axmol/TestAudioEngine.uphone/TestAudioEngineMainForm.cpp

154 lines
3.8 KiB
C++

// Application main form file.
// Original file name: TestAudioEngineMainForm.cpp
// Generated by TOPS Builder:Project wizard,Date:2010-9-29
#include "TestAudioEngineMainForm.h"
#include "testaudioengine_res_def.h"
#include "TestAudioEngineUnicodeScript_str.h"
#include "SimpleAudioEngine.h"
#include <cassert>
using namespace CocosDenshion;
TMainForm::TMainForm(TApplication * pApp):TWindow(pApp)
, m_nEffect2ID(0)
{
Create(TESTAU_ID_Form1002);
}
TMainForm::~TMainForm()
{
SimpleAudioEngine::sharedEngine()->end();
}
Boolean TMainForm::EventHandler(TApplication * pApp, EventType * pEvent)
{
Boolean bHandled = FALSE;
switch(pEvent->eType)
{
case EVENT_WinInit:
{
SimpleAudioEngine::setResourcePath("/NEWPLUS/TDA_DATA/Data/APPS/TestAudioEngine/");
SimpleAudioEngine::sharedEngine()->setBackgroundMusicVolume(30);
SimpleAudioEngine::sharedEngine()->setEffectsVolume(30);
bHandled = TRUE;
}
break;
case EVENT_WinPaint:
{
DrawWindow();
bHandled = TRUE;
}
break;
case EVENT_CtrlSelect:
{
//switch(pEvent->sParam1)
//{
//case RES_SYSTEM_WINDOW_TITLE_BUTTON_ID:
// bHandled = TRUE;
// break;
//}
bHandled = CtrlSelected(pApp, pEvent);
}
break;
case EVENT_WinClose:
{
// Stop the application since the main form has been closed
pApp->SendStopEvent();
}
break;
}
if (FALSE == bHandled)
{
return TWindow::EventHandler(pApp,pEvent);
}
return bHandled;
}
Boolean TMainForm::CtrlSelected(TApplication * pApp, EventType * pEvent)
{
Boolean bHandled = FALSE;
SimpleAudioEngine* pAudioEngine = SimpleAudioEngine::sharedEngine();
switch (pEvent->sParam1)
{
case TESTAU_ID_Form1002_PlayBack:
// play background music
pAudioEngine->playBackgroundMusic("background.mp3", true);
bHandled = TRUE;
break;
case TESTAU_ID_Form1002_PauseBack:
// pause background music
pAudioEngine->pauseBackgroundMusic();
bHandled = TRUE;
break;
case TESTAU_ID_Form1002_StopBack:
// stop background music
pAudioEngine->stopBackgroundMusic();
bHandled = TRUE;
break;
case TESTAU_ID_Form1002_BackVolumeUp:
{
int nCurVolume = pAudioEngine->getBackgroundMusicVolume();
pAudioEngine->setBackgroundMusicVolume(nCurVolume + 5);
bHandled = TRUE;
}
break;
case TESTAU_ID_Form1002_BackVolumeDown:
{
int nCurVolume = pAudioEngine->getBackgroundMusicVolume();
pAudioEngine->setBackgroundMusicVolume(nCurVolume - 5);
bHandled = TRUE;
}
break;
case TESTAU_ID_Form1002_LoadEffect:
// load effect1
pAudioEngine->preloadEffect("Effect1.wav");
bHandled = TRUE;
break;
case TESTAU_ID_Form1002_UnLoadBtn:
// unload effect1
pAudioEngine->unloadEffect("Effect1.wav");
bHandled = TRUE;
break;
case TESTAU_ID_Form1002_PlayEffect:
// play effect2
m_nEffect2ID = pAudioEngine->playEffect("Effect2.wav");
/* assert(m_nEffect2ID >= 0);*/
bHandled = TRUE;
break;
case TESTAU_ID_Form1002_EffectVolumeUp:
{
int nCurVolume = pAudioEngine->getEffectsVolume();
pAudioEngine->setEffectsVolume(nCurVolume + 5);
bHandled = TRUE;
}
break;
case TESTAU_ID_Form1002_EffectVolumeDown:
{
int nCurVolume = pAudioEngine->getEffectsVolume();
pAudioEngine->setEffectsVolume(nCurVolume - 5);
bHandled = TRUE;
}
break;
default:
break;
}
return bHandled;
}