.. |
Normal.frag
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
OutLine.frag
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
OutLine.vert
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
SkinnedOutline.vert
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
VertexColor.frag
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Use macro for shader location binding
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VertexColor.vert
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Use macro for shader location binding
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color_normal_tex.frag
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Use macro for shader location binding
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color_tex.frag
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Use macro for shader location binding
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cube_map.frag
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Use macro for shader location binding
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cube_map.vert
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
cylinder.frag
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
cylinder.vert
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Improve shader module and empty texture managment
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2023-07-28 11:46:34 +08:00 |
example_3D_PositionTex.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
example_3D_PositionTex.vsh
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Use macro for shader location binding
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example_Bloom.fsh
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Use macro for shader location binding
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example_Blur.fsh
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Use macro for shader location binding
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example_Blur_winrt.fsh
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Use macro for shader location binding
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example_CelShading.fsh
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Use macro for shader location binding
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example_ColorBars.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
example_ColorBars.vsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
example_EdgeDetection.fsh
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Use macro for shader location binding
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example_Flower.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
example_GreyScale.fsh
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Use macro for shader location binding
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example_Heart.fsh
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Use macro for shader location binding
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example_HorizontalColor.fsh
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Use macro for shader location binding
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example_Julia.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
example_LensFlare.fsh
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Improve example_LensFlare.fsh
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2023-07-26 13:50:13 +08:00 |
example_Mandelbrot.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
example_Monjori.fsh
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Use macro for shader location binding
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example_MultiTexture.fsh
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Use macro for shader location binding
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example_MultiTexture.vsh
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Use macro for shader location binding
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example_Noisy.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
example_Normal.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
example_Outline.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
example_Plasma.fsh
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Use macro for shader location binding
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example_Sepia.fsh
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Use macro for shader location binding
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example_Simple.vsh
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Use macro for shader location binding
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example_Twist.fsh
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Use macro for shader location binding
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fog.frag
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
fog.vert
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
position_normal_tex.vert
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
position_skin_tex.vert
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Fix glsl attrib location out of range
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2023-07-28 11:48:59 +08:00 |
position_tex.vert
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
shadertoy_FireBall.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
shadertoy_Glow.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
shadertoy_LensFlare.fsh
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
simple_shadow.frag
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
simple_shadow.vert
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |
toon.frag
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Use macro for shader location binding
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toon.vert
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Use macro for shader location binding
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2023-07-25 19:06:12 +08:00 |