axmol/tests/cpp-tests/Classes/ShaderTest/ShaderTest2.h

129 lines
2.9 KiB
C++

#ifndef _SHADER_TEST2_H_
#define _SHADER_TEST2_H_
#include "../testBasic.h"
#include "extensions/cocos-ext.h"
#include "../BaseTest.h"
USING_NS_CC_EXT;
class ShaderTestDemo2 : public BaseTest
{
public:
ShaderTestDemo2(void);
virtual std::string title() const { return "Shader Sprite!";}
void restartCallback(Ref* sender);
void nextCallback(Ref* sender);
void backCallback(Ref* sender);
};
class ShaderTestScene2 : public TestScene
{
public:
CREATE_FUNC(ShaderTestScene2);
virtual void runThisTest();
};
class NormalSpriteTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(NormalSpriteTest);
NormalSpriteTest();
virtual std::string subtitle() const {return "NormalSpriteTest";}
};
class GreyScaleSpriteTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(GreyScaleSpriteTest);
GreyScaleSpriteTest();
virtual std::string subtitle() const {return "GreyScaleSpriteTest";}
};
class BlurSpriteTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(BlurSpriteTest);
BlurSpriteTest();
virtual std::string subtitle() const {return "BlurSpriteTest";}
};
class NoiseSpriteTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(NoiseSpriteTest);
NoiseSpriteTest();
virtual std::string subtitle() const {return "NoiseSpriteTest";}
};
class EdgeDetectionSpriteTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(EdgeDetectionSpriteTest);
EdgeDetectionSpriteTest();
virtual std::string subtitle() const {return "EdgeDetectionSpriteTest";}
};
class BloomSpriteTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(BloomSpriteTest);
BloomSpriteTest();
virtual std::string subtitle() const {return "BloomSpriteTest";}
};
class LensFlareSpriteTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(LensFlareSpriteTest);
LensFlareSpriteTest();
virtual std::string subtitle() const {return "LensFlareSpriteTest";}
};
class CelShadingSpriteTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(CelShadingSpriteTest);
CelShadingSpriteTest();
virtual std::string subtitle() const {return "CelShadingSpriteTest";}
};
class OutlineShadingSpriteTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(OutlineShadingSpriteTest);
OutlineShadingSpriteTest();
virtual std::string subtitle() const {return "OutlineShadingSpriteTest";}
};
class UniformShaderTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(UniformShaderTest);
UniformShaderTest();
virtual std::string subtitle() const {return "UniformShaderTest";}
};
class AttribShaderTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(AttribShaderTest);
AttribShaderTest();
virtual std::string subtitle() const {return "AttribShaderTest";}
};
class UniformAttribShaderTest : public ShaderTestDemo2
{
public:
CREATE_FUNC(UniformAttribShaderTest);
UniformAttribShaderTest();
virtual std::string subtitle() const {return "UniformAndShaderTest";}
};
#endif