axmol/scripting/javascript/bindings/js/debugger/tests/unit/test_stepping-01.js

75 lines
2.4 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Check basic step-over functionality.
*/
var gDebuggee;
var gClient;
var gThreadClient;
function run_test()
{
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-stack");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect(function () {
attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
gThreadClient = aThreadClient;
test_simple_stepping();
});
});
do_test_pending();
}
function test_simple_stepping()
{
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// Check the return value.
do_check_eq(aPacket.type, "paused");
do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 2);
do_check_eq(aPacket.why.type, "resumeLimit");
// Check that stepping worked.
do_check_eq(gDebuggee.a, undefined);
do_check_eq(gDebuggee.b, undefined);
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// Check the return value.
do_check_eq(aPacket.type, "paused");
do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 3);
do_check_eq(aPacket.why.type, "resumeLimit");
// Check that stepping worked.
do_check_eq(gDebuggee.a, 1);
do_check_eq(gDebuggee.b, undefined);
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket) {
// Check the return value.
do_check_eq(aPacket.type, "paused");
// When leaving a stack frame the line number doesn't change.
do_check_eq(aPacket.frame.where.line, gDebuggee.line0 + 3);
do_check_eq(aPacket.why.type, "resumeLimit");
// Check that stepping worked.
do_check_eq(gDebuggee.a, 1);
do_check_eq(gDebuggee.b, 2);
gThreadClient.resume(function () {
finishClient(gClient);
});
});
gThreadClient.stepOver();
});
gThreadClient.stepOver();
});
gThreadClient.stepOver();
});
gDebuggee.eval("var line0 = Error().lineNumber;\n" +
"debugger;\n" + // line0 + 1
"var a = 1;\n" + // line0 + 2
"var b = 2;\n"); // line0 + 3
}