axmol/cocos/renderer/backend
halx99 d2acbe176e finish gl backend 2020-09-11 01:19:10 +08:00
..
metal Tidy code 2020-09-11 00:10:44 +08:00
opengl finish gl backend 2020-09-11 01:19:10 +08:00
Backend.h Init Commit 2019-11-23 20:27:39 +08:00
Buffer.h Init Commit 2019-11-23 20:27:39 +08:00
CommandBuffer.cpp Init Commit 2019-11-23 20:27:39 +08:00
CommandBuffer.h Tidy code 2020-09-11 00:10:44 +08:00
DepthStencilState.cpp Init Commit 2019-11-23 20:27:39 +08:00
DepthStencilState.h Init Commit 2019-11-23 20:27:39 +08:00
Device.cpp Init Commit 2019-11-23 20:27:39 +08:00
Device.h Init Commit 2019-11-23 20:27:39 +08:00
DeviceInfo.h Improve images decoder 2020-08-31 21:04:47 +08:00
Macros.h Init Commit 2019-11-23 20:27:39 +08:00
PixelBufferDescriptor.h Refine code 2020-09-10 21:38:24 +08:00
Program.cpp Init Commit 2019-11-23 20:27:39 +08:00
Program.h fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
ProgramCache.cpp Merge: f6853a5852 f36d21c9bf 2020-02-12 20:58:25 +08:00
ProgramCache.h Init Commit 2019-11-23 20:27:39 +08:00
ProgramState.cpp Clear vector after releaseTextures 2020-08-29 22:00:58 +08:00
ProgramState.h Remove unused comment [skip appveyor][skip travis] 2020-08-29 16:59:15 +08:00
ProgramStateRegistry.cpp fix memory leak for ProgramStateRegistry use 2020-09-08 22:13:10 +08:00
ProgramStateRegistry.h fix memory leak for ProgramStateRegistry use 2020-09-08 22:13:10 +08:00
RenderPassDescriptor.cpp Init Commit 2019-11-23 20:27:39 +08:00
RenderPassDescriptor.h Init Commit 2019-11-23 20:27:39 +08:00
RenderPipeline.h Init Commit 2019-11-23 20:27:39 +08:00
RenderPipelineDescriptor.h Init Commit 2019-11-23 20:27:39 +08:00
ShaderCache.cpp fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
ShaderCache.h Init Commit 2019-11-23 20:27:39 +08:00
ShaderModule.cpp Init Commit 2019-11-23 20:27:39 +08:00
ShaderModule.h fix incorrect hash structure for RenderPipeline (#20373) 2019-11-30 16:54:50 +08:00
Texture.cpp ASTC6x6 support and more comment about bpp usage in engine (#191) 2020-09-03 18:01:40 +08:00
Texture.h finish gl backend 2020-09-11 01:19:10 +08:00
Types.cpp Init Commit 2019-11-23 20:27:39 +08:00
Types.h ASTC6x6 support and more comment about bpp usage in engine (#191) 2020-09-03 18:01:40 +08:00
VertexLayout.cpp Init Commit 2019-11-23 20:27:39 +08:00
VertexLayout.h Init Commit 2019-11-23 20:27:39 +08:00