread.cpp synchrolize to master 2011-11-18 18:53:53 +08:00
CCThread.h issue #854: pthread work ok on iOS 2011-11-18 09:55:47 +08:00
platform.cpp fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
platform.h fixed #745: export CCTime to dll 2011-10-09 10:19:12 +08:00