axmol/scripting/javascript/bindings/js/debugger/tests/unit/test_breakpoint-12.js

100 lines
3.4 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Make sure that setting a breakpoint twice in a line without bytecodes works
* as expected.
*/
const NUM_BREAKPOINTS = 10;
var gDebuggee;
var gClient;
var gThreadClient;
var gPath = getFilePath('test_breakpoint-12.js');
var gBpActor;
var gCount = 1;
function run_test()
{
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-stack");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect(function () {
attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
gThreadClient = aThreadClient;
test_child_skip_breakpoint();
});
});
do_test_pending();
}
function test_child_skip_breakpoint()
{
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
let location = { url: gPath, line: gDebuggee.line0 + 3};
gThreadClient.setBreakpoint(location, function (aResponse, bpClient) {
// Check that the breakpoint has properly skipped forward one line.
do_check_eq(aResponse.actualLocation.url, location.url);
do_check_eq(aResponse.actualLocation.line, location.line + 1);
gBpActor = aResponse.actor;
// Set more breakpoints at the same location.
set_breakpoints(location);
});
});
gDebuggee.eval("var line0 = Error().lineNumber;\n" +
"function foo() {\n" + // line0 + 1
" this.a = 1;\n" + // line0 + 2
" // A comment.\n" + // line0 + 3
" this.b = 2;\n" + // line0 + 4
"}\n" + // line0 + 5
"debugger;\n" + // line0 + 6
"foo();\n"); // line0 + 7
}
// Set many breakpoints at the same location.
function set_breakpoints(location) {
do_check_neq(gCount, NUM_BREAKPOINTS);
gThreadClient.setBreakpoint(location, function (aResponse, bpClient) {
// Check that the breakpoint has properly skipped forward one line.
do_check_eq(aResponse.actualLocation.url, location.url);
do_check_eq(aResponse.actualLocation.line, location.line + 1);
// Check that the same breakpoint actor was returned.
do_check_eq(aResponse.actor, gBpActor);
if (++gCount < NUM_BREAKPOINTS) {
set_breakpoints(location);
return;
}
// After setting all the breakpoints, check that only one has effectively
// remained.
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// Check the return value.
do_check_eq(aPacket.type, "paused");
do_check_eq(aPacket.frame.where.url, gPath);
do_check_eq(aPacket.frame.where.line, location.line + 1);
do_check_eq(aPacket.why.type, "breakpoint");
do_check_eq(aPacket.why.actors[0], bpClient.actor);
// Check that the breakpoint worked.
do_check_eq(gDebuggee.a, 1);
do_check_eq(gDebuggee.b, undefined);
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// We don't expect any more pauses after the breakpoint was hit once.
do_check_true(false);
});
gThreadClient.resume(function () {
// Give any remaining breakpoints a chance to trigger.
do_timeout(1000, finishClient.bind(null, gClient));
});
});
// Continue until the breakpoint is hit.
gThreadClient.resume();
});
}