axmol/core/platform/win32/FileUtils-win32.h

141 lines
5.4 KiB
C++

/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013-2016 Chukong Technologies Inc.
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
Copyright (c) 2020 C4games Ltd.
Copyright (c) 2021-2022 Bytedance Inc.
https://axmolengine.github.io/
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#pragma once
#include "platform/FileUtils.h"
#include "platform/PlatformMacros.h"
#include "base/Types.h"
#include <string>
#include <vector>
NS_AX_BEGIN
/**
* @addtogroup platform
* @{
*/
//! @brief Helper class to handle file operations
class AX_DLL FileUtilsWin32 : public FileUtils
{
friend class FileUtils;
protected:
FileUtilsWin32();
public:
/* override functions */
bool init() override;
virtual std::string getWritablePath() const override;
virtual std::string getNativeWritableAbsolutePath() const override;
protected:
virtual bool isFileExistInternal(std::string_view strFilePath) const override;
/**
* Renames a file under the given directory.
*
* @param path The parent directory path of the file, it must be an absolute path.
* @param oldname The current name of the file.
* @param name The new name of the file.
* @return True if the file have been renamed successfully, false if not.
*/
virtual bool renameFile(std::string_view path, std::string_view oldname, std::string_view name) const override;
/**
* Renames a file under the given directory.
*
* @param oldfullpath The current path + name of the file.
* @param newfullpath The new path + name of the file.
* @return True if the file have been renamed successfully, false if not.
*/
virtual bool renameFile(std::string_view oldfullpath, std::string_view newfullpath) const override;
/**
* Checks whether a directory exists without considering search paths and resolution orders.
* @param dirPath The directory (with absolute path) to look up for
* @return Returns true if the directory found at the given absolute path, otherwise returns false
*/
virtual bool isDirectoryExistInternal(std::string_view dirPath) const override;
/**
* Removes a file.
*
* @param filepath The full path of the file, it must be an absolute path.
* @return True if the file have been removed successfully, false if not.
*/
virtual bool removeFile(std::string_view filepath) const override;
/**
* Creates a directory.
*
* @param dirPath The path of the directory, it must be an absolute path.
* @return True if the directory have been created successfully, false if not.
*/
virtual bool createDirectory(std::string_view dirPath) const override;
/**
* Removes a directory.
*
* @param dirPath The full path of the directory, it must be an absolute path.
* @return True if the directory have been removed successfully, false if not.
*/
virtual bool removeDirectory(std::string_view dirPath) const override;
virtual int64_t getFileSize(std::string_view filepath) const override;
/**
* Gets full path for filename, resolution directory and search path.
*
* @param filename The file name.
* @param resolutionDirectory The resolution directory.
* @param searchPath The search path.
* @return The full path of the file. It will return an empty string if the full path of the file doesn't exist.
*/
virtual std::string getPathForFilename(std::string_view filename,
std::string_view searchPath) const override;
/**
* Gets full path for the directory and the filename.
*
* @note Only iOS and Mac need to override this method since they are using
* `[[NSBundle mainBundle] pathForResource: ofType: inDirectory:]` to make a full path.
* Other platforms will use the default implementation of this method.
* @param directory The directory contains the file we are looking for.
* @param filename The name of the file.
* @return The full path of the file, if the file can't be found, it will return an empty string.
*/
virtual std::string getFullPathForFilenameWithinDirectory(std::string_view directory,
std::string_view filename) const override;
};
// end of platform group
/// @}
NS_AX_END