mirror of https://github.com/axmolengine/axmol.git
86 lines
2.9 KiB
C++
86 lines
2.9 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCTMXObjectGroup.h"
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#include "ccMacros.h"
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namespace cocos2d {
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//implementation CCTMXObjectGroup
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CCTMXObjectGroup::CCTMXObjectGroup()
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:m_sGroupName("")
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,m_tPositionOffset(CGPointZero)
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{
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m_pObjects = new NSArray<CCXStringToStringDictionary*>();
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m_pProperties = new CCXStringToStringDictionary();
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}
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CCTMXObjectGroup::~CCTMXObjectGroup()
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{
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CCLOGINFO( "cocos2d: deallocing.");
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CCX_SAFE_RELEASE(m_pObjects);
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CCX_SAFE_RELEASE(m_pProperties);
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}
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CCXStringToStringDictionary * CCTMXObjectGroup::objectNamed(const char *objectName)
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{
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if (m_pObjects && m_pObjects->count() > 0)
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{
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NSArray<CCXStringToStringDictionary*>::NSMutableArrayIterator it;
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for (it = m_pObjects->begin(); it != m_pObjects->end(); ++it)
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{
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NSString *name = (*it)->objectForKey(std::string("name"));
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if (name && name->m_sString == objectName)
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{
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return *it;
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}
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}
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}
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// object not found
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return NULL;
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}
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NSString *CCTMXObjectGroup::propertyNamed(const char* propertyName)
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{
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return m_pProperties->objectForKey(std::string(propertyName));
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}
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CCXStringToStringDictionary * CCTMXObjectGroup::getProperties()
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{
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return m_pProperties;
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}
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void CCTMXObjectGroup::setProperties(CCXStringToStringDictionary * properties)
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{
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CCX_SAFE_RELEASE(m_pProperties);
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m_pProperties = properties;
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CCX_SAFE_RETAIN(m_pProperties);
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}
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NSArray<CCXStringToStringDictionary*> *CCTMXObjectGroup::getObjects()
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{
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return m_pObjects;
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}
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void CCTMXObjectGroup::setObjects(NSArray<CCXStringToStringDictionary*> * objects)
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{
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CCX_SAFE_RELEASE(m_pObjects);
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m_pObjects = objects;
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CCX_SAFE_RETAIN(m_pObjects);
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}
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}// namespace cocos2d
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