mirror of https://github.com/axmolengine/axmol.git
122 lines
2.9 KiB
Lua
122 lines
2.9 KiB
Lua
require "luaScript/helper"
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require "luaScript/ActionsTest/ActionsTest"
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require "luaScript/TransitionsTest/TransitionsTest"
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require "luaScript/ActionsProgressTest/ActionsProgressTest"
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require "luaScript/EffectsTest/EffectsTest"
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require "luaScript/ClickAndMoveTest/ClickAndMoveTest"
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require "luaScript/RotateWorldTest/RotateWorldTest"
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require "luaScript/ParticleTest/ParticleTest"
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require "luaScript/ActionsEaseTest/ActionsEaseTest"
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require "luaScript/MotionStreakTest/MotionStreakTest"
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require "luaScript/DrawPrimitivesTest/DrawPrimitivesTest"
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require "luaScript/NodeTest/NodeTest"
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require "luaScript/TouchesTest/TouchesTest"
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require "luaScript/SpriteTest/SpriteTest"
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require "luaScript/LayerTest/LayerTest"
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require "luaScript/PerformanceTest/PerformanceTest"
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require "luaScript/LabelTest/LabelTest"
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require "luaScript/ParallaxTest/ParallaxTest"
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require "luaScript/TileMapTest/TileMapTest"
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require "luaScript/ActionManagerTest/ActionManagerTest"
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require "luaScript/MenuTest/MenuTest"
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----------------------------------------------------
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-- tests scene
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Test_Table =
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{
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"TEST_ACTIONS",
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"TEST_TRANSITIONS",
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"TEST_PROGRESS_ACTIONS",
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"TEST_EFFECTS",
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"TEST_CLICK_AND_MOVE",
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"TEST_ROTATE_WORLD",
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"TEST_PARTICLE",
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"TEST_EASE_ACTIONS",
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"TEST_MOTION_STREAK",
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-- "TEST_DRAW_PRIMITIVES",
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"TEST_COCOSNODE",
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"TEST_TOUCHES",
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"TEST_MENU",
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"TEST_ACTION_MANAGER",
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"TEST_LAYER",
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-- "TEST_SCENE",
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"TEST_PARALLAX",
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"TEST_TILE_MAP",
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-- "TEST_INTERVAL",
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-- "TEST_CHIPMUNKACCELTOUCH",
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"TEST_LABEL",
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-- "TEST_TEXT_INPUT",
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"TEST_SPRITE",
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-- "TEST_SCHEDULER",
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-- "TEST_RENDERTEXTURE",
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-- "TEST_TEXTURE2D",
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-- "TEST_BOX2D",
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-- "TEST_BOX2DBED",
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-- "TEST_EFFECT_ADVANCE",
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-- "TEST_ACCELEROMRTER",
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-- "TEST_KEYPAD",
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-- "TEST_COCOSDENSHION",
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-- "TEST_PERFORMANCE",
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-- "TEST_ZWOPTEX",
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-- "TEST_CURL",
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-- "TEST_USERDEFAULT",
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-- "TEST_BUGS",
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-- "TEST_FONTS",
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-- "TEST_CURRENT_LANGUAGE",
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-- "TEST_TEXTURECACHE",
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-- "TEST_EXTENSIONS",
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-- "TEST_SHADER",
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-- "TEST_MUTITOUCH",
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"TESTS_COUNT"
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}
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Test_Table = CreateEnumTable(Test_Table)
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Test_Name =
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{
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[0] = "ActionsTest",
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"TransitionsTest",
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"ActionsProgressTest",
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"EffectsTest",
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"ClickAndMoveTest",
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"RotateWorldTest",
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"ParticleTest",
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"ActionsEaseTest",
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"MotionStreakTest",
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-- "DrawPrimitivesTest",
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"NodeTest",
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"TouchesTest",
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"MenuTest",
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"ActionManagerTest",
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"LayerTest",
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-- "SceneTest",
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"ParallaxTest",
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"TileMapTest",
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-- "IntervalTest",
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-- "ChipmunkAccelTouchTest",
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"LabelTest",
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-- "TextInputTest",
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"SpriteTest",
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-- "SchdulerTest",
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-- "RenderTextureTest",
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-- "Texture2DTest",
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-- "Box2dTest",
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-- "Box2dTestBed",
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-- "EffectAdvancedTest",
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-- "Accelerometer",
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-- "KeypadTest",
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-- "CocosDenshionTest",
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-- "PerformanceTest",
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-- "ZwoptexTest",
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-- "CurlTest",
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-- "UserDefaultTest",
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-- "BugsTest",
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-- "FontTest",
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-- "CurrentLanguageTest",
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-- "TextureCacheTest",
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-- "ExtensionsTest",
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-- "ShaderTest",
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-- "MutiTouchTest"
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}
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