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actions
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issue #141
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2010-09-15 06:52:11 +00:00 |
base_nodes
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issue #61:
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2010-09-06 05:52:57 +00:00 |
cocoa
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issue #143
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2010-09-11 08:18:18 +00:00 |
effects
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issue #142
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2010-09-16 07:53:58 +00:00 |
include
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issue #141
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2010-09-14 07:23:38 +00:00 |
label_nodes
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issue #144
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2010-09-14 02:26:19 +00:00 |
layers_scenes_transitions_nodes
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issue #141
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2010-09-15 06:52:11 +00:00 |
menu_nodes
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issue #61:
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2010-09-06 10:01:50 +00:00 |
misc_nodes
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issue #138
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2010-09-09 09:24:55 +00:00 |
particle_nodes
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issue 136, use NSDictionary in CCSpriteFrameCache
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2010-09-10 06:08:25 +00:00 |
platform
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hide system state bar when cocos2d running
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2010-09-14 08:47:29 +00:00 |
sprite_nodes
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fixed #148
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2010-09-14 06:47:12 +00:00 |
support
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issue #61: free the memory in void to memory leak
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2010-09-03 10:00:48 +00:00 |
textures
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issue #143
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2010-09-11 08:35:06 +00:00 |
tileMap_parallax_nodes
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issue #144
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2010-09-16 03:18:09 +00:00 |
touch_dispatcher
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issue #61:
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2010-09-06 10:02:17 +00:00 |
CCConfiguration.cpp
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issue #121, return bool in function init****
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2010-09-04 04:02:52 +00:00 |
CCConfiguration.h
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issue #121, return bool in function init****
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2010-09-04 04:02:52 +00:00 |
CCDirector.cpp
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issue #142
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2010-09-16 07:53:58 +00:00 |
CCDrawingPrimitives.cpp
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fixed #124, chipmunk done!
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2010-09-04 10:18:14 +00:00 |
CCScheduler.cpp
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issue #144
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2010-09-14 02:26:19 +00:00 |
CCamera.cpp
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issue #116
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2010-09-02 02:33:39 +00:00 |
Lib_Cocos2d_Arm_Uphone.TMK3
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2010-09-08 01:32:04 +00:00 |
Makefile.ARM
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issue #138
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2010-09-09 09:24:55 +00:00 |
cocos2d.cpp
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fixed #80
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2010-08-25 02:35:19 +00:00 |
cocos2dx-uphone.vcproj
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fixed #137
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2010-09-09 08:15:21 +00:00 |