axmol/cocos/scripting/lua-bindings/auto/api/Texture2D.lua

184 lines
5.5 KiB
Lua

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-- @module Texture2D
-- @extend Ref
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-- @function [parent=#Texture2D] getShaderProgram
-- @param self
-- @return GLProgram#GLProgram ret (return value: cc.GLProgram)
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-- @function [parent=#Texture2D] getMaxT
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#Texture2D] getStringForFormat
-- @param self
-- @return char#char ret (return value: char)
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-- overload function: initWithImage(cc.Image, cc.Texture2D::PixelFormat)
--
-- overload function: initWithImage(cc.Image)
--
-- @function [parent=#Texture2D] initWithImage
-- @param self
-- @param #cc.Image image
-- @param #cc.Texture2D::PixelFormat pixelformat
-- @return bool#bool ret (retunr value: bool)
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-- @function [parent=#Texture2D] setShaderProgram
-- @param self
-- @param #cc.GLProgram glprogram
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-- @function [parent=#Texture2D] getMaxS
-- @param self
-- @return float#float ret (return value: float)
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-- @function [parent=#Texture2D] updateWithData
-- @param self
-- @param #void void
-- @param #int int
-- @param #int int
-- @param #int int
-- @param #int int
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#Texture2D] hasPremultipliedAlpha
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#Texture2D] initWithMipmaps
-- @param self
-- @param #cc._MipmapInfo map
-- @param #int int
-- @param #cc.Texture2D::PixelFormat pixelformat
-- @param #int int
-- @param #int int
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#Texture2D] getPixelsHigh
-- @param self
-- @return int#int ret (return value: int)
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-- overload function: getBitsPerPixelForFormat(cc.Texture2D::PixelFormat)
--
-- overload function: getBitsPerPixelForFormat()
--
-- @function [parent=#Texture2D] getBitsPerPixelForFormat
-- @param self
-- @param #cc.Texture2D::PixelFormat pixelformat
-- @return unsigned int#unsigned int ret (retunr value: unsigned int)
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-- @function [parent=#Texture2D] getName
-- @param self
-- @return unsigned int#unsigned int ret (return value: unsigned int)
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-- overload function: initWithString(char, cc.FontDefinition)
--
-- overload function: initWithString(char, string, float, size_table, cc.TextHAlignment, cc.TextVAlignment)
--
-- @function [parent=#Texture2D] initWithString
-- @param self
-- @param #char char
-- @param #string str
-- @param #float float
-- @param #size_table size
-- @param #cc.TextHAlignment texthalignment
-- @param #cc.TextVAlignment textvalignment
-- @return bool#bool ret (retunr value: bool)
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-- @function [parent=#Texture2D] setMaxT
-- @param self
-- @param #float float
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-- @function [parent=#Texture2D] drawInRect
-- @param self
-- @param #rect_table rect
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-- @function [parent=#Texture2D] getContentSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- @function [parent=#Texture2D] setAliasTexParameters
-- @param self
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-- @function [parent=#Texture2D] setAntiAliasTexParameters
-- @param self
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-- @function [parent=#Texture2D] generateMipmap
-- @param self
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-- @function [parent=#Texture2D] getDescription
-- @param self
-- @return string#string ret (return value: string)
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-- @function [parent=#Texture2D] getPixelFormat
-- @param self
-- @return Texture2D::PixelFormat#Texture2D::PixelFormat ret (return value: cc.Texture2D::PixelFormat)
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-- @function [parent=#Texture2D] getContentSizeInPixels
-- @param self
-- @return size_table#size_table ret (return value: size_table)
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-- @function [parent=#Texture2D] getPixelsWide
-- @param self
-- @return int#int ret (return value: int)
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-- @function [parent=#Texture2D] drawAtPoint
-- @param self
-- @param #vector2_table array
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-- @function [parent=#Texture2D] hasMipmaps
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#Texture2D] setMaxS
-- @param self
-- @param #float float
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-- @function [parent=#Texture2D] setDefaultAlphaPixelFormat
-- @param self
-- @param #cc.Texture2D::PixelFormat pixelformat
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-- @function [parent=#Texture2D] getDefaultAlphaPixelFormat
-- @param self
-- @return Texture2D::PixelFormat#Texture2D::PixelFormat ret (return value: cc.Texture2D::PixelFormat)
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-- @function [parent=#Texture2D] PVRImagesHavePremultipliedAlpha
-- @param self
-- @param #bool bool
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-- @function [parent=#Texture2D] Texture2D
-- @param self
return nil