mirror of https://github.com/axmolengine/axmol.git
368 lines
13 KiB
C++
368 lines
13 KiB
C++
/****************************************************************************
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Copyright (c) 2013 Zynga Inc.
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef _COCOS2D_CCLABEL_H_
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#define _COCOS2D_CCLABEL_H_
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#include "CCSpriteBatchNode.h"
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#include "ccTypes.h"
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#include "renderer/CCCustomCommand.h"
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#include "CCFontAtlas.h"
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NS_CC_BEGIN
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enum class GlyphCollection {
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DYNAMIC,
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NEHE,
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ASCII,
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CUSTOM
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};
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enum class LabelEffect {
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NORMAL,
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OUTLINE,
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SHADOW,
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GLOW
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};
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typedef struct _ttfConfig
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{
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std::string fontFilePath;
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int fontSize;
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GlyphCollection glyphs;
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const char *customGlyphs;
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bool distanceFieldEnabled;
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int outlineSize;
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_ttfConfig(const char* filePath = "",int size = 12, const GlyphCollection& glyphCollection = GlyphCollection::DYNAMIC,
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const char *customGlyphCollection = nullptr,bool useDistanceField = false,int outline = 0)
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:fontFilePath(filePath)
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,fontSize(size)
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,glyphs(glyphCollection)
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,customGlyphs(customGlyphCollection)
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,distanceFieldEnabled(useDistanceField)
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,outlineSize(outline)
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{
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if(outline > 0)
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{
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distanceFieldEnabled = false;
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}
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}
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}TTFConfig;
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class CC_DLL Label : public SpriteBatchNode, public LabelProtocol
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{
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public:
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static const int DistanceFieldFontSize;
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static Label* create();
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/** creates a Label from a font name, horizontal alignment, dimension in points, and font size in points.
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* @warning It will generate texture by the platform-dependent code if [fontName] not a font file.
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*/
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static Label * create(const std::string& text, const std::string& fontName, float fontSize,
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const Size& dimensions = Size::ZERO, TextHAlignment hAlignment = TextHAlignment::LEFT,
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TextVAlignment vAlignment = TextVAlignment::TOP);
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CC_DEPRECATED_ATTRIBUTE static Label* createWithTTF(const std::string& label, const std::string& fontFilePath,
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int fontSize, int lineSize = 0, TextHAlignment alignment = TextHAlignment::LEFT,
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GlyphCollection glyphs = GlyphCollection::DYNAMIC, const char *customGlyphs = 0, bool useDistanceField = false);
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/** create a label with TTF configuration
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* It will generate texture of character by freetype.
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*/
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static Label* createWithTTF(const TTFConfig& ttfConfig, const std::string& text, TextHAlignment alignment = TextHAlignment::LEFT, int lineWidth = 0);
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static Label* createWithBMFont(const std::string& bmfontFilePath, const std::string& text,
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const TextHAlignment& alignment = TextHAlignment::LEFT, int lineWidth = 0,
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const Point& imageOffset = Point::ZERO);
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static Label * createWithCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
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static Label * createWithCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
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static Label * createWithCharMap(const std::string& plistFile);
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/** create a lable with string and a font definition
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* @warning It will generate texture by the platform-dependent code and create Sprite for show text.
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* To obtain better performance use createWithTTF/createWithBMFont/createWithCharMap
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*/
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static Label * createWithFontDefinition(const std::string& text, const FontDefinition &textDefinition);
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/** set TTF configuration for Label */
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virtual bool setTTFConfig(const TTFConfig& ttfConfig);
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virtual bool setBMFontFilePath(const std::string& bmfontFilePath, const Point& imageOffset = Point::ZERO);
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const std::string& getBMFontFilePath() const { return _bmFontPath;}
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virtual bool setCharMap(const std::string& charMapFile, int itemWidth, int itemHeight, int startCharMap);
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virtual bool setCharMap(Texture2D* texture, int itemWidth, int itemHeight, int startCharMap);
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virtual bool setCharMap(const std::string& plistFile);
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/** set the text definition used by this label
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* It will create Sprite for show text if you haven't set up using TTF/BMFont/CharMap.
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*/
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virtual void setFontDefinition(const FontDefinition& textDefinition);
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/** get the text definition used by this label */
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const FontDefinition& getFontDefinition() const { return _fontDefinition; }
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/** changes the string to render
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* @warning It is as expensive as changing the string if you haven't set up TTF/BMFont/CharMap for the label.
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*/
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virtual void setString(const std::string& text) override;
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virtual const std::string& getString() const override { return _originalUTF8String; }
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CC_DEPRECATED_ATTRIBUTE void setLabelEffect(LabelEffect effect,const Color3B& effectColor);
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/**
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* Enable shadow for the label
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*
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* @todo support blur for shadow effect
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*/
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virtual void enableShadow(const Color3B& shadowColor = Color3B::BLACK,const Size &offset = Size(2,-2), float opacity = 0.75f, int blurRadius = 0);
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/** only support for TTF */
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virtual void enableOutline(const Color4B& outlineColor,int outlineSize = -1);
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/** only support for TTF */
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virtual void enableGlow(const Color3B& glowColor);
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/** disable shadow/outline/glow rendering */
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virtual void disableEffect();
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void setAlignment(TextHAlignment hAlignment) { setAlignment(hAlignment,_vAlignment);}
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TextHAlignment getTextAlignment() const { return _hAlignment;}
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void setAlignment(TextHAlignment hAlignment,TextVAlignment vAlignment);
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void setHorizontalAlignment(TextHAlignment hAlignment) { setAlignment(hAlignment,_vAlignment); }
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TextHAlignment getHorizontalAlignment() const { return _hAlignment; }
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void setVerticalAlignment(TextVAlignment vAlignment) { setAlignment(_hAlignment,vAlignment); }
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TextVAlignment getVerticalAlignment() const { return _vAlignment; }
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void setLineBreakWithoutSpace(bool breakWithoutSpace);
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/** Sets the max line width of the label.
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* The label's max line width be used for force line breaks if the set value not equal zero.
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* The label's width and max line width has not always to be equal.
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*/
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void setMaxLineWidth(unsigned int maxLineWidth);
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unsigned int getMaxLineWidth() { return _maxLineWidth;}
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/** Sets the untransformed size of the label.
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* The label's width be used for text align if the set value not equal zero.
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* The label's max line width will be equal to the same value.
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*/
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void setWidth(unsigned int width) { setDimensions(width,_labelHeight);}
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unsigned int getWidth() const { return _labelWidth; }
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/** Sets the untransformed size of the label.
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* The label's height be used for text align if the set value not equal zero.
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* The text will display of incomplete when the size of label not enough to support display all text.
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*/
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void setHeight(unsigned int height){ setDimensions(_labelWidth,height);}
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unsigned int getHeight() const { return _labelHeight;}
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/** Sets the untransformed size of the label in a more efficient way. */
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void setDimensions(unsigned int width,unsigned int height);
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const Size& getDimensions() const{ return _labelDimensions;}
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/** update content immediately.*/
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virtual void updateContent();
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virtual void setFontName(const std::string& fontName);
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virtual const std::string& getFontName() const;
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virtual void setFontSize(float fontSize);
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virtual float getFontSize() const;
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virtual bool isOpacityModifyRGB() const override;
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virtual void setOpacityModifyRGB(bool isOpacityModifyRGB) override;
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virtual void updateDisplayedColor(const Color3B& parentColor) override;
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virtual Sprite * getLetter(int lettetIndex);
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// font related stuff
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int getCommonLineHeight() const;
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// string related stuff
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int getStringNumLines() const { return _currNumLines;}
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int getStringLength() const;
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CC_DEPRECATED_ATTRIBUTE int getStringLenght() const { return getStringLength(); }
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virtual void visit(Renderer *renderer, const kmMat4 &parentTransform, bool parentTransformUpdated) override;
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virtual void draw(Renderer *renderer, const kmMat4 &transform, bool transformUpdated) override;
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virtual void setScale(float scale) override;
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virtual void setScaleX(float scaleX) override;
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virtual void setScaleY(float scaleY) override;
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virtual float getScaleX() const override;
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virtual float getScaleY() const override;
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virtual void addChild(Node * child, int zOrder=0, int tag=0) override;
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virtual std::string getDescription() const override;
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virtual const Size& getContentSize() const override;
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/** Listen "come to background" message
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It only has effect on Android.
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*/
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void listenToBackground(EventCustom *event);
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/** Listen "FontAtlas purge textures" message
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*/
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void listenToFontAtlasPurge(EventCustom *event);
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protected:
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void onDraw(const kmMat4& transform, bool transformUpdated);
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struct LetterInfo
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{
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FontLetterDefinition def;
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Point position;
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Size contentSize;
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int atlasIndex;
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};
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enum class LabelType {
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TTF,
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BMFONT,
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CHARMAP,
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STRING_TEXTURE
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};
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/**
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* @js NA
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*/
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Label(FontAtlas *atlas = nullptr, TextHAlignment hAlignment = TextHAlignment::LEFT,
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TextVAlignment vAlignment = TextVAlignment::TOP,bool useDistanceField = false,bool useA8Shader = false);
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~Label();
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virtual void setFontAtlas(FontAtlas* atlas,bool distanceFieldEnabled = false, bool useA8Shader = false);
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bool recordLetterInfo(const cocos2d::Point& point,const FontLetterDefinition& letterDef, int spriteIndex);
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bool recordPlaceholderInfo(int spriteIndex);
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void setFontScale(float fontScale);
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virtual void alignText();
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bool computeHorizontalKernings(unsigned short int *stringToRender);
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bool setCurrentString(unsigned short *stringToSet);
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bool setOriginalString(unsigned short *stringToSet);
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void computeStringNumLines();
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void updateQuads();
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virtual void updateColor() override;
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virtual void updateShaderProgram();
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void drawShadowWithoutBlur();
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void createSpriteWithFontDefinition();
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void updateFont();
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void reset();
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std::string _bmFontPath;
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bool _isOpacityModifyRGB;
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bool _contentDirty;
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bool _fontDirty;
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std::string _fontName;
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float _fontSize;
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LabelType _currentLabelType;
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std::vector<SpriteBatchNode*> _batchNodes;
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FontAtlas * _fontAtlas;
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std::vector<LetterInfo> _lettersInfo;
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TTFConfig _fontConfig;
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//compatibility with older LabelTTF
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Sprite* _textSprite;
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FontDefinition _fontDefinition;
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//! used for optimization
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Sprite *_reusedLetter;
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Rect _reusedRect;
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int _limitShowCount;
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float _commonLineHeight;
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bool _lineBreakWithoutSpaces;
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int * _horizontalKernings;
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unsigned int _maxLineWidth;
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Size _labelDimensions;
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unsigned int _labelWidth;
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unsigned int _labelHeight;
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TextHAlignment _hAlignment;
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TextVAlignment _vAlignment;
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int _currNumLines;
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unsigned short int * _currentUTF16String;
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unsigned short int * _originalUTF16String;
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std::string _originalUTF8String;
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float _fontScale;
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bool _useDistanceField;
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bool _useA8Shader;
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LabelEffect _currLabelEffect;
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Color3B _effectColor;
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GLuint _uniformEffectColor;
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CustomCommand _customCommand;
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Size _shadowOffset;
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float _shadowOpacity;
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int _shadowBlurRadius;
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kmMat4 _parentTransform;
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Color4B _outlineColor;
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private:
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CC_DISALLOW_COPY_AND_ASSIGN(Label);
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friend class LabelTextFormatter;
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};
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NS_CC_END
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#endif /*__COCOS2D_CCLABEL_H */
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