mirror of https://github.com/axmolengine/axmol.git
1585 lines
45 KiB
C++
1585 lines
45 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "tinyxml2.h"
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#include "cocostudio/CCDataReaderHelper.h"
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#include "cocostudio/CCArmatureDataManager.h"
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#include "cocostudio/CCTransformHelp.h"
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#include "cocostudio/CCUtilMath.h"
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#include "cocostudio/CCArmatureDefine.h"
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#include "cocostudio/CCDatas.h"
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using namespace cocos2d;
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static const char *VERSION = "version";
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static const float VERSION_2_0 = 2.0f;
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static const char *ARMATURES = "armatures";
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static const char *ARMATURE = "armature";
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static const char *BONE = "b";
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static const char *DISPLAY = "d";
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static const char *ANIMATIONS = "animations";
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static const char *ANIMATION = "animation";
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static const char *MOVEMENT = "mov";
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static const char *FRAME = "f";
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static const char *TEXTURE_ATLAS = "TextureAtlas";
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static const char *SUB_TEXTURE = "SubTexture";
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static const char *A_NAME = "name";
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static const char *A_DURATION = "dr";
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static const char *A_FRAME_INDEX = "fi";
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static const char *A_DURATION_TO = "to";
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static const char *A_DURATION_TWEEN = "drTW";
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static const char *A_LOOP = "lp";
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static const char *A_MOVEMENT_SCALE = "sc";
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static const char *A_MOVEMENT_DELAY = "dl";
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static const char *A_DISPLAY_INDEX = "dI";
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// static const char *A_VERT = "vert";
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// static const char *A_FRAG = "frag";
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static const char *A_PLIST = "plist";
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static const char *A_PARENT = "parent";
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static const char *A_SKEW_X = "kX";
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static const char *A_SKEW_Y = "kY";
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static const char *A_SCALE_X = "cX";
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static const char *A_SCALE_Y = "cY";
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static const char *A_Z = "z";
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static const char *A_EVENT = "evt";
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static const char *A_SOUND = "sd";
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static const char *A_SOUND_EFFECT = "sdE";
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static const char *A_TWEEN_EASING = "twE";
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//static const char *A_TWEEN_ROTATE = "twR";
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static const char *A_IS_ARMATURE = "isArmature";
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static const char *A_DISPLAY_TYPE = "displayType";
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static const char *A_MOVEMENT = "mov";
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static const char *A_X = "x";
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static const char *A_Y = "y";
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static const char *A_COCOS2DX_X = "cocos2d_x";
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static const char *A_COCOS2DX_Y = "cocos2d_y";
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static const char *A_WIDTH = "width";
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static const char *A_HEIGHT = "height";
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static const char *A_PIVOT_X = "pX";
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static const char *A_PIVOT_Y = "pY";
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static const char *A_COCOS2D_PIVOT_X = "cocos2d_pX";
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static const char *A_COCOS2D_PIVOT_Y = "cocos2d_pY";
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static const char *A_BLEND_TYPE = "bd";
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static const char *A_ALPHA = "a";
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static const char *A_RED = "r";
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static const char *A_GREEN = "g";
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static const char *A_BLUE = "b";
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static const char *A_ALPHA_OFFSET = "aM";
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static const char *A_RED_OFFSET = "rM";
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static const char *A_GREEN_OFFSET = "gM";
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static const char *A_BLUE_OFFSET = "bM";
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static const char *A_COLOR_TRANSFORM = "colorTransform";
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static const char *A_TWEEN_FRAME = "tweenFrame";
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//static const char *A_ROTATION = "rotation";
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//static const char *A_USE_COLOR_INFO = "uci";
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static const char *CONTOUR = "con";
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static const char *CONTOUR_VERTEX = "con_vt";
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//static const char *MOVEMENT_EVENT_FRAME = "movementEventFrame";
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//static const char *SOUND_FRAME = "soundFrame";
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static const char *FL_NAN = "NaN";
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static const char *FRAME_DATA = "frame_data";
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static const char *MOVEMENT_BONE_DATA = "mov_bone_data";
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static const char *MOVEMENT_DATA = "mov_data";
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static const char *ANIMATION_DATA = "animation_data";
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static const char *DISPLAY_DATA = "display_data";
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static const char *SKIN_DATA = "skin_data";
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static const char *BONE_DATA = "bone_data";
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static const char *ARMATURE_DATA = "armature_data";
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static const char *CONTOUR_DATA = "contour_data";
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static const char *TEXTURE_DATA = "texture_data";
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static const char *VERTEX_POINT = "vertex";
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static const char *COLOR_INFO = "color";
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static const char *CONFIG_FILE_PATH = "config_file_path";
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namespace cocostudio {
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std::vector<std::string> s_arrConfigFileList;
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float s_PositionReadScale = 1;
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static float s_FlashToolVersion = VERSION_2_0;
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static float s_CocoStudioVersion = VERSION_COMBINED;
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static std::string s_BasefilePath = "";
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DataReaderHelper *DataReaderHelper::_dataReaderHelper = NULL;
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//! Async load
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void DataReaderHelper::loadData()
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{
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AsyncStruct *pAsyncStruct = NULL;
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while (true)
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{
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// create autorelease pool for iOS
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Thread thread;
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thread.createAutoreleasePool();
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std::queue<AsyncStruct *> *pQueue = _asyncStructQueue;
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_asyncStructQueueMutex.lock(); // get async struct from queue
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if (pQueue->empty())
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{
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_asyncStructQueueMutex.unlock();
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if (need_quit)
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{
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break;
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}
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else
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{
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std::unique_lock<std::mutex> lk(_sleepMutex);
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_sleepCondition.wait(lk);
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continue;
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}
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}
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else
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{
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pAsyncStruct = pQueue->front();
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pQueue->pop();
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_asyncStructQueueMutex.unlock();
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}
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// generate image info
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DataInfo *pDataInfo = new DataInfo();
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pDataInfo->asyncStruct = pAsyncStruct;
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if (pAsyncStruct->configType == DragonBone_XML)
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{
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DataReaderHelper::addDataFromCache(pAsyncStruct->fileContent.c_str(), pDataInfo);
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}
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else if(pAsyncStruct->configType == CocoStudio_JSON)
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{
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DataReaderHelper::addDataFromJsonCache(pAsyncStruct->fileContent.c_str(), pDataInfo);
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}
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// put the image info into the queue
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_dataInfoMutex.lock();
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_dataQueue->push(pDataInfo);
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_dataInfoMutex.unlock();
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}
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if( _asyncStructQueue != NULL )
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{
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delete _asyncStructQueue;
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_asyncStructQueue = NULL;
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delete _dataQueue;
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_dataQueue = NULL;
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}
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}
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DataReaderHelper *DataReaderHelper::getInstance()
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{
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if(!_dataReaderHelper)
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{
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_dataReaderHelper = new DataReaderHelper();
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}
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return _dataReaderHelper;
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}
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void DataReaderHelper::setPositionReadScale(float scale)
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{
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s_PositionReadScale = scale;
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}
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float DataReaderHelper::getPositionReadScale()
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{
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return s_PositionReadScale;
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}
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void DataReaderHelper::purge()
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{
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DataReaderHelper::clear();
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CC_SAFE_RELEASE_NULL(_dataReaderHelper);
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}
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void DataReaderHelper::clear()
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{
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s_arrConfigFileList.clear();
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}
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DataReaderHelper::DataReaderHelper()
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: _loadingThread(nullptr)
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, _asyncStructQueue(nullptr)
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, _dataQueue(nullptr)
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, need_quit(false)
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, _asyncRefCount(0)
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, _asyncRefTotalCount(0)
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{
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}
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DataReaderHelper::~DataReaderHelper()
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{
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need_quit = true;
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_sleepCondition.notify_one();
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if (_loadingThread) _loadingThread->join();
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CC_SAFE_DELETE(_loadingThread);
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_dataReaderHelper = NULL;
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}
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void DataReaderHelper::addDataFromFile(const char *filePath)
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{
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/*
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* Check if file is already added to ArmatureDataManager, if then return.
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*/
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for(unsigned int i = 0; i < s_arrConfigFileList.size(); i++)
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{
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if (s_arrConfigFileList[i].compare(filePath) == 0)
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{
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return;
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}
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}
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s_arrConfigFileList.push_back(filePath);
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//! find the base file path
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s_BasefilePath = filePath;
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size_t pos = s_BasefilePath.find_last_of("/");
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if (pos != std::string::npos)
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{
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s_BasefilePath = s_BasefilePath.substr(0, pos + 1);
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}
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else
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{
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s_BasefilePath = "";
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}
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std::string filePathStr = filePath;
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size_t startPos = filePathStr.find_last_of(".");
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std::string str = &filePathStr[startPos];
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unsigned long size;
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std::string fullPath = CCFileUtils::getInstance()->fullPathForFilename(filePath);
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const char *pFileContent = (char *)CCFileUtils::getInstance()->getFileData(fullPath.c_str() , "r", &size);
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if (str.compare(".xml") == 0)
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{
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DataReaderHelper::addDataFromCache(pFileContent);
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}
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else if(str.compare(".json") == 0 || str.compare(".ExportJson") == 0)
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{
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DataReaderHelper::addDataFromJsonCache(pFileContent);
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}
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}
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void DataReaderHelper::addDataFromFileAsync(const char *filePath, Object *target, SEL_SCHEDULE selector)
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{
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/*
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* Check if file is already added to ArmatureDataManager, if then return.
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*/
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for(unsigned int i = 0; i < s_arrConfigFileList.size(); i++)
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{
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if (s_arrConfigFileList[i].compare(filePath) == 0)
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{
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if (target && selector)
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{
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if (_asyncRefTotalCount == 0 && _asyncRefCount == 0)
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{
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(target->*selector)(1);
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}
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else
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{
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(target->*selector)((_asyncRefTotalCount - _asyncRefCount) / (float)_asyncRefTotalCount);
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}
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}
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return;
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}
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}
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s_arrConfigFileList.push_back(filePath);
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//! find the base file path
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s_BasefilePath = filePath;
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size_t pos = s_BasefilePath.find_last_of("/");
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if (pos != std::string::npos)
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{
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s_BasefilePath = s_BasefilePath.substr(0, pos + 1);
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}
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else
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{
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s_BasefilePath = "";
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}
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// lazy init
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if (_asyncStructQueue == NULL)
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{
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_asyncStructQueue = new std::queue<AsyncStruct *>();
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_dataQueue = new std::queue<DataInfo *>();
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// create a new thread to load images
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_loadingThread = new std::thread(&DataReaderHelper::loadData, this);
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need_quit = false;
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}
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if (0 == _asyncRefCount)
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{
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Director::getInstance()->getScheduler()->scheduleSelector(schedule_selector(DataReaderHelper::addDataAsyncCallBack), this, 0, false);
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}
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++_asyncRefCount;
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++_asyncRefTotalCount;
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if (target)
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{
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target->retain();
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}
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// generate async struct
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AsyncStruct *data = new AsyncStruct();
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data->filename = filePath;
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data->baseFilePath = s_BasefilePath;
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data->target = target;
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data->selector = selector;
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data->autoLoadSpriteFile = ArmatureDataManager::getInstance()->isAutoLoadSpriteFile();
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std::string filePathStr = filePath;
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size_t startPos = filePathStr.find_last_of(".");
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std::string str = &filePathStr[startPos];
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std::string fullPath = CCFileUtils::getInstance()->fullPathForFilename(filePath);
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unsigned long size;
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data->fileContent = (char *)CCFileUtils::getInstance()->getFileData(fullPath.c_str() , "r", &size);
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if (str.compare(".xml") == 0)
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{
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data->configType = DragonBone_XML;
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}
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else if(str.compare(".json") == 0 || str.compare(".ExportJson") == 0)
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{
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data->configType = CocoStudio_JSON;
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}
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// add async struct into queue
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_asyncStructQueueMutex.lock();
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_asyncStructQueue->push(data);
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_asyncStructQueueMutex.unlock();
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_sleepCondition.notify_one();
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}
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void DataReaderHelper::addDataAsyncCallBack(float dt)
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{
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// the data is generated in loading thread
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std::queue<DataInfo *> *dataQueue = _dataQueue;
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_dataInfoMutex.lock();
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if (dataQueue->empty())
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{
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_dataInfoMutex.unlock();
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}
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else
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{
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DataInfo *pDataInfo = dataQueue->front();
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dataQueue->pop();
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_dataInfoMutex.unlock();
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AsyncStruct *pAsyncStruct = pDataInfo->asyncStruct;
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while (!pDataInfo->configFileQueue.empty())
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{
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std::string configPath = pDataInfo->configFileQueue.front();
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ArmatureDataManager::getInstance()->addSpriteFrameFromFile((pAsyncStruct->baseFilePath + configPath + ".plist").c_str(), (pAsyncStruct->baseFilePath + configPath + ".png").c_str());
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pDataInfo->configFileQueue.pop();
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}
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Object *target = pAsyncStruct->target;
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SEL_SCHEDULE selector = pAsyncStruct->selector;
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--_asyncRefCount;
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if (target && selector)
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{
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(target->*selector)((_asyncRefTotalCount - _asyncRefCount) / (float)_asyncRefTotalCount);
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target->release();
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}
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delete pAsyncStruct;
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delete pDataInfo;
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if (0 == _asyncRefCount)
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{
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_asyncRefTotalCount = 0;
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CCDirector::getInstance()->getScheduler()->unscheduleSelector(schedule_selector(DataReaderHelper::addDataAsyncCallBack), this);
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}
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}
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}
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void DataReaderHelper::addDataFromCache(const char *pFileContent, DataInfo *dataInfo)
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{
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tinyxml2::XMLDocument document;
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document.Parse(pFileContent);
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tinyxml2::XMLElement *root = document.RootElement();
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CCASSERT(root, "XML error or XML is empty.");
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root->QueryFloatAttribute(VERSION, &s_FlashToolVersion);
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/*
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* Begin decode armature data from xml
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*/
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tinyxml2::XMLElement *armaturesXML = root->FirstChildElement(ARMATURES);
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tinyxml2::XMLElement *armatureXML = armaturesXML->FirstChildElement(ARMATURE);
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while(armatureXML)
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{
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ArmatureData *armatureData = DataReaderHelper::decodeArmature(armatureXML);
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if (dataInfo)
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{
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_dataReaderHelper->_addDataMutex.lock();
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}
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ArmatureDataManager::getInstance()->addArmatureData(armatureData->name.c_str(), armatureData);
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armatureData->release();
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if (dataInfo)
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{
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_dataReaderHelper->_addDataMutex.unlock();
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}
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armatureXML = armatureXML->NextSiblingElement(ARMATURE);
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}
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/*
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* Begin decode animation data from xml
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*/
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tinyxml2::XMLElement *animationsXML = root->FirstChildElement(ANIMATIONS);
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tinyxml2::XMLElement *animationXML = animationsXML->FirstChildElement(ANIMATION);
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while(animationXML)
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{
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AnimationData *animationData = DataReaderHelper::decodeAnimation(animationXML);
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if (dataInfo)
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{
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_dataReaderHelper->_addDataMutex.lock();
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}
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ArmatureDataManager::getInstance()->addAnimationData(animationData->name.c_str(), animationData);
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animationData->release();
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if (dataInfo)
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{
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_dataReaderHelper->_addDataMutex.unlock();
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}
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animationXML = animationXML->NextSiblingElement(ANIMATION);
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}
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/*
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* Begin decode texture data from xml
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*/
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tinyxml2::XMLElement *texturesXML = root->FirstChildElement(TEXTURE_ATLAS);
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tinyxml2::XMLElement *textureXML = texturesXML->FirstChildElement(SUB_TEXTURE);
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while(textureXML)
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{
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TextureData *textureData = DataReaderHelper::decodeTexture(textureXML);
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if (dataInfo)
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{
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_dataReaderHelper->_addDataMutex.lock();
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}
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ArmatureDataManager::getInstance()->addTextureData(textureData->name.c_str(), textureData);
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textureData->release();
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if (dataInfo)
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{
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_dataReaderHelper->_addDataMutex.unlock();
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}
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textureXML = textureXML->NextSiblingElement(SUB_TEXTURE);
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}
|
|
}
|
|
|
|
ArmatureData *DataReaderHelper::decodeArmature(tinyxml2::XMLElement *armatureXML)
|
|
{
|
|
ArmatureData *armatureData = new ArmatureData();
|
|
armatureData->init();
|
|
|
|
const char *name = armatureXML->Attribute(A_NAME);
|
|
armatureData->name = name;
|
|
|
|
|
|
tinyxml2::XMLElement *boneXML = armatureXML->FirstChildElement(BONE);
|
|
|
|
while( boneXML )
|
|
{
|
|
/*
|
|
* If this bone have parent, then get the parent bone xml
|
|
*/
|
|
const char *parentName = boneXML->Attribute(A_PARENT);
|
|
tinyxml2::XMLElement *parentXML = NULL;
|
|
if (parentName)
|
|
{
|
|
parentXML = armatureXML->FirstChildElement(BONE);
|
|
std::string name = parentName;
|
|
while (parentXML)
|
|
{
|
|
if (name.compare(parentXML->Attribute(A_NAME)) == 0)
|
|
{
|
|
break;
|
|
}
|
|
parentXML = parentXML->NextSiblingElement(BONE);
|
|
}
|
|
}
|
|
|
|
BoneData *boneData = decodeBone(boneXML, parentXML);
|
|
armatureData->addBoneData(boneData);
|
|
boneData->release();
|
|
|
|
boneXML = boneXML->NextSiblingElement(BONE);
|
|
}
|
|
|
|
return armatureData;
|
|
}
|
|
|
|
BoneData *DataReaderHelper::decodeBone(tinyxml2::XMLElement *boneXML, tinyxml2::XMLElement *parentXml)
|
|
{
|
|
BoneData *boneData = new BoneData();
|
|
boneData->init();
|
|
|
|
std::string name = boneXML->Attribute(A_NAME);
|
|
boneData->name = name;
|
|
|
|
if( boneXML->Attribute(A_PARENT) != NULL )
|
|
{
|
|
boneData->parentName = boneXML->Attribute(A_PARENT);
|
|
}
|
|
|
|
boneXML->QueryIntAttribute(A_Z, &boneData->zOrder);
|
|
|
|
tinyxml2::XMLElement *displayXML = boneXML->FirstChildElement(DISPLAY);
|
|
while(displayXML)
|
|
{
|
|
DisplayData *displayData = decodeBoneDisplay(displayXML);
|
|
boneData->addDisplayData(displayData);
|
|
displayData->release();
|
|
|
|
displayXML = displayXML->NextSiblingElement(DISPLAY);
|
|
}
|
|
|
|
return boneData;
|
|
}
|
|
|
|
DisplayData *DataReaderHelper::decodeBoneDisplay(tinyxml2::XMLElement *displayXML)
|
|
{
|
|
int _isArmature = 0;
|
|
|
|
DisplayData *displayData;
|
|
|
|
if( displayXML->QueryIntAttribute(A_IS_ARMATURE, &(_isArmature)) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
if(!_isArmature)
|
|
{
|
|
displayData = new SpriteDisplayData();
|
|
displayData->displayType = CS_DISPLAY_SPRITE;
|
|
}
|
|
else
|
|
{
|
|
displayData = new ArmatureDisplayData();
|
|
displayData->displayType = CS_DISPLAY_ARMATURE;
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
displayData = new SpriteDisplayData();
|
|
displayData->displayType = CS_DISPLAY_SPRITE;
|
|
}
|
|
|
|
|
|
if(displayXML->Attribute(A_NAME) != NULL )
|
|
{
|
|
if(!_isArmature)
|
|
{
|
|
((SpriteDisplayData *)displayData)->displayName = displayXML->Attribute(A_NAME);
|
|
}
|
|
else
|
|
{
|
|
((ArmatureDisplayData *)displayData)->displayName = displayXML->Attribute(A_NAME);
|
|
}
|
|
|
|
}
|
|
|
|
return displayData;
|
|
}
|
|
|
|
AnimationData *DataReaderHelper::decodeAnimation(tinyxml2::XMLElement *animationXML)
|
|
{
|
|
AnimationData *aniData = new AnimationData();
|
|
|
|
const char *name = animationXML->Attribute(A_NAME);
|
|
|
|
ArmatureData *armatureData = ArmatureDataManager::getInstance()->getArmatureData(name);
|
|
|
|
aniData->name = name;
|
|
|
|
tinyxml2::XMLElement *movementXML = animationXML->FirstChildElement(MOVEMENT);
|
|
|
|
while( movementXML )
|
|
{
|
|
MovementData *movementData = decodeMovement(movementXML, armatureData);
|
|
aniData->addMovement(movementData);
|
|
movementData->release();
|
|
|
|
movementXML = movementXML->NextSiblingElement(MOVEMENT);
|
|
|
|
}
|
|
|
|
return aniData;
|
|
}
|
|
|
|
MovementData *DataReaderHelper::decodeMovement(tinyxml2::XMLElement *movementXML, ArmatureData *armatureData)
|
|
{
|
|
MovementData *movementData = new MovementData();
|
|
|
|
const char *movName = movementXML->Attribute(A_NAME);
|
|
movementData->name = movName;
|
|
|
|
|
|
int duration, durationTo, durationTween, loop, tweenEasing = 0;
|
|
|
|
if( movementXML->QueryIntAttribute(A_DURATION, &(duration)) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
movementData->duration = duration;
|
|
}
|
|
if( movementXML->QueryIntAttribute(A_DURATION_TO, &(durationTo)) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
movementData->durationTo = durationTo;
|
|
}
|
|
if( movementXML->QueryIntAttribute(A_DURATION_TWEEN, &(durationTween)) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
movementData->durationTween = durationTween;
|
|
}
|
|
if( movementXML->QueryIntAttribute(A_LOOP, &(loop)) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
movementData->loop = (loop != 0);
|
|
}
|
|
|
|
const char *_easing = movementXML->Attribute(A_TWEEN_EASING);
|
|
if(_easing != NULL)
|
|
{
|
|
std::string str = _easing;
|
|
if(str.compare(FL_NAN) != 0)
|
|
{
|
|
if( movementXML->QueryIntAttribute(A_TWEEN_EASING, &(tweenEasing)) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
movementData->tweenEasing = (CCTweenType)tweenEasing;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
movementData->tweenEasing = TWEEN_EASING_MAX;
|
|
}
|
|
}
|
|
|
|
tinyxml2::XMLElement *movBoneXml = movementXML->FirstChildElement(BONE);
|
|
while(movBoneXml)
|
|
{
|
|
const char *boneName = movBoneXml->Attribute(A_NAME);
|
|
|
|
if (movementData->getMovementBoneData(boneName))
|
|
{
|
|
movBoneXml = movBoneXml->NextSiblingElement();
|
|
continue;
|
|
}
|
|
|
|
|
|
BoneData *boneData = (BoneData *)armatureData->getBoneData(boneName);
|
|
|
|
std::string parentName = boneData->parentName;
|
|
|
|
|
|
tinyxml2::XMLElement *parentXml = NULL;
|
|
if (parentName.length() != 0)
|
|
{
|
|
parentXml = movementXML->FirstChildElement(BONE);
|
|
|
|
while (parentXml)
|
|
{
|
|
if (parentName.compare(parentXml->Attribute(A_NAME)) == 0)
|
|
{
|
|
break;
|
|
}
|
|
parentXml = parentXml->NextSiblingElement(BONE);
|
|
}
|
|
}
|
|
|
|
MovementBoneData *moveBoneData = decodeMovementBone(movBoneXml, parentXml, boneData);
|
|
movementData->addMovementBoneData(moveBoneData);
|
|
moveBoneData->release();
|
|
|
|
movBoneXml = movBoneXml->NextSiblingElement(BONE);
|
|
}
|
|
|
|
return movementData;
|
|
}
|
|
|
|
|
|
MovementBoneData *DataReaderHelper::decodeMovementBone(tinyxml2::XMLElement *movBoneXml, tinyxml2::XMLElement *parentXml, BoneData *boneData)
|
|
{
|
|
MovementBoneData *movBoneData = new MovementBoneData();
|
|
movBoneData->init();
|
|
|
|
float scale, delay;
|
|
|
|
if( movBoneXml )
|
|
{
|
|
if( movBoneXml->QueryFloatAttribute(A_MOVEMENT_SCALE, &scale) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
movBoneData->scale = scale;
|
|
}
|
|
if( movBoneXml->QueryFloatAttribute(A_MOVEMENT_DELAY, &delay) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
if(delay > 0)
|
|
{
|
|
delay -= 1;
|
|
}
|
|
movBoneData->delay = delay;
|
|
}
|
|
}
|
|
|
|
int length = 0;
|
|
int i = 0;
|
|
int parentTotalDuration = 0;
|
|
int currentDuration = 0;
|
|
|
|
tinyxml2::XMLElement *parentFrameXML = NULL;
|
|
|
|
std::vector<tinyxml2::XMLElement *> parentXmlList;
|
|
|
|
/*
|
|
* get the parent frame xml list, we need get the origin data
|
|
*/
|
|
if( parentXml != NULL )
|
|
{
|
|
parentFrameXML = parentXml->FirstChildElement(FRAME);
|
|
while (parentFrameXML)
|
|
{
|
|
parentXmlList.push_back(parentFrameXML);
|
|
parentFrameXML = parentFrameXML->NextSiblingElement(FRAME);
|
|
}
|
|
|
|
parentFrameXML = NULL;
|
|
|
|
length = parentXmlList.size();
|
|
}
|
|
|
|
|
|
int totalDuration = 0;
|
|
|
|
std::string name = movBoneXml->Attribute(A_NAME);
|
|
|
|
movBoneData->name = name;
|
|
|
|
tinyxml2::XMLElement *frameXML = movBoneXml->FirstChildElement(FRAME);
|
|
|
|
while( frameXML )
|
|
{
|
|
if(parentXml)
|
|
{
|
|
/*
|
|
* in this loop we get the corresponding parent frame xml
|
|
*/
|
|
while(i < length && (parentFrameXML ? (totalDuration < parentTotalDuration || totalDuration >= parentTotalDuration + currentDuration) : true))
|
|
{
|
|
parentFrameXML = parentXmlList[i];
|
|
parentTotalDuration += currentDuration;
|
|
parentFrameXML->QueryIntAttribute(A_DURATION, ¤tDuration);
|
|
i++;
|
|
|
|
}
|
|
}
|
|
|
|
FrameData *frameData = decodeFrame( frameXML, parentFrameXML, boneData);
|
|
movBoneData->addFrameData(frameData);
|
|
frameData->release();
|
|
|
|
frameData->frameID = totalDuration;
|
|
totalDuration += frameData->duration;
|
|
movBoneData->duration = totalDuration;
|
|
|
|
frameXML = frameXML->NextSiblingElement(FRAME);
|
|
}
|
|
|
|
|
|
//! Change rotation range from (-180 -- 180) to (-infinity -- infinity)
|
|
FrameData **frames = (FrameData **)movBoneData->frameList.data->arr;
|
|
for (int i = movBoneData->frameList.count() - 1; i >= 0; i--)
|
|
{
|
|
if (i > 0)
|
|
{
|
|
float difSkewX = frames[i]->skewX - frames[i - 1]->skewX;
|
|
float difSkewY = frames[i]->skewY - frames[i - 1]->skewY;
|
|
|
|
if (difSkewX < -M_PI || difSkewX > M_PI)
|
|
{
|
|
frames[i - 1]->skewX = difSkewX < 0 ? frames[i - 1]->skewX - 2 * M_PI : frames[i - 1]->skewX + 2 * M_PI;
|
|
}
|
|
|
|
if (difSkewY < -M_PI || difSkewY > M_PI)
|
|
{
|
|
frames[i - 1]->skewY = difSkewY < 0 ? frames[i - 1]->skewY - 2 * M_PI : frames[i - 1]->skewY + 2 * M_PI;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//
|
|
FrameData *frameData = new FrameData();
|
|
frameData->copy((FrameData *)movBoneData->frameList.getLastObject());
|
|
frameData->frameID = movBoneData->duration;
|
|
movBoneData->addFrameData(frameData);
|
|
frameData->release();
|
|
|
|
return movBoneData;
|
|
}
|
|
|
|
FrameData *DataReaderHelper::decodeFrame(tinyxml2::XMLElement *frameXML, tinyxml2::XMLElement *parentFrameXml, BoneData *boneData)
|
|
{
|
|
float x, y, scale_x, scale_y, skew_x, skew_y = 0;
|
|
int duration, displayIndex, zOrder, tweenEasing, blendType = 0;
|
|
|
|
FrameData *frameData = new FrameData();
|
|
|
|
if(frameXML->Attribute(A_MOVEMENT) != NULL)
|
|
{
|
|
frameData->strMovement = frameXML->Attribute(A_MOVEMENT);
|
|
}
|
|
if(frameXML->Attribute(A_EVENT) != NULL)
|
|
{
|
|
frameData->strEvent = frameXML->Attribute(A_EVENT);
|
|
}
|
|
if(frameXML->Attribute(A_SOUND) != NULL)
|
|
{
|
|
frameData->strSound = frameXML->Attribute(A_SOUND);
|
|
}
|
|
if(frameXML->Attribute(A_SOUND_EFFECT) != NULL)
|
|
{
|
|
frameData->strSoundEffect = frameXML->Attribute(A_SOUND_EFFECT);
|
|
}
|
|
|
|
|
|
|
|
if (s_FlashToolVersion >= VERSION_2_0)
|
|
{
|
|
if(frameXML->QueryFloatAttribute(A_COCOS2DX_X, &x) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
frameData->x = x;
|
|
frameData->x *= s_PositionReadScale;
|
|
}
|
|
if(frameXML->QueryFloatAttribute(A_COCOS2DX_Y, &y) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
frameData->y = -y;
|
|
frameData->y *= s_PositionReadScale;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(frameXML->QueryFloatAttribute(A_X, &x) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
frameData->x = x;
|
|
frameData->x *= s_PositionReadScale;
|
|
}
|
|
if(frameXML->QueryFloatAttribute(A_Y, &y) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
frameData->y = -y;
|
|
frameData->y *= s_PositionReadScale;
|
|
}
|
|
}
|
|
|
|
if( frameXML->QueryFloatAttribute(A_SCALE_X, &scale_x) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->scaleX = scale_x;
|
|
}
|
|
if( frameXML->QueryFloatAttribute(A_SCALE_Y, &scale_y) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->scaleY = scale_y;
|
|
}
|
|
if( frameXML->QueryFloatAttribute(A_SKEW_X, &skew_x) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->skewX = CC_DEGREES_TO_RADIANS(skew_x);
|
|
}
|
|
if( frameXML->QueryFloatAttribute(A_SKEW_Y, &skew_y) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->skewY = CC_DEGREES_TO_RADIANS(-skew_y);
|
|
}
|
|
if( frameXML->QueryIntAttribute(A_DURATION, &duration) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->duration = duration;
|
|
}
|
|
if( frameXML->QueryIntAttribute(A_DISPLAY_INDEX, &displayIndex) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->displayIndex = displayIndex;
|
|
}
|
|
if( frameXML->QueryIntAttribute(A_Z, &zOrder) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->zOrder = zOrder;
|
|
}
|
|
if ( frameXML->QueryIntAttribute(A_BLEND_TYPE, &blendType) == tinyxml2::XML_SUCCESS )
|
|
{
|
|
frameData->blendType = (BlendType)blendType;
|
|
}
|
|
|
|
tinyxml2::XMLElement *colorTransformXML = frameXML->FirstChildElement(A_COLOR_TRANSFORM);
|
|
if (colorTransformXML)
|
|
{
|
|
int alpha, red, green, blue = 100;
|
|
int alphaOffset, redOffset, greenOffset, blueOffset = 0;
|
|
|
|
colorTransformXML->QueryIntAttribute(A_ALPHA, &alpha);
|
|
colorTransformXML->QueryIntAttribute(A_RED, &red);
|
|
colorTransformXML->QueryIntAttribute(A_GREEN, &green);
|
|
colorTransformXML->QueryIntAttribute(A_BLUE, &blue) ;
|
|
|
|
colorTransformXML->QueryIntAttribute(A_ALPHA_OFFSET, &alphaOffset);
|
|
colorTransformXML->QueryIntAttribute(A_RED_OFFSET, &redOffset);
|
|
colorTransformXML->QueryIntAttribute(A_GREEN_OFFSET, &greenOffset);
|
|
colorTransformXML->QueryIntAttribute(A_BLUE_OFFSET, &blueOffset) ;
|
|
|
|
frameData->a = 2.55 * alphaOffset + alpha;
|
|
frameData->r = 2.55 * redOffset + red;
|
|
frameData->g = 2.55 * greenOffset + green;
|
|
frameData->b = 2.55 * blueOffset + blue;
|
|
|
|
frameData->isUseColorInfo = true;
|
|
}
|
|
|
|
|
|
const char *_easing = frameXML->Attribute(A_TWEEN_EASING);
|
|
if(_easing != NULL)
|
|
{
|
|
std::string str = _easing;
|
|
if(str.compare(FL_NAN) != 0)
|
|
{
|
|
if( frameXML->QueryIntAttribute(A_TWEEN_EASING, &(tweenEasing)) == tinyxml2::XML_SUCCESS)
|
|
{
|
|
frameData->tweenEasing = (CCTweenType)tweenEasing;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
frameData->tweenEasing = TWEEN_EASING_MAX;
|
|
}
|
|
}
|
|
|
|
if(parentFrameXml)
|
|
{
|
|
/*
|
|
* recalculate frame data from parent frame data, use for translate matrix
|
|
*/
|
|
BaseData helpNode;
|
|
if (s_FlashToolVersion >= VERSION_2_0)
|
|
{
|
|
parentFrameXml->QueryFloatAttribute(A_COCOS2DX_X, &helpNode.x);
|
|
parentFrameXml->QueryFloatAttribute(A_COCOS2DX_Y, &helpNode.y);
|
|
}
|
|
else
|
|
{
|
|
parentFrameXml->QueryFloatAttribute(A_X, &helpNode.x);
|
|
parentFrameXml->QueryFloatAttribute(A_Y, &helpNode.y);
|
|
}
|
|
|
|
|
|
parentFrameXml->QueryFloatAttribute(A_SKEW_X, &helpNode.skewX);
|
|
parentFrameXml->QueryFloatAttribute(A_SKEW_Y, &helpNode.skewY);
|
|
|
|
helpNode.y = -helpNode.y;
|
|
helpNode.skewX = CC_DEGREES_TO_RADIANS(helpNode.skewX);
|
|
helpNode.skewY = CC_DEGREES_TO_RADIANS(-helpNode.skewY);
|
|
|
|
TransformHelp::transformFromParent(*frameData, helpNode);
|
|
}
|
|
return frameData;
|
|
}
|
|
|
|
TextureData *DataReaderHelper::decodeTexture(tinyxml2::XMLElement *textureXML)
|
|
{
|
|
TextureData *textureData = new TextureData();
|
|
textureData->init();
|
|
|
|
if( textureXML->Attribute(A_NAME) != NULL)
|
|
{
|
|
textureData->name = textureXML->Attribute(A_NAME);
|
|
}
|
|
|
|
float px, py, width, height = 0;
|
|
|
|
if(s_FlashToolVersion >= VERSION_2_0)
|
|
{
|
|
textureXML->QueryFloatAttribute(A_COCOS2D_PIVOT_X, &px);
|
|
textureXML->QueryFloatAttribute(A_COCOS2D_PIVOT_Y, &py);
|
|
}
|
|
else
|
|
{
|
|
textureXML->QueryFloatAttribute(A_PIVOT_X, &px);
|
|
textureXML->QueryFloatAttribute(A_PIVOT_Y, &py);
|
|
}
|
|
|
|
textureXML->QueryFloatAttribute(A_WIDTH, &width);
|
|
textureXML->QueryFloatAttribute(A_HEIGHT, &height);
|
|
|
|
float anchorPointX = px / width;
|
|
float anchorPointY = (height - py) / height;
|
|
|
|
textureData->pivotX = anchorPointX;
|
|
textureData->pivotY = anchorPointY;
|
|
|
|
tinyxml2::XMLElement *contourXML = textureXML->FirstChildElement(CONTOUR);
|
|
|
|
while (contourXML)
|
|
{
|
|
ContourData *contourData = decodeContour(contourXML);
|
|
textureData->addContourData(contourData);
|
|
contourData->release();
|
|
|
|
contourXML = contourXML->NextSiblingElement(CONTOUR);
|
|
}
|
|
|
|
return textureData;
|
|
}
|
|
|
|
ContourData *DataReaderHelper::decodeContour(tinyxml2::XMLElement *contourXML)
|
|
{
|
|
ContourData *contourData = new ContourData();
|
|
contourData->init();
|
|
|
|
tinyxml2::XMLElement *vertexDataXML = contourXML->FirstChildElement(CONTOUR_VERTEX);
|
|
|
|
while (vertexDataXML)
|
|
{
|
|
ContourVertex2 *vertex = new ContourVertex2(0, 0);
|
|
vertex->release();
|
|
|
|
vertexDataXML->QueryFloatAttribute(A_X, &vertex->x);
|
|
vertexDataXML->QueryFloatAttribute(A_Y, &vertex->y);
|
|
|
|
vertex->y = -vertex->y;
|
|
contourData->vertexList.addObject(vertex);
|
|
|
|
vertexDataXML = vertexDataXML->NextSiblingElement(CONTOUR_VERTEX);
|
|
}
|
|
|
|
return contourData;
|
|
}
|
|
|
|
|
|
|
|
void DataReaderHelper::addDataFromJsonCache(const char *fileContent, DataInfo *dataInfo)
|
|
{
|
|
JsonDictionary json;
|
|
json.initWithDescription(fileContent);
|
|
|
|
// Decode armatures
|
|
int length = json.getArrayItemCount(ARMATURE_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
JsonDictionary *armatureDic = json.getSubItemFromArray(ARMATURE_DATA, i);
|
|
ArmatureData *armatureData = decodeArmature(*armatureDic);
|
|
|
|
if (dataInfo)
|
|
{
|
|
_dataReaderHelper->_addDataMutex.lock();
|
|
}
|
|
ArmatureDataManager::getInstance()->addArmatureData(armatureData->name.c_str(), armatureData);
|
|
armatureData->release();
|
|
if (dataInfo)
|
|
{
|
|
_dataReaderHelper->_addDataMutex.unlock();
|
|
}
|
|
delete armatureDic;
|
|
}
|
|
|
|
// Decode animations
|
|
length = json.getArrayItemCount(ANIMATION_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
JsonDictionary *animationDic = json.getSubItemFromArray(ANIMATION_DATA, i);
|
|
AnimationData *animationData = decodeAnimation(*animationDic);
|
|
|
|
if (dataInfo)
|
|
{
|
|
_dataReaderHelper->_addDataMutex.lock();
|
|
}
|
|
ArmatureDataManager::getInstance()->addAnimationData(animationData->name.c_str(), animationData);
|
|
animationData->release();
|
|
if (dataInfo)
|
|
{
|
|
_dataReaderHelper->_addDataMutex.unlock();
|
|
}
|
|
delete animationDic;
|
|
}
|
|
|
|
// Decode textures
|
|
length = json.getArrayItemCount(TEXTURE_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
JsonDictionary *textureDic = json.getSubItemFromArray(TEXTURE_DATA, i);
|
|
TextureData *textureData = decodeTexture(*textureDic);
|
|
|
|
if (dataInfo)
|
|
{
|
|
_dataReaderHelper->_addDataMutex.lock();
|
|
}
|
|
ArmatureDataManager::getInstance()->addTextureData(textureData->name.c_str(), textureData);
|
|
textureData->release();
|
|
if (dataInfo)
|
|
{
|
|
_dataReaderHelper->_addDataMutex.unlock();
|
|
}
|
|
delete textureDic;
|
|
}
|
|
|
|
// Auto load sprite file
|
|
bool autoLoad = dataInfo == NULL ? ArmatureDataManager::getInstance()->isAutoLoadSpriteFile() : dataInfo->asyncStruct->autoLoadSpriteFile;
|
|
if (autoLoad)
|
|
{
|
|
length = json.getArrayItemCount(CONFIG_FILE_PATH);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
const char *path = json.getStringValueFromArray(CONFIG_FILE_PATH, i);
|
|
if (path == NULL)
|
|
{
|
|
CCLOG("load CONFIG_FILE_PATH error.");
|
|
return;
|
|
}
|
|
|
|
std::string filePath = path;
|
|
filePath = filePath.erase(filePath.find_last_of("."));
|
|
|
|
if (dataInfo != NULL)
|
|
{
|
|
dataInfo->configFileQueue.push(filePath);
|
|
}
|
|
else
|
|
{
|
|
std::string plistPath = filePath + ".plist";
|
|
std::string pngPath = filePath + ".png";
|
|
|
|
ArmatureDataManager::getInstance()->addSpriteFrameFromFile((s_BasefilePath + plistPath).c_str(), (s_BasefilePath + pngPath).c_str());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
ArmatureData *DataReaderHelper::decodeArmature(JsonDictionary &json)
|
|
{
|
|
ArmatureData *armatureData = new ArmatureData();
|
|
armatureData->init();
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
armatureData->name = name;
|
|
}
|
|
|
|
s_CocoStudioVersion = armatureData->dataVersion = json.getItemFloatValue(VERSION, 0.1f);
|
|
|
|
int length = json.getArrayItemCount(BONE_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
JsonDictionary *dic = json.getSubItemFromArray(BONE_DATA, i);
|
|
BoneData *boneData = decodeBone(*dic);
|
|
armatureData->addBoneData(boneData);
|
|
boneData->release();
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return armatureData;
|
|
}
|
|
|
|
BoneData *DataReaderHelper::decodeBone(JsonDictionary &json)
|
|
{
|
|
BoneData *boneData = new BoneData();
|
|
boneData->init();
|
|
|
|
decodeNode(boneData, json);
|
|
|
|
const char *str = json.getItemStringValue(A_NAME);
|
|
if(str != NULL)
|
|
{
|
|
boneData->name = str;
|
|
}
|
|
|
|
str = json.getItemStringValue(A_PARENT);
|
|
if(str != NULL)
|
|
{
|
|
boneData->parentName = str;
|
|
}
|
|
|
|
int length = json.getArrayItemCount(DISPLAY_DATA);
|
|
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
JsonDictionary *dic = json.getSubItemFromArray(DISPLAY_DATA, i);
|
|
DisplayData *displayData = decodeBoneDisplay(*dic);
|
|
boneData->addDisplayData(displayData);
|
|
displayData->release();
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return boneData;
|
|
}
|
|
|
|
DisplayData *DataReaderHelper::decodeBoneDisplay(JsonDictionary &json)
|
|
{
|
|
DisplayType displayType = (DisplayType)json.getItemIntValue(A_DISPLAY_TYPE, CS_DISPLAY_SPRITE);
|
|
|
|
DisplayData *displayData = NULL;
|
|
|
|
switch (displayType)
|
|
{
|
|
case CS_DISPLAY_SPRITE:
|
|
{
|
|
displayData = new SpriteDisplayData();
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
((SpriteDisplayData *)displayData)->displayName = name;
|
|
}
|
|
|
|
JsonDictionary *dic = json.getSubItemFromArray(SKIN_DATA, 0);
|
|
if (dic != NULL)
|
|
{
|
|
SpriteDisplayData *sdd = (SpriteDisplayData *)displayData;
|
|
sdd->skinData.x = dic->getItemFloatValue(A_X, 0) * s_PositionReadScale;
|
|
sdd->skinData.y = dic->getItemFloatValue(A_Y, 0) * s_PositionReadScale;
|
|
sdd->skinData.scaleX = dic->getItemFloatValue(A_SCALE_X, 1);
|
|
sdd->skinData.scaleY = dic->getItemFloatValue(A_SCALE_Y, 1);
|
|
sdd->skinData.skewX = dic->getItemFloatValue(A_SKEW_X, 0);
|
|
sdd->skinData.skewY = dic->getItemFloatValue(A_SKEW_Y, 0);
|
|
delete dic;
|
|
}
|
|
}
|
|
|
|
break;
|
|
case CS_DISPLAY_ARMATURE:
|
|
{
|
|
displayData = new ArmatureDisplayData();
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
((ArmatureDisplayData *)displayData)->displayName = name;
|
|
}
|
|
}
|
|
break;
|
|
case CS_DISPLAY_PARTICLE:
|
|
{
|
|
displayData = new ParticleDisplayData();
|
|
|
|
const char *plist = json.getItemStringValue(A_PLIST);
|
|
if(plist != NULL)
|
|
{
|
|
((ParticleDisplayData *)displayData)->plist = s_BasefilePath + plist;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
displayData = new SpriteDisplayData();
|
|
|
|
break;
|
|
}
|
|
|
|
|
|
displayData->displayType = displayType;
|
|
|
|
return displayData;
|
|
}
|
|
|
|
AnimationData *DataReaderHelper::decodeAnimation(JsonDictionary &json)
|
|
{
|
|
AnimationData *aniData = new AnimationData();
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
aniData->name = name;
|
|
}
|
|
|
|
int length = json.getArrayItemCount(MOVEMENT_DATA);
|
|
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
JsonDictionary *dic = json.getSubItemFromArray(MOVEMENT_DATA, i);
|
|
MovementData *movementData = decodeMovement(*dic);
|
|
aniData->addMovement(movementData);
|
|
movementData->release();
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return aniData;
|
|
}
|
|
|
|
MovementData *DataReaderHelper::decodeMovement(JsonDictionary &json)
|
|
{
|
|
MovementData *movementData = new MovementData();
|
|
|
|
movementData->loop = json.getItemBoolvalue(A_LOOP, true);
|
|
movementData->durationTween = json.getItemIntValue(A_DURATION_TWEEN, 0);
|
|
movementData->durationTo = json.getItemIntValue(A_DURATION_TO, 0);
|
|
movementData->duration = json.getItemIntValue(A_DURATION, 0);
|
|
movementData->scale = json.getItemFloatValue(A_MOVEMENT_SCALE, 1);
|
|
movementData->tweenEasing = (CCTweenType)json.getItemIntValue(A_TWEEN_EASING, Linear);
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
movementData->name = name;
|
|
}
|
|
|
|
int length = json.getArrayItemCount(MOVEMENT_BONE_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
JsonDictionary *dic = json.getSubItemFromArray(MOVEMENT_BONE_DATA, i);
|
|
MovementBoneData *movementBoneData = decodeMovementBone(*dic);
|
|
movementData->addMovementBoneData(movementBoneData);
|
|
movementBoneData->release();
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return movementData;
|
|
}
|
|
|
|
MovementBoneData *DataReaderHelper::decodeMovementBone(JsonDictionary &json)
|
|
{
|
|
MovementBoneData *movementBoneData = new MovementBoneData();
|
|
movementBoneData->init();
|
|
|
|
movementBoneData->delay = json.getItemFloatValue(A_MOVEMENT_DELAY, 0);
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
movementBoneData->name = name;
|
|
}
|
|
|
|
int length = json.getArrayItemCount(FRAME_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
JsonDictionary *dic = json.getSubItemFromArray(FRAME_DATA, i);
|
|
FrameData *frameData = decodeFrame(*dic);
|
|
|
|
movementBoneData->addFrameData(frameData);
|
|
frameData->release();
|
|
|
|
if (s_CocoStudioVersion < VERSION_COMBINED)
|
|
{
|
|
frameData->frameID = movementBoneData->duration;
|
|
movementBoneData->duration += frameData->duration;
|
|
}
|
|
|
|
delete dic;
|
|
}
|
|
|
|
|
|
if (s_CocoStudioVersion < VERSION_CHANGE_ROTATION_RANGE)
|
|
{
|
|
//! Change rotation range from (-180 -- 180) to (-infinity -- infinity)
|
|
FrameData **frames = (FrameData **)movementBoneData->frameList.data->arr;
|
|
for (int i = movementBoneData->frameList.count() - 1; i >= 0; i--)
|
|
{
|
|
if (i > 0)
|
|
{
|
|
float difSkewX = frames[i]->skewX - frames[i - 1]->skewX;
|
|
float difSkewY = frames[i]->skewY - frames[i - 1]->skewY;
|
|
|
|
if (difSkewX < -M_PI || difSkewX > M_PI)
|
|
{
|
|
frames[i - 1]->skewX = difSkewX < 0 ? frames[i - 1]->skewX - 2 * M_PI : frames[i - 1]->skewX + 2 * M_PI;
|
|
}
|
|
|
|
if (difSkewY < -M_PI || difSkewY > M_PI)
|
|
{
|
|
frames[i - 1]->skewY = difSkewY < 0 ? frames[i - 1]->skewY - 2 * M_PI : frames[i - 1]->skewY + 2 * M_PI;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (s_CocoStudioVersion < VERSION_COMBINED)
|
|
{
|
|
if (movementBoneData->frameList.count() > 0)
|
|
{
|
|
FrameData *frameData = new FrameData();
|
|
frameData->copy((FrameData *)movementBoneData->frameList.getLastObject());
|
|
movementBoneData->addFrameData(frameData);
|
|
frameData->release();
|
|
|
|
frameData->frameID = movementBoneData->duration;
|
|
}
|
|
}
|
|
|
|
return movementBoneData;
|
|
}
|
|
|
|
FrameData *DataReaderHelper::decodeFrame(JsonDictionary &json)
|
|
{
|
|
FrameData *frameData = new FrameData();
|
|
|
|
decodeNode(frameData, json);
|
|
|
|
frameData->tweenEasing = (CCTweenType)json.getItemIntValue(A_TWEEN_EASING, Linear);
|
|
frameData->displayIndex = json.getItemIntValue(A_DISPLAY_INDEX, 0);
|
|
frameData->blendType = (BlendType)json.getItemIntValue(A_BLEND_TYPE, 0);
|
|
frameData->isTween = (bool)json.getItemBoolvalue(A_TWEEN_FRAME, true);
|
|
|
|
const char *event = json.getItemStringValue(A_EVENT);
|
|
if (event != NULL)
|
|
{
|
|
frameData->strEvent = event;
|
|
}
|
|
|
|
if (s_CocoStudioVersion < VERSION_COMBINED)
|
|
{
|
|
frameData->duration = json.getItemIntValue(A_DURATION, 1);
|
|
}
|
|
else
|
|
{
|
|
frameData->frameID = json.getItemIntValue(A_FRAME_INDEX, 0);
|
|
}
|
|
|
|
return frameData;
|
|
}
|
|
|
|
TextureData *DataReaderHelper::decodeTexture(JsonDictionary &json)
|
|
{
|
|
TextureData *textureData = new TextureData();
|
|
textureData->init();
|
|
|
|
const char *name = json.getItemStringValue(A_NAME);
|
|
if(name != NULL)
|
|
{
|
|
textureData->name = name;
|
|
}
|
|
|
|
textureData->width = json.getItemFloatValue(A_WIDTH, 0);
|
|
textureData->height = json.getItemFloatValue(A_HEIGHT, 0);
|
|
textureData->pivotX = json.getItemFloatValue(A_PIVOT_X, 0);
|
|
textureData->pivotY = json.getItemFloatValue(A_PIVOT_Y, 0);
|
|
|
|
int length = json.getArrayItemCount(CONTOUR_DATA);
|
|
for (int i = 0; i < length; i++)
|
|
{
|
|
JsonDictionary *dic = json.getSubItemFromArray(CONTOUR_DATA, i);
|
|
ContourData *contourData = decodeContour(*dic);
|
|
textureData->contourDataList.addObject(contourData);
|
|
contourData->release();
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return textureData;
|
|
}
|
|
|
|
ContourData *DataReaderHelper::decodeContour(JsonDictionary &json)
|
|
{
|
|
ContourData *contourData = new ContourData();
|
|
contourData->init();
|
|
|
|
int length = json.getArrayItemCount(VERTEX_POINT);
|
|
for (int i = length - 1; i >= 0; i--)
|
|
{
|
|
JsonDictionary *dic = json.getSubItemFromArray(VERTEX_POINT, i);
|
|
|
|
ContourVertex2 *vertex = new ContourVertex2(0, 0);
|
|
|
|
vertex->x = dic->getItemFloatValue(A_X, 0);
|
|
vertex->y = dic->getItemFloatValue(A_Y, 0);
|
|
|
|
contourData->vertexList.addObject(vertex);
|
|
vertex->release();
|
|
|
|
delete dic;
|
|
}
|
|
|
|
return contourData;
|
|
}
|
|
|
|
void DataReaderHelper::decodeNode(BaseData *node, JsonDictionary &json)
|
|
{
|
|
node->x = json.getItemFloatValue(A_X, 0) * s_PositionReadScale;
|
|
node->y = json.getItemFloatValue(A_Y, 0) * s_PositionReadScale;
|
|
node->zOrder = json.getItemIntValue(A_Z, 0);
|
|
|
|
node->skewX = json.getItemFloatValue(A_SKEW_X, 0);
|
|
node->skewY = json.getItemFloatValue(A_SKEW_Y, 0);
|
|
node->scaleX = json.getItemFloatValue(A_SCALE_X, 1);
|
|
node->scaleY = json.getItemFloatValue(A_SCALE_Y, 1);
|
|
|
|
JsonDictionary *colorDic = json.getSubItemFromArray(COLOR_INFO, 0);
|
|
|
|
if (colorDic)
|
|
{
|
|
node->a = colorDic->getItemIntValue(A_ALPHA, 255);
|
|
node->r = colorDic->getItemIntValue(A_RED, 255);
|
|
node->g = colorDic->getItemIntValue(A_GREEN, 255);
|
|
node->b = colorDic->getItemIntValue(A_BLUE, 255);
|
|
|
|
node->isUseColorInfo = true;
|
|
|
|
delete colorDic;
|
|
}
|
|
|
|
}
|
|
|
|
}
|