axmol/cocos/editor-support/spine/Skin.h

96 lines
3.5 KiB
C

/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef SPINE_SKIN_H_
#define SPINE_SKIN_H_
#include <spine/dll.h>
#include <spine/Attachment.h>
#ifdef __cplusplus
extern "C" {
#endif
struct spSkeleton;
typedef struct spSkin {
const char* const name;
#ifdef __cplusplus
spSkin() :
name(0) {
}
#endif
} spSkin;
/* Private structs, needed by Skeleton */
typedef struct _Entry _Entry;
struct _Entry {
int slotIndex;
const char* name;
spAttachment* attachment;
_Entry* next;
};
typedef struct {
spSkin super;
_Entry* entries;
} _spSkin;
SP_API spSkin* spSkin_create (const char* name);
SP_API void spSkin_dispose (spSkin* self);
/* The Skin owns the attachment. */
SP_API void spSkin_addAttachment (spSkin* self, int slotIndex, const char* name, spAttachment* attachment);
/* Returns 0 if the attachment was not found. */
SP_API spAttachment* spSkin_getAttachment (const spSkin* self, int slotIndex, const char* name);
/* Returns 0 if the slot or attachment was not found. */
SP_API const char* spSkin_getAttachmentName (const spSkin* self, int slotIndex, int attachmentIndex);
/** Attach each attachment in this skin if the corresponding attachment in oldSkin is currently attached. */
SP_API void spSkin_attachAll (const spSkin* self, struct spSkeleton* skeleton, const spSkin* oldspSkin);
#ifdef SPINE_SHORT_NAMES
typedef spSkin Skin;
#define Skin_create(...) spSkin_create(__VA_ARGS__)
#define Skin_dispose(...) spSkin_dispose(__VA_ARGS__)
#define Skin_addAttachment(...) spSkin_addAttachment(__VA_ARGS__)
#define Skin_getAttachment(...) spSkin_getAttachment(__VA_ARGS__)
#define Skin_getAttachmentName(...) spSkin_getAttachmentName(__VA_ARGS__)
#define Skin_attachAll(...) spSkin_attachAll(__VA_ARGS__)
#endif
#ifdef __cplusplus
}
#endif
#endif /* SPINE_SKIN_H_ */