axmol/cocos/editor-support/cocosbuilder/CCBAnimationManager.cpp

1302 lines
36 KiB
C++

#include "CCBAnimationManager.h"
#include "CCBSequence.h"
#include "CCBSequenceProperty.h"
#include "CCBReader.h"
#include "CCBKeyframe.h"
#include "CCNode+CCBRelativePositioning.h"
#include <string>
#include <set>
#include "SimpleAudioEngine.h"
#include "CCBSelectorResolver.h"
using namespace cocos2d;
using namespace std;
using namespace cocos2d::extension;
namespace cocosbuilder {
// Implementation of CCBAinmationManager
CCBAnimationManager::CCBAnimationManager()
: _jsControlled(false)
, _owner(NULL)
, _sequences(NULL)
, _nodeSequences(NULL)
, _baseValues(NULL)
, _autoPlaySequenceId(0)
, _rootNode(NULL)
, _rootContainerSize(Size::ZERO)
, _delegate(NULL)
, _runningSequence(NULL)
{
init();
}
bool CCBAnimationManager::init()
{
_sequences = new Array();
_sequences->init();
_nodeSequences = new Dictionary();
_nodeSequences->init();
_baseValues = new Dictionary();
_baseValues->init();
_documentOutletNames = new Array();
_documentOutletNames->init();
_documentOutletNodes = new Array();
_documentOutletNodes->init();
_documentCallbackNames = new Array();
_documentCallbackNames->init();
_documentCallbackNodes = new Array();
_documentCallbackNodes->init();
_documentCallbackControlEvents = new Array();
_documentCallbackControlEvents->init();
_keyframeCallbacks = new Array();
_keyframeCallbacks->init();
_keyframeCallFuncs = new Dictionary();
_keyframeCallFuncs->init();
_target = NULL;
_animationCompleteCallbackFunc = NULL;
return true;
}
CCBAnimationManager::~CCBAnimationManager()
{
// DictElement *pElement = NULL;
// CCDICT_FOREACH(_nodeSequences, pElement)
// {
// Node *node = (Node*)pElement->getIntKey();
// node->release();
// }
//
// CCDICT_FOREACH(_baseValues, pElement)
// {
// Node *node = (Node*)pElement->getIntKey();
// node->release();
// }
_nodeSequences->release();
_baseValues->release();
_sequences->release();
setRootNode(NULL);
setDelegate(NULL);
CC_SAFE_RELEASE(_documentOutletNames);
CC_SAFE_RELEASE(_documentOutletNodes);
CC_SAFE_RELEASE(_documentCallbackNames);
CC_SAFE_RELEASE(_documentCallbackNodes);
CC_SAFE_RELEASE(_documentCallbackControlEvents);
CC_SAFE_RELEASE(_keyframeCallFuncs);
CC_SAFE_RELEASE(_keyframeCallbacks);
CC_SAFE_RELEASE(_target);
}
Array* CCBAnimationManager::getSequences()
{
return _sequences;
}
void CCBAnimationManager::setSequences(Array* seq)
{
_sequences = seq;
}
int CCBAnimationManager::getAutoPlaySequenceId()
{
return _autoPlaySequenceId;
}
void CCBAnimationManager::setAutoPlaySequenceId(int autoPlaySequenceId)
{
_autoPlaySequenceId = autoPlaySequenceId;
}
Node* CCBAnimationManager::getRootNode()
{
return _rootNode;
}
void CCBAnimationManager::setRootNode(Node *pRootNode)
{
_rootNode = pRootNode;
}
void CCBAnimationManager::setDocumentControllerName(const std::string &name) {
_documentControllerName = name;
}
std::string CCBAnimationManager::getDocumentControllerName() {
return _documentControllerName;
}
void CCBAnimationManager::addDocumentCallbackNode(Node *node) {
_documentCallbackNodes->addObject(node);
}
void CCBAnimationManager::addDocumentCallbackName(std::string name) {
String *tmpName = String::create(name);
_documentCallbackNames->addObject(tmpName);
}
void CCBAnimationManager::addDocumentCallbackControlEvents(Control::EventType eventType)
{
_documentCallbackControlEvents->addObject(Integer::create((int)eventType));
}
Array* CCBAnimationManager::getDocumentCallbackNames() {
return _documentCallbackNames;
}
Array* CCBAnimationManager::getDocumentCallbackNodes() {
return _documentCallbackNodes;
}
Array* CCBAnimationManager::getDocumentCallbackControlEvents()
{
return _documentCallbackControlEvents;
}
void CCBAnimationManager::addDocumentOutletNode(Node *node) {
_documentOutletNodes->addObject(node);
}
void CCBAnimationManager::addDocumentOutletName(std::string name) {
_documentOutletNames->addObject(String::create(name));
}
Array* CCBAnimationManager::getDocumentOutletNames() {
return _documentOutletNames;
}
Array* CCBAnimationManager::getDocumentOutletNodes() {
return _documentOutletNodes;
}
std::string CCBAnimationManager::getLastCompletedSequenceName() {
return _lastCompletedSequenceName;
}
Array* CCBAnimationManager::getKeyframeCallbacks() {
return _keyframeCallbacks;
}
const Size& CCBAnimationManager::getRootContainerSize()
{
return _rootContainerSize;
}
void CCBAnimationManager::setRootContainerSize(const Size &rootContainerSize)
{
_rootContainerSize.setSize(rootContainerSize.width, rootContainerSize.height);
}
CCBAnimationManagerDelegate* CCBAnimationManager::getDelegate()
{
return _delegate;
}
void CCBAnimationManager::setDelegate(CCBAnimationManagerDelegate *pDelegate)
{
CC_SAFE_RELEASE(dynamic_cast<Object*>(_delegate));
_delegate = pDelegate;
CC_SAFE_RETAIN(dynamic_cast<Object*>(_delegate));
}
const char* CCBAnimationManager::getRunningSequenceName()
{
if (_runningSequence)
{
return _runningSequence->getName();
}
return NULL;
}
const Size& CCBAnimationManager::getContainerSize(Node *pNode)
{
if (pNode)
{
return pNode->getContentSize();
}
else
{
return _rootContainerSize;
}
}
// refer to CCBReader::readNodeGraph() for data structure of pSeq
void CCBAnimationManager::addNode(Node *pNode, Dictionary *pSeq)
{
// pNode->retain();
_nodeSequences->setObject(pSeq, (intptr_t)pNode);
}
void CCBAnimationManager::setBaseValue(Object *pValue, Node *pNode, const char *propName)
{
Dictionary *props = (Dictionary*)_baseValues->objectForKey((intptr_t)pNode);
if (! props)
{
props = Dictionary::create();
_baseValues->setObject(props, (intptr_t)pNode);
// pNode->retain();
}
props->setObject(pValue, propName);
}
Object* CCBAnimationManager::getBaseValue(Node *pNode, const char* propName)
{
Dictionary *props = (Dictionary*)_baseValues->objectForKey((intptr_t)pNode);
return props->objectForKey(propName);
}
int CCBAnimationManager::getSequenceId(const char* pSequenceName)
{
Object *pElement = NULL;
string seqName(pSequenceName);
CCARRAY_FOREACH(_sequences, pElement)
{
CCBSequence *seq = static_cast<CCBSequence*>(pElement);
if (seqName.compare(seq->getName()) == 0)
{
return seq->getSequenceId();
}
}
return -1;
}
CCBSequence* CCBAnimationManager::getSequence(int nSequenceId)
{
Object *pElement = NULL;
CCARRAY_FOREACH(_sequences, pElement)
{
CCBSequence *seq = static_cast<CCBSequence*>(pElement);
if (seq->getSequenceId() == nSequenceId)
{
return seq;
}
}
return NULL;
}
float CCBAnimationManager::getSequenceDuration(const char *pSequenceName)
{
int id = getSequenceId(pSequenceName);
if (id != -1)
return getSequence(id)->getDuration();
return 0;
}
void CCBAnimationManager::moveAnimationsFromNode(Node* fromNode, Node* toNode) {
// Move base values
Object* baseValue = _baseValues->objectForKey((intptr_t)fromNode);
if(baseValue) {
_baseValues->setObject(baseValue, (intptr_t)toNode);
_baseValues->removeObjectForKey((intptr_t)fromNode);
// fromNode->release();
// toNode->retain();
}
// Move seqs
Object *seqs = _nodeSequences->objectForKey((intptr_t)fromNode);
if(seqs) {
_nodeSequences->setObject(seqs, (intptr_t)toNode);
_nodeSequences->removeObjectForKey((intptr_t)fromNode);
// fromNode->release();
// toNode->retain();
}
}
// Refer to CCBReader::readKeyframe() for the real type of value
ActionInterval* CCBAnimationManager::getAction(CCBKeyframe *pKeyframe0, CCBKeyframe *pKeyframe1, const char *propName, Node *pNode)
{
float duration = pKeyframe1->getTime() - (pKeyframe0 ? pKeyframe0->getTime() : 0);
if (strcmp(propName, "rotationX") == 0)
{
CCBValue *value = (CCBValue*)pKeyframe1->getValue();
return CCBRotateXTo::create(duration, value->getFloatValue());
}
else if(strcmp(propName, "rotationY") == 0)
{
CCBValue *value = (CCBValue*)pKeyframe1->getValue();
return CCBRotateYTo::create(duration, value->getFloatValue());
}
else if (strcmp(propName, "rotation") == 0)
{
CCBValue *value = (CCBValue*)pKeyframe1->getValue();
return CCBRotateTo::create(duration, value->getFloatValue());
}
else if (strcmp(propName, "opacity") == 0)
{
CCBValue *value = (CCBValue*)pKeyframe1->getValue();
return FadeTo::create(duration, value->getByteValue());
}
else if (strcmp(propName, "color") == 0)
{
Color3BWapper* color = (Color3BWapper*)pKeyframe1->getValue();
Color3B c = color->getColor();
return TintTo::create(duration, c.r, c.g, c.b);
}
else if (strcmp(propName, "visible") == 0)
{
CCBValue *value = (CCBValue*)pKeyframe1->getValue();
if (value->getBoolValue())
{
return Sequence::createWithTwoActions(DelayTime::create(duration), Show::create());
}
else
{
return Sequence::createWithTwoActions(DelayTime::create(duration), Hide::create());
}
}
else if (strcmp(propName, "displayFrame") == 0)
{
return Sequence::createWithTwoActions(DelayTime::create(duration),
CCBSetSpriteFrame::create((SpriteFrame *)pKeyframe1->getValue()));
}
else if (strcmp(propName, "position") == 0)
{
// Get position type
Array *array = static_cast<Array*>(getBaseValue(pNode, propName));
CCBReader::PositionType type = (CCBReader::PositionType)((CCBValue*)array->getObjectAtIndex(2))->getIntValue();
// Get relative position
Array *value = static_cast<Array*>(pKeyframe1->getValue());
float x = ((CCBValue*)value->getObjectAtIndex(0))->getFloatValue();
float y = ((CCBValue*)value->getObjectAtIndex(1))->getFloatValue();
Size containerSize = getContainerSize(pNode->getParent());
Point absPos = getAbsolutePosition(Point(x,y), type, containerSize, propName);
return MoveTo::create(duration, absPos);
}
else if (strcmp(propName, "scale") == 0)
{
// Get position type
Array *array = (Array*)getBaseValue(pNode, propName);
CCBReader::ScaleType type = (CCBReader::ScaleType)((CCBValue*)array->getObjectAtIndex(2))->getIntValue();
// Get relative scale
Array *value = (Array*)pKeyframe1->getValue();
float x = ((CCBValue*)value->getObjectAtIndex(0))->getFloatValue();
float y = ((CCBValue*)value->getObjectAtIndex(1))->getFloatValue();
if (type == CCBReader::ScaleType::MULTIPLY_RESOLUTION)
{
float resolutionScale = CCBReader::getResolutionScale();
x *= resolutionScale;
y *= resolutionScale;
}
return ScaleTo::create(duration, x, y);
}
else if(strcmp(propName, "skew") == 0)
{
// Get relative skew
Array *value = (Array*)pKeyframe1->getValue();
float x = ((CCBValue*)value->getObjectAtIndex(0))->getFloatValue();
float y = ((CCBValue*)value->getObjectAtIndex(1))->getFloatValue();
return SkewTo::create(duration, x, y);
}
else
{
log("CCBReader: Failed to create animation for property: %s", propName);
}
return NULL;
}
void CCBAnimationManager::setAnimatedProperty(const char *propName, Node *pNode, Object *pValue, float fTweenDuration)
{
if (fTweenDuration > 0)
{
// Create a fake keyframe to generate the action from
CCBKeyframe *kf1 = new CCBKeyframe();
kf1->autorelease();
kf1->setValue(pValue);
kf1->setTime(fTweenDuration);
kf1->setEasingType(CCBKeyframe::EasingType::LINEAR);
// Animate
ActionInterval *tweenAction = getAction(NULL, kf1, propName, pNode);
pNode->runAction(tweenAction);
}
else
{
// Just set the value
if (strcmp(propName, "position") == 0)
{
// Get position type
Array *array = (Array*)getBaseValue(pNode, propName);
CCBReader::PositionType type = (CCBReader::PositionType)((CCBValue*)array->getObjectAtIndex(2))->getIntValue();
// Get relative position
Array *value = (Array*)pValue;
float x = ((CCBValue*)value->getObjectAtIndex(0))->getFloatValue();
float y = ((CCBValue*)value->getObjectAtIndex(1))->getFloatValue();
pNode->setPosition(getAbsolutePosition(Point(x,y), type, getContainerSize(pNode->getParent()), propName));
}
else if (strcmp(propName, "scale") == 0)
{
// Get scale type
Array *array = (Array*)getBaseValue(pNode, propName);
CCBReader::ScaleType type = (CCBReader::ScaleType)((CCBValue*)array->getObjectAtIndex(2))->getIntValue();
// Get relative scale
Array *value = (Array*)pValue;
float x = ((CCBValue*)value->getObjectAtIndex(0))->getFloatValue();
float y = ((CCBValue*)value->getObjectAtIndex(1))->getFloatValue();
setRelativeScale(pNode, x, y, type, propName);
}
else if(strcmp(propName, "skew") == 0)
{
// Get relative scale
Array *value = (Array*)pValue;
float x = ((CCBValue*)value->getObjectAtIndex(0))->getFloatValue();
float y = ((CCBValue*)value->getObjectAtIndex(1))->getFloatValue();
pNode->setSkewX(x);
pNode->setSkewY(y);
}
else
{
// [node setValue:value forKey:name];
// TODO only handle rotation, opacity, displayFrame, color
if (strcmp(propName, "rotation") == 0)
{
float rotate = ((CCBValue*)pValue)->getFloatValue();
pNode->setRotation(rotate);
} else if(strcmp(propName, "rotationX") == 0)
{
float rotate = ((CCBValue*)pValue)->getFloatValue();
pNode->setRotationX(rotate);
}else if(strcmp(propName, "rotationY") == 0)
{
float rotate = ((CCBValue*)pValue)->getFloatValue();
pNode->setRotationY(rotate);
}
else if (strcmp(propName, "opacity") == 0)
{
int opacity = ((CCBValue*)pValue)->getByteValue();
(dynamic_cast<RGBAProtocol*>(pNode))->setOpacity(opacity);
}
else if (strcmp(propName, "displayFrame") == 0)
{
((Sprite*)pNode)->setDisplayFrame((SpriteFrame*)pValue);
}
else if (strcmp(propName, "color") == 0)
{
Color3BWapper *color = (Color3BWapper*)pValue;
(dynamic_cast<RGBAProtocol*>(pNode))->setColor(color->getColor());
}
else if (strcmp(propName, "visible") == 0)
{
bool visible = ((CCBValue*)pValue)->getBoolValue();
pNode->setVisible(visible);
}
else
{
log("unsupported property name is %s", propName);
CCASSERT(false, "unsupported property now");
}
}
}
}
void CCBAnimationManager::setFirstFrame(Node *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration)
{
Array *keyframes = pSeqProp->getKeyframes();
if (keyframes->count() == 0)
{
// Use base value (no animation)
Object *baseValue = getBaseValue(pNode, pSeqProp->getName());
CCASSERT(baseValue, "No baseValue found for property");
setAnimatedProperty(pSeqProp->getName(), pNode, baseValue, fTweenDuration);
}
else
{
// Use first keyframe
CCBKeyframe *keyframe = (CCBKeyframe*)keyframes->getObjectAtIndex(0);
setAnimatedProperty(pSeqProp->getName(), pNode, keyframe->getValue(), fTweenDuration);
}
}
ActionInterval* CCBAnimationManager::getEaseAction(ActionInterval *pAction, CCBKeyframe::EasingType easingType, float fEasingOpt)
{
if (dynamic_cast<Sequence*>(pAction))
{
return pAction;
}
if (easingType == CCBKeyframe::EasingType::LINEAR)
{
return pAction;
}
else if (easingType == CCBKeyframe::EasingType::INSTANT)
{
return CCBEaseInstant::create(pAction);
}
else if (easingType == CCBKeyframe::EasingType::CUBIC_IN)
{
return EaseIn::create(pAction, fEasingOpt);
}
else if (easingType == CCBKeyframe::EasingType::CUBIC_OUT)
{
return EaseOut::create(pAction, fEasingOpt);
}
else if (easingType == CCBKeyframe::EasingType::CUBIC_INOUT)
{
return EaseInOut::create(pAction, fEasingOpt);
}
else if (easingType == CCBKeyframe::EasingType::BACK_IN)
{
return EaseBackIn::create(pAction);
}
else if (easingType == CCBKeyframe::EasingType::BACK_OUT)
{
return EaseBackOut::create(pAction);
}
else if (easingType == CCBKeyframe::EasingType::BACK_INOUT)
{
return EaseBackInOut::create(pAction);
}
else if (easingType == CCBKeyframe::EasingType::BOUNCE_IN)
{
return EaseBounceIn::create(pAction);
}
else if (easingType == CCBKeyframe::EasingType::BOUNCE_OUT)
{
return EaseBounceOut::create(pAction);
}
else if (easingType == CCBKeyframe::EasingType::BOUNCE_INOUT)
{
return EaseBounceInOut::create(pAction);
}
else if (easingType == CCBKeyframe::EasingType::ELASTIC_IN)
{
return EaseElasticIn::create(pAction, fEasingOpt);
}
else if (easingType == CCBKeyframe::EasingType::ELASTIC_OUT)
{
return EaseElasticOut::create(pAction, fEasingOpt);
}
else if (easingType == CCBKeyframe::EasingType::ELASTIC_INOUT)
{
return EaseElasticInOut::create(pAction, fEasingOpt);
}
else
{
log("CCBReader: Unkown easing type %d", easingType);
return pAction;
}
}
Object* CCBAnimationManager::actionForCallbackChannel(CCBSequenceProperty* channel) {
float lastKeyframeTime = 0;
Vector<FiniteTimeAction*> actions;
Array *keyframes = channel->getKeyframes();
long numKeyframes = keyframes->count();
for (long i = 0; i < numKeyframes; ++i)
{
CCBKeyframe *keyframe = (CCBKeyframe*)keyframes->getObjectAtIndex(i);
float timeSinceLastKeyframe = keyframe->getTime() - lastKeyframeTime;
lastKeyframeTime = keyframe->getTime();
if(timeSinceLastKeyframe > 0) {
actions.addObject(DelayTime::create(timeSinceLastKeyframe));
}
Array* keyVal = static_cast<Array *>(keyframe->getValue());
std::string selectorName = static_cast<String *>(keyVal->getObjectAtIndex(0))->getCString();
CCBReader::TargetType selectorTarget = (CCBReader::TargetType)atoi(static_cast<String *>(keyVal->getObjectAtIndex(1))->getCString());
if(_jsControlled) {
String* callbackName = String::createWithFormat("%d:%s", selectorTarget, selectorName.c_str());
Object* callback = _keyframeCallFuncs->objectForKey(callbackName->getCString());
if (nullptr != callback)
{
CallFunc *callbackClone = (static_cast<CallFunc*>(callback))->clone();
if(callbackClone != NULL) {
actions.addObject(callbackClone);
}
}
}
else
{
Object* target = NULL;
if(selectorTarget == CCBReader::TargetType::DOCUMENT_ROOT)
target = _rootNode;
else if (selectorTarget == CCBReader::TargetType::OWNER)
target = _owner;
if(target != NULL)
{
if(selectorName.length() > 0)
{
SEL_CallFuncN selCallFunc = 0;
CCBSelectorResolver* targetAsCCBSelectorResolver = dynamic_cast<CCBSelectorResolver *>(target);
if(targetAsCCBSelectorResolver != NULL)
{
selCallFunc = targetAsCCBSelectorResolver->onResolveCCBCCCallFuncSelector(target, selectorName.c_str ());
}
if(selCallFunc == 0)
{
CCLOG("Skipping selector '%s' since no CCBSelectorResolver is present.", selectorName.c_str());
}
else
{
// XXX: how to fix this warning?
CallFuncN *callback = CallFuncN::create(target, selCallFunc);
actions.addObject(callback);
}
}
else
{
CCLOG("Unexpected empty selector.");
}
}
}
}
if(actions.count() < 1) return NULL;
return (Object *) Sequence::create(actions);
}
Object* CCBAnimationManager::actionForSoundChannel(CCBSequenceProperty* channel) {
float lastKeyframeTime = 0;
Vector<FiniteTimeAction*> actions;
Array *keyframes = channel->getKeyframes();
long numKeyframes = keyframes->count();
for (int i = 0; i < numKeyframes; ++i) {
CCBKeyframe *keyframe = (CCBKeyframe*)keyframes->getObjectAtIndex(i);
float timeSinceLastKeyframe = keyframe->getTime() - lastKeyframeTime;
lastKeyframeTime = keyframe->getTime();
if(timeSinceLastKeyframe > 0) {
actions.addObject(DelayTime::create(timeSinceLastKeyframe));
}
stringstream ss (stringstream::in | stringstream::out);
Array* keyVal = (Array*)keyframe->getValue();
std::string soundFile = ((String *)keyVal->getObjectAtIndex(0))->getCString();
float pitch, pan, gain;
ss << ((String *)keyVal->getObjectAtIndex(1))->getCString();
ss >> pitch;
ss.flush();
ss << ((String *)keyVal->getObjectAtIndex(2))->getCString();
ss >> pan;
ss.flush();
ss << ((String *)keyVal->getObjectAtIndex(3))->getCString();
ss >> gain;
ss.flush();
actions.addObject(CCBSoundEffect::actionWithSoundFile(soundFile, pitch, pan, gain));
}
if(actions.count() < 1) return NULL;
return Sequence::create(actions);
}
void CCBAnimationManager::runAction(Node *pNode, CCBSequenceProperty *pSeqProp, float fTweenDuration)
{
Array *keyframes = pSeqProp->getKeyframes();
long numKeyframes = keyframes->count();
if (numKeyframes > 1)
{
// Make an animation!
Vector<FiniteTimeAction*> actions;
CCBKeyframe *keyframeFirst = (CCBKeyframe*)keyframes->getObjectAtIndex(0);
float timeFirst = keyframeFirst->getTime() + fTweenDuration;
if (timeFirst > 0)
{
actions.addObject(DelayTime::create(timeFirst));
}
for (int i = 0; i < numKeyframes - 1; ++i)
{
CCBKeyframe *kf0 = (CCBKeyframe*)keyframes->getObjectAtIndex(i);
CCBKeyframe *kf1 = (CCBKeyframe*)keyframes->getObjectAtIndex(i+1);
ActionInterval *action = getAction(kf0, kf1, pSeqProp->getName(), pNode);
if (action)
{
// Apply easing
action = getEaseAction(action, kf0->getEasingType(), kf0->getEasingOpt());
actions.addObject(action);
}
}
auto seq = Sequence::create(actions);
pNode->runAction(seq);
}
}
void CCBAnimationManager::runAnimations(const char *pName, float fTweenDuration)
{
runAnimationsForSequenceNamedTweenDuration(pName, fTweenDuration);
}
void CCBAnimationManager::runAnimations(const char *pName)
{
runAnimationsForSequenceNamed(pName);
}
void CCBAnimationManager::runAnimations(int nSeqId, float fTweenDuraiton)
{
runAnimationsForSequenceIdTweenDuration(nSeqId, fTweenDuraiton);
}
void CCBAnimationManager::runAnimationsForSequenceIdTweenDuration(int nSeqId, float fTweenDuration)
{
CCASSERT(nSeqId != -1, "Sequence id couldn't be found");
_rootNode->stopAllActions();
DictElement* pElement = NULL;
CCDICT_FOREACH(_nodeSequences, pElement)
{
Node *node = reinterpret_cast<Node*>(pElement->getIntKey());
node->stopAllActions();
// Refer to CCBReader::readKeyframe() for the real type of value
Dictionary *seqs = (Dictionary*)pElement->getObject();
Dictionary *seqNodeProps = (Dictionary*)seqs->objectForKey(nSeqId);
set<string> seqNodePropNames;
if (seqNodeProps)
{
// Reset nodes that have sequence node properties, and run actions on them
DictElement* pElement1 = NULL;
CCDICT_FOREACH(seqNodeProps, pElement1)
{
const char *propName = pElement1->getStrKey();
CCBSequenceProperty *seqProp = static_cast<CCBSequenceProperty*>(seqNodeProps->objectForKey(propName));
seqNodePropNames.insert(propName);
setFirstFrame(node, seqProp, fTweenDuration);
runAction(node, seqProp, fTweenDuration);
}
}
// Reset the nodes that may have been changed by other timelines
Dictionary *nodeBaseValues = (Dictionary*)_baseValues->objectForKey(pElement->getIntKey());
if (nodeBaseValues)
{
DictElement* pElement2 = NULL;
CCDICT_FOREACH(nodeBaseValues, pElement2)
{
if (seqNodePropNames.find(pElement2->getStrKey()) == seqNodePropNames.end())
{
Object *value = pElement2->getObject();
if (value)
{
setAnimatedProperty(pElement2->getStrKey(), node, value, fTweenDuration);
}
}
}
}
}
// Make callback at end of sequence
CCBSequence *seq = getSequence(nSeqId);
Action *completeAction = Sequence::createWithTwoActions(DelayTime::create(seq->getDuration() + fTweenDuration),
CallFunc::create( CC_CALLBACK_0(CCBAnimationManager::sequenceCompleted,this)));
_rootNode->runAction(completeAction);
// Set the running scene
if(seq->getCallbackChannel() != NULL) {
Action* action = (Action *)actionForCallbackChannel(seq->getCallbackChannel());
if(action != NULL) {
_rootNode->runAction(action);
}
}
if(seq->getSoundChannel() != NULL) {
Action* action = (Action *)actionForSoundChannel(seq->getSoundChannel());
if(action != NULL) {
_rootNode->runAction(action);
}
}
_runningSequence = getSequence(nSeqId);
}
void CCBAnimationManager::runAnimationsForSequenceNamedTweenDuration(const char *pName, float fTweenDuration)
{
int seqId = getSequenceId(pName);
runAnimationsForSequenceIdTweenDuration(seqId, fTweenDuration);
}
void CCBAnimationManager::runAnimationsForSequenceNamed(const char *pName)
{
runAnimationsForSequenceNamedTweenDuration(pName, 0);
}
void CCBAnimationManager::debug()
{
}
void CCBAnimationManager::setAnimationCompletedCallback(Object *target, SEL_CallFunc callbackFunc) {
if (target)
{
target->retain();
}
if (_target)
{
_target->release();
}
_target = target;
_animationCompleteCallbackFunc = callbackFunc;
}
void CCBAnimationManager::setCallFunc(CallFunc* callFunc, const std::string &callbackNamed) {
_keyframeCallFuncs->setObject((Object*)callFunc, callbackNamed);
}
void CCBAnimationManager::sequenceCompleted()
{
const char *runningSequenceName = _runningSequence->getName();
int nextSeqId = _runningSequence->getChainedSequenceId();
_runningSequence = NULL;
if(_lastCompletedSequenceName != runningSequenceName) {
_lastCompletedSequenceName = runningSequenceName;
}
if (nextSeqId != -1)
{
runAnimationsForSequenceIdTweenDuration(nextSeqId, 0);
}
if (_delegate)
{
// There may be another runAnimation() call in this delegate method
// which will assign _runningSequence
_delegate->completedAnimationSequenceNamed(runningSequenceName);
}
if (_target && _animationCompleteCallbackFunc) {
(_target->*_animationCompleteCallbackFunc)();
}
}
// Custom actions
/************************************************************
CCBSetSpriteFrame
************************************************************/
CCBSetSpriteFrame* CCBSetSpriteFrame::create(SpriteFrame *pSpriteFrame)
{
CCBSetSpriteFrame *ret = new CCBSetSpriteFrame();
if (ret)
{
if (ret->initWithSpriteFrame(pSpriteFrame))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
}
return ret;
}
bool CCBSetSpriteFrame::initWithSpriteFrame(SpriteFrame *pSpriteFrame)
{
_spriteFrame = pSpriteFrame;
CC_SAFE_RETAIN(_spriteFrame);
return true;
}
CCBSetSpriteFrame::~CCBSetSpriteFrame()
{
CC_SAFE_RELEASE_NULL(_spriteFrame);
}
CCBSetSpriteFrame* CCBSetSpriteFrame::clone() const
{
// no copy constructor
auto a = new CCBSetSpriteFrame();
a->initWithSpriteFrame(_spriteFrame);
a->autorelease();
return a;
}
CCBSetSpriteFrame* CCBSetSpriteFrame::reverse() const
{
// returns a copy of itself
return this->clone();
}
void CCBSetSpriteFrame::update(float time)
{
((Sprite*)_target)->setDisplayFrame(_spriteFrame);
}
/************************************************************
CCBSoundEffect
************************************************************/
CCBSoundEffect* CCBSoundEffect::actionWithSoundFile(const std::string &filename, float pitch, float pan, float gain) {
CCBSoundEffect* pRet = new CCBSoundEffect();
if (pRet != NULL && pRet->initWithSoundFile(filename, pitch, pan, gain))
{
pRet->autorelease();
}
else
{
CC_SAFE_DELETE(pRet);
}
return pRet;
}
CCBSoundEffect::~CCBSoundEffect()
{
}
bool CCBSoundEffect::initWithSoundFile(const std::string &filename, float pitch, float pan, float gain) {
_soundFile = filename;
_pitch = pitch;
_pan = pan;
_gain = gain;
return true;
}
CCBSoundEffect* CCBSoundEffect::clone() const
{
// no copy constructor
auto a = new CCBSoundEffect();
a->initWithSoundFile(_soundFile, _pitch, _pan, _gain);
a->autorelease();
return a;
}
CCBSoundEffect* CCBSoundEffect::reverse() const
{
// returns a copy of itself
return this->clone();
}
void CCBSoundEffect::update(float time)
{
CocosDenshion::SimpleAudioEngine::getInstance()->playEffect(_soundFile.c_str());
}
/************************************************************
CCBRotateTo
************************************************************/
CCBRotateTo* CCBRotateTo::create(float fDuration, float fAngle)
{
CCBRotateTo *ret = new CCBRotateTo();
if (ret)
{
if (ret->initWithDuration(fDuration, fAngle))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
}
return ret;
}
bool CCBRotateTo::initWithDuration(float fDuration, float fAngle)
{
if (ActionInterval::initWithDuration(fDuration))
{
_dstAngle = fAngle;
return true;
}
else
{
return false;
}
}
CCBRotateTo* CCBRotateTo::clone() const
{
// no copy constructor
auto a = new CCBRotateTo();
a->initWithDuration(_duration, _dstAngle);
a->autorelease();
return a;
}
CCBRotateTo* CCBRotateTo::reverse() const
{
CCASSERT(false, "reverse() is not supported in CCBRotateTo");
return nullptr;
}
void CCBRotateTo::startWithTarget(Node *pNode)
{
ActionInterval::startWithTarget(pNode);
_startAngle = _target->getRotation();
_diffAngle = _dstAngle - _startAngle;
}
void CCBRotateTo::update(float time)
{
_target->setRotation(_startAngle + (_diffAngle * time))
;
}
/************************************************************
CCBRotateXTO
************************************************************/
CCBRotateXTo* CCBRotateXTo::create(float fDuration, float fAngle)
{
CCBRotateXTo *ret = new CCBRotateXTo();
if (ret)
{
if (ret->initWithDuration(fDuration, fAngle))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
}
return ret;
}
bool CCBRotateXTo::initWithDuration(float fDuration, float fAngle)
{
if (ActionInterval::initWithDuration(fDuration))
{
_dstAngle = fAngle;
return true;
}
else
{
return false;
}
}
void CCBRotateXTo::startWithTarget(Node *pNode)
{
//CCActionInterval::startWithTarget(pNode);
_originalTarget = pNode;
_target = pNode;
_elapsed = 0.0f;
_firstTick = true;
_startAngle = _target->getRotationX();
_diffAngle = _dstAngle - _startAngle;
}
CCBRotateXTo* CCBRotateXTo::clone() const
{
// no copy constructor
auto a = new CCBRotateXTo();
a->initWithDuration(_duration, _dstAngle);
a->autorelease();
return a;
}
CCBRotateXTo* CCBRotateXTo::reverse() const
{
CCASSERT(false, "reverse() is not supported in CCBRotateXTo");
return nullptr;
}
void CCBRotateXTo::update(float time)
{
_target->setRotationX(_startAngle + (_diffAngle * time))
;
}
/************************************************************
CCBRotateYTO
************************************************************/
CCBRotateYTo* CCBRotateYTo::create(float fDuration, float fAngle)
{
CCBRotateYTo *ret = new CCBRotateYTo();
if (ret)
{
if (ret->initWithDuration(fDuration, fAngle))
{
ret->autorelease();
}
else
{
CC_SAFE_DELETE(ret);
}
}
return ret;
}
bool CCBRotateYTo::initWithDuration(float fDuration, float fAngle)
{
if (ActionInterval::initWithDuration(fDuration))
{
_dstAngle = fAngle;
return true;
}
else
{
return false;
}
}
CCBRotateYTo* CCBRotateYTo::clone() const
{
// no copy constructor
auto a = new CCBRotateYTo();
a->initWithDuration(_duration, _dstAngle);
a->autorelease();
return a;
}
CCBRotateYTo* CCBRotateYTo::reverse() const
{
CCASSERT(false, "reverse() is not supported in CCBRotateXTo");
return nullptr;
}
void CCBRotateYTo::startWithTarget(Node *pNode)
{
// ActionInterval::startWithTarget(pNode);
_originalTarget = pNode;
_target = pNode;
_elapsed = 0.0f;
_firstTick = true;
_startAngle = _target->getRotationY();
_diffAngle = _dstAngle - _startAngle;
}
void CCBRotateYTo::update(float time)
{
_target->setRotationY(_startAngle + (_diffAngle * time))
;
}
/************************************************************
CCBEaseInstant
************************************************************/
CCBEaseInstant* CCBEaseInstant::create(ActionInterval *pAction)
{
CCBEaseInstant *pRet = new CCBEaseInstant();
if (pRet && pRet->initWithAction(pAction))
{
pRet->autorelease();
}
else
{
CC_SAFE_RELEASE_NULL(pRet);
}
return pRet;
}
CCBEaseInstant* CCBEaseInstant::clone() const
{
// no copy constructor
auto a = new CCBEaseInstant();
a->initWithAction(_inner);
a->autorelease();
return a;
}
CCBEaseInstant* CCBEaseInstant::reverse() const
{
return CCBEaseInstant::create(_inner->reverse());
}
void CCBEaseInstant::update(float dt)
{
if (dt < 0)
{
_inner->update(0);
}
else
{
_inner->update(1);
}
}
}